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Mejson
FLASH WILL NEVER DIE WHILE WE'RE ALIVE!

Age 37, Male

Senior Software QA

Second degree IT studies

Kozienice, Poland

Joined on 7/27/08

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Mejson's News

Posted by Mejson - 23 hours ago


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Welcome everyone!


First thing:

It's crazy how time flies so fast... personally, it's incomprehensible to me. I was going to add a new Poster yesterday, but I focused on creating Mr.'s outfit/armor. Mate :P I've already touched on this topic, you've noticed how the past seems distant to us, but at the same time we have the impression that time flies very quickly! Who would have thought? Hehehe. How's your time going? Are you irrevocably running away? Are you losing yourself? Yes? Lose it with us! :P Anyway, how are you? You're probably most curious about this XD I'm better, you could say I'm practically healthy... but there's no need to jinx it :P I still haven't drawn two posters that I like to make to capture some important/painful events in my life :) Both are related to my health. The first one is quite overdue because it concerns my bicycle accident that happened over a year ago, but maybe it's worth making a Wallpaper about this event. The second one is perhaps more comical - regarding the numerous illnesses this winter, which has practically never happened before... Anyway, I like making souvenirs. Greetings to you! My team and the entire NG!


Main thing:

Here is a continuation of the previous Poster. As in the title - Trophies Specific! Of course (as you can see) no photos have been added yet, because (as I recently mentioned) they will be photos from scenes that have not been created yet. As I wrote previously, they are divided into Reduce - Part (I, II and III). And after selecting a specific (one) Trophy/Easter Egg, we have it as in the current Poster. For example, I chose '8' because it is one of my favorites and Mate :P

As in the screenshot above we have:

  • information about where we are (upper left corner),
  • remaining - standard options (upper right corner),
  • text information explaining operation (above and below),
  • return to the main menu (bottom left corner),
  • return to the trophies menu (bottom left corner),
  • information on what the user has moved the cursor over (bottom right corner),
  • photo about this (specific) Trophy/Easter Egg (center),
  • information about this (specific) Trophy/Easter Egg (center),
  • numer of Trophy/Easter Egg (center right).


Extra thing:

I have a special bonus/information for you from our friend Matt: "Hello, everyone! I've finally finished animating Line of Work: Mission 4 - Part 2, and very minor arrangements are left to do. Let's wait for March 26th to get to know Bravo Team, that going to be displayed as friend, or foe. Stay focused, stay alive! Remember, this is NOT even tip of an iceberg!". Hour shall be 09:00am according to CEST.


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What do you think about it, @Cyberdevil@AzureDragoonGX@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG@uncookboi@adr3-n? My crew, you can now see it in the project preview - Reduce 3 - Part I!


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8

Posted by Mejson - 2 weeks ago


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Welcome everyone!


First thing:

Hello people! Greetings to you again! My wonderful crew and the entire cultural/artistic mix of NG! How I holding up? You can guess...yes, go ahead, why not? Yes! You guessed right! I'm sick again... Hmm, I feel like this winter is trying to kill me. :P It's kind of funny, but not really... because it's tiring and tedious at the same time. I think that in the future I will make a poster about my record illnesses this winter - a great achievement that I hope is worth immortalizing... I don't know... sometimes I feel like I do a lot of things just for myself... but it's not it doesn't matter, I'm used to the fact that most things we create and it is often ignored or unnoticed. It doesn't matter, most of them are just a souvenir from the near or distant past :) We know that Reduce Saga will probably never be as popular as CS, but everyone knows perfectly well that you can't do anything by force... especially since it was a series of youth - so early, it had no logic or sense, and yet animations don't have to be like that. I think that animations are the future, especially since real films are going to the dogs... Animations are the future! I would like all NG creators to think of animations as an opportunity to develop and improve themselves and their works. Well, I guess I talking too much :P Hehe. Greetings to you once again!


