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Mejson
FLASH WILL NEVER DIE WHILE WE'RE ALIVE!

Age 37, Male

Senior Software QA

Second degree IT studies

Kozienice, Poland

Joined on 7/27/08

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Comments

I very like nightmare scene. It is done as expected. I like the second part. Conversation between heroes seems to be natural (Mejson's angry!). Candy appearnace is very nice (you know what I mean). I like Delsin voice. It is calm and peaceful.
I have this feeling that maybe sequence with Candy loss is too often. Maybe we should try to limit in Reduce 3?

It's always done as expected and naturally because I'm a master of Stick Figures...

In the future (Reduce 3) Candy will become more and more connected with the world (coming out of Autism). The genesis of his relationship with Mejson will be approximate (why he is so worried about him). Maybe in Reduce 3 Candy will start talking? What do you think about it?

Part 1 certainly amped up and brought home the idea that Mejson is dealing with so much more than any sort of physical trauma, and he still isn't quite ready for field work (if Delsin throwing him a weapon and it just bounces off didn't say that enough already). While certainly a shock for anyone were they put in his shoes to see their fallen friend in Steve haunt them, I felt there could've been far more shock value if Mejson woke up seeing the rest of his (living) colleagues sleeping around the campsite, and then they disappear when Steve is reintroduced (which Mejs would notice). Then in part 2, the brief scare with Candy running off again was good way of telling the audience to stay on their toes.

This is also my biggest dialogue tree for Delsin in awhile too, and dear-y me my voice sounds so different after so many years.

Nice to see you @Animetion24.
Are you better now?

Reduce Saga aims to show human nature and character