Main thing:

This time it's time for something special! It's as the title says - Trophies Menu! Naturally (as you can see), there are no photos added because these will be photos from scenes that have not been created yet. I will try to explain it as best as I can. You can start by saying that this applies to special editions - Reduce - Part (I, II and III). These are three projects that will be in the SWF version, which means they will be able to be interacted with by the user (but not only, sometimes there will be humorous gags and memes). The user will be able to get special trophies and their descriptions, which are also Easter Eggs - the user will have the opportunity to get to know our crew better! I think it's very interesting, not only because of the trophies themselves, but also because of the creation of a kind of bond - the viewers with the creators :) More precisely, in each single scene you will have to obtain a trophy, which will be represented as a spider running across the screen at the moment of occurrence. Easter Eggs and when the viewer catches (clicks) this spider, he or she will unlock a specific Easter Egg. There are 18 of them in total, i.e. 1 per scene, and in each part (I, II and III) there are 6 scenes, so you can guess that the first SWF project will consist of 6 individual scenes (episodes).

As in the screenshot above we have:

  • information about where we are (upper left corner),
  • remaining - standard options (upper right corner),
  • text information explaining operation (above and below),
  • return to the main menu (bottom left corner),
  • information on what the user has moved the cursor over (bottom right corner),
  • three clickable buttons (photos) in the left middle to change trophies from the next part (I, II and III),
  • in the very center there are 6 square cards that are clickable buttons (going to a specific Easter Egg / Trophy).


In the next Poster I will present one example of EASTER EGG / TROPHY. It will include a photo from the scene and a description that explains the specific Easter Egg.


What do you think about it, @Cyberdevil@AzureDragoonGX@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG@uncookboi@adr3-n?


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Posted by Mejson - February 12th, 2024


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Welcome everyone!


First thing:

Hey guys! Greetings not only for my crew, but also for all over NG! Regards! How have you been spending your time lately? I'm sick again... this year it's a curse! I hate winter... personally, I get nothing out of this season... absolutely nothing. It's a bit sad, but it's true :/ What can you do? So I've been spending some time in my apartment lately and it hasn't been great :/ However, I'm still struggling, although it hasn't been easy lately. I'm tired lately, but I'm also resting a lot :P I'm working less on the project, I hope I'll be able to devote more time to 'R3' after dealing with some issues. Greetings to you once again!


Main thing:

This time it won't be anything spectacular - nothing extraordinary... but as you noticed from the title and photo - it's a change in the QUALITY of the film. It is made in accordance with the intuition and concept of the entire interface. It's certainly pleasing to the eye, and the color transitions are smooth. As in the screenshot above we have:

  • information about where we are (upper left corner),
  • slider to increase/decrease musics list scrolling speed (above),
  • remaining - standard options (upper right corner),
  • text information explaining operation (above and below),
  • return to the main menu (bottom left corner),
  • information on what the user has moved the cursor over (bottom right corner),
  • three clickable cards (photos) in the middle that are also buttons.


In the next Poster I will present the appearance/functions of the next section - TROPHIES MENU. This will be a section devoted to trophies (Easter eggs) that will refer to less/more important aspects (life situations / passions for something, etc.) for Team f-gents. :) But, tsss... more information on this topic ('how' and 'where' and 'what') in the next Poster :P


What do you think about it, @Cyberdevil@AzureDragoonGX@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG@uncookboi@adr3-n?


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Posted by Mejson - January 22nd, 2024


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Welcome everyone!


First thing:

How are you? Has the weather improved for you yet? The weather finally started to be nice in my place. Good news, right? It worked, I didn't break my leg on the glaciation :P And when it comes to all other matters, as you can probably guess - slowly... Certainly in one matter - the project - we are moving forward. When it comes to meeting people, it gets better after improvement :) But as always, you need to have a lot of patience, and it's not easy... Moreover, searching is not easy, especially since not everything is ready yet... In general, life is constant struggle and struggling with problems, especially since not everything depends on us... Trying to find happiness is not easy, but we do not give up. How are you doing with your life? What are you trying to achieve? Greetings to you! And the whole NG!


Main thing:

Again, let's return to the interface - Reduce 3... I present to you the next part, namely the title - Music Menu. As in the screenshot above we have:

  • information about where we are (upper left corner),
  • slider to increase/decrease musics list scrolling speed (above),
  • remaining - standard options (upper right corner),
  • text information explaining operation (above and below),
  • return to the main menu (bottom left corner),
  • information on what the user has moved the cursor over (bottom right corner),
  • main slider in the form of music choice with the option of automatic scrolling up/down with scroll direction arrows,
  • the buttons on the right side - which is used to start or stop selected song.


In the next Poster I will present the appearance/functions of the next section - QUALITY. I know it won't be anything interesting, but oh well... I'm still working on improving the character's - new characters. It's going quite well. Naturally, we do not yet have ready-made elements from which the characters' costumes/armor are made. There will be a lot to draw... but well, it will be created by me as quickly as possible...


What do you think about it, @Cyberdevil@AzureDragoonGX@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG@uncookboi@adr3-n?


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Posted by Mejson - January 7th, 2024


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Welcome everyone!


First thing:

How are you holding up? What is the weather like where you live? Well, for me it changes like in a kaleidoscope... the weather is crazy XD Sometimes it's warm (you can wear shorts), and sometimes there's snow (you have to dress warmly, like in Greenland). This is how you get up in the morning, and instead of the nice weather (yesterday) there is a meter of snow outside the window. XD LOL Is this caused by melting glaciers and the changing global climate? Probably yes... but what can we do, maybe it won't be that bad... even in our lifetime :) I know it's convenient and I'm certainly aware that the next generation will have a problem... and not a small one at that :/ Well, apart from that, I still try hard in everything I do - that's what it takes to be successful :) Regarding how you are doing with your New Year's plans? Your resolutions? It's slow for me, but I'm getting there. I won't tell you the details because it's a public poster and I don't want to bore you XD You can always ask if you're interested :) Best regards! And may NG exist forever!


Main thing:

Let's return to the interface - Reduce 3... I present to you the next part, namely the title - Heroes Specific. As in the screenshot above we have:

  • information about where we are (upper left corner),
  • slider to increase/decrease text scrolling speed (above),
  • remaining - standard options (upper right corner),
  • text information explaining operation (above and below),
  • return to the main menu (bottom left corner),
  • return to character selection (bottom left corner),
  • information on what the user has moved the cursor over (bottom right corner),
  • main slider in the form of text info with the option of automatic scrolling up/down with scroll direction arrows,
  • the button on the left titled - 'VOICE' which is used to start the narrator's reading.


In the next Poster I will present the appearance/functions of the next section - PLAYLIST. I'm still working on improving the character's movements - his descriptions and ordering, etc. And the initial appearance of the characters. Keep your fingers crossed that it doesn't exhaust me XD


What do you think about it, @Cyberdevil@AzureDragoonGX@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG@uncookboi@adr3-n?


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Posted by Mejson - December 19th, 2023


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Welcome everyone!


First thing:

How is your winter season going? All right? Are you coping? How's your health? Were you sick? As it happens in winter... of course I also had my experience with this condition, or maybe I still do? Intriguing, right? Less than a month ago, and exactly on the first day of winter, I got sick - a cold or flu... or maybe it was Covid? :P Hehe, who knows? Either way, lucky right? :P I'm blown away by such an honor :D And what's more, my throat is a little irritated :P What an adventure? The weather (winter) lasted for 3 weeks, so that's how long I was sick :P And how were you sick? Or nothing? No pleasure? XD Anyway, I wish everyone good health - because health is the most important thing! You can also give me some health, maybe not necessarily yours, hehehe. Greetings to everyone!


Main thing:

And now something more about the new interface - Reduce 3... I present to you the next part, namely the title one - Heroes Choice. As in the screenshot above we have:

  • information about where we are (upper left corner),
  • slider to increase/decrease heroes scrolling speed (above),
  • remaining - standard options (upper right corner),
  • text information explaining operation (above and below),
  • return to the main menu (bottom left corner),
  • information on what the user has moved the cursor over (bottom right corner),
  • main slider in the form of heroes cards with the option of automatic scrolling left/right with highlighting (color) of the selected character (in the middle).


In the next Poster I will present the appearance/function of entering a specific hero - its description, etc. Besides, I'm currently working on improving the movements of all characters - it turned out that their standard movements such as walking/running and similar are wrong. This will take me a lot of time... it's more of a work and time-consuming improvement.


What do you think about it, @Cyberdevil@AzureDragoonGX@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG@uncookboi@adr3-n?


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Posted by Mejson - November 27th, 2023


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Welcome everyone!


First thing:

Well, you know very well that I've been gone for almost three months... so I won't pretend that I actually disappeared for "a little bit". Apparently I needed a break to forget about Flash? Hehe, maybe? :P But probably not :D Well, as I already shared with my friend - I don't think that this website (NG website) or the people or anything related to NG has deteriorated... I think that NG is doing well and its people they still keep the level. So I don't think you can blame NG for your problems or mental state. If you want to change something, start with yourself :) Hmm, I've gone off topic :P I meant that I needed to deal with my problems myself. Well... I have been looking for answers and meaning, but based on the time I have spent, I can say that I have not found it. Sometimes we want something, but we can't get it... and we just can't have it. I think it's a matter of summer/autumn - we just feel something intensely and we think it's a matter of our feelings, but the truth is that it's a matter of the surroundings and the season... so don't worry that I was not here :P But of course, thank you very much! That's nice :) Greetings to you too! So much for the introduction.


Main thing:

Back to business! As for Reduce 3 - our beloved season 3! As you can see in the screenshot above, we have a large part of the interface ready for this wonderful season! How do you like it? As you know, we have moved away from the old interface and are moving into the future, and with this future we are creating new solutions and new looks! However, of course we did not want to lose our legacy... Each animation (episode) is/will be individual. Of course, at the very beginning we have a preloader (classic), restrictions (what this animation have for example - age), logos and a special 'Reduce' logo transformation (this is my favorite staff :P).


Here is the new Logo (our crew and name):

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This logo is animated, so it does not cover anything - the card appears later (after animating the elements).


Well, when it comes to the main menu itself - we are all still curious whether it will be possible to release a 'swf' version that will include numerous additions such as: HEROES (introduction of characters with narration), PLAYLIST (all available music tracks created for this saga), QUALITY (changing the quality of the video) and TROPHIES (trophies that we will also discuss later). I will show more in subsequent posters! See you!


What do you think about it, @Cyberdevil@AzureDragoonGX@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG@uncookboi@adr3-n?


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Posted by Mejson - August 8th, 2023


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Hello my fans and all NG folks!


Yes you noticed well! Today will be premiere of 10th Anniversary of the Reduce Saga!


This special edition re-release and compilation of our latest movie series!


With this submission, we successfully pay tribute to 10 years (and counting!) of the Reduce Saga. That's right - 10 years since work began on the first Reduce animation! And to celebrate this milestone for the saga, it was decided to merge together all of the animations for the series released thus far and play them all in sequence seamlessly.


This is no mere re-release, mind you - On top of the combined animations, you will also gain access to some behind-the-scenes comments from the production crew of the series, regarding all matters from technical comments to personal favorite segments and elaborations on key details of the myriad scenes.


We have been beyond delighted to be collaborating together for such a great length of time, as well as welcoming all of our fans and watchers, both old and new!


We hope that this anniversary collection will make a wonderful re-watch and reminder for our veteran fans, while also help to introduce the series in its current entirety for any and all newcomers!


One more time, here's to 10 years of making Flash stay alive and thrive, one stick animation at a time. And here's to another 10 wonderful years of Reduce to come (or however long it takes to get it done our way ;])


FLASH WILL NEVER DIE WHILE WE'RE ALIVE!


Do you want to belong to our crew? Prove it! Show us, that you are creative and involved. Show us your potential and together we will create many wonderfull projects. We are waiting just for YOU!


If you want to watch Reduce (first movie):


and Reduce - Summary (to first movie):


if you want to watch Reduce 2 - Part I (second movie):


if you want to watch Reduce 2 - Part II (third movie):


and Reduce 2 - Summary (to all previously movie):


Also if you want to watch Reduce 2: Pass of Time - Part I (first part of the story expansion):


and Reduce 2: Pass of Time - Part II (second part of the story expansion):


Greetings from the entire team!


@Cyberdevil@AzureDragoonGX@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG@uncookboi@adr3-n Guys, don't miss tomorrow!


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Posted by Mejson - July 9th, 2023


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Hello my fans and all NG folks!


Yes you noticed well! In three days will be premiere of Reduce 2: Pass of Time - Part II...


This is the second part of the story expansion adventure with all the characters a total of 20 characters or more (because we add active fans to the animation!!!) in the entire saga. This interquel takes us into the immediate aftermath of the second ambush that forcibly separated our heroes. While the team of Mejson, MariogD, Candy, Candy's Ant, and Delsin flee deeper into the grass forest and find themselves before a door, the splinter faction of Keni, Zip, and Mazurek retreat to the old fortress. But the Ant Zombies aren't too keen on letting them get away so easily...


This animation it's made extremely accurately, so you can rave about the amazing detailed background and character graphics! Also, thanks to our wonderful Voice Actors, each character speaks in a unique voice that expresses their unusual character! Additionally, still we have a professional / original background music and sound, because we still happy to have a wonderful music artist - @ChordC! His amazing work can be seen on his profile or directly in the animation itself (playlist in Main Menu) - Reduce 2: Pass of Time - Part II.


Do you want to belong to our crew? Prove it! Show us, that you are creative and involved. Show us your potential and together we will create many wonderfull projects. We are waiting just for YOU!


If you want to watch Reduce (first movie):


and Reduce - Summary (to first movie):


if you want to watch Reduce 2 - Part I (second movie):


if you want to watch Reduce 2 - Part II (third movie):


and Reduce 2 - Summary (to all previously movie):


Also if you want to watch Reduce 2: Pass of Time - Part I (first part of the story expansion):


Greetings from the entire team!


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4

Posted by Mejson - July 9th, 2023


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Welcome everyone!


First thing:

It's surprising how hard was to animating for the last 3 weeks. This is due to the fact that I am not a fan of heat and high temperatures. Summer is not my thing... I don't enjoy it in any of the ways available to me (I can do the same thing in winter). And it is only the cause of fatigue and lack of desire and energy. Mainly because I wasn't able to finish this scene early, I was too tired after work, or rather exhausted by the damn weather this summer... Okay, enough of the ominous staff :P How are you doing this summer? Do you have similar feelings? Is summer heaven on earth for you? I guess some people just live their lives enjoying every carefree moment without creating anything and not spending time in front of the computer. It seems cool, but looking back, when I didn't do animation for two years - I got the impression that it was a waste of time because in the end I couldn't keep a certain person with me... well, whatever. What happened happened...


Main thing:

Back to the highlight of the show... Here's the finished Scene 12! As you (probably) noticed, it bears the title - Pass of Time, as the original subtitle of the whole add-on. It is a specific scene (like no other) that is not short. It lasts 137 seconds, so it's pretty cool. The passing of time and the music playing... that's all that's needed. My dear team, what do you think about this solution? Intrigued you? Curious? I'm curious about your opinions. From the next good news, I will say that this is the last scene, so get ready for another Poster! It's possible that a Promotional Poster will appear today! So grab your paws and rakes and shout to announce the good news to everyone! Let everyone know that Reduce 2: Pass of Time - Part II premieres this Tuesday! Go on my comrades! To arms! Uhh... I mean to advertise XD


Extra thing:

From the next interesting things, this is quite unique information. On the occasion of the tenth anniversary, we have a surprise for you all! I'll quote my brother because he already described it nicely on Discord :P


I have talked with my big bro and he has very (very) interesting idea. He wants to publish full reduce movie (R1, R2, R2: PoT) without any additional scene. Just action. It will be done as 10th anniversary. Additionally he proposed to add some your comments as "authors and fans notes". I like this idea very much but it needs to be done properly. I propose to meet at discord some day and watch it together and just try have fun and some thoughts. Because of time zones it won’t be easy so I start here discussion. If you want to participate can you write as first phase the range of hours that are possible for you to join. Let’s stick with utc time zone. Let’s assume at this moment weekend days (Sunday or Saturday) but I am not even sure if you have the same free days as we Europeans. I live in Poland so it’s very close to utc time zone so I am available 13.00 - 24.00. Of course English will be language used and drinking alcohol is allowed :p

~MariogD


What do you think about it, @Cyberdevil@AzureDragoonGX@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG@uncookboi@adr3-n? I remind you comrades (Crew) that you have access to the project view and you can familiarize yourself with the new scene!


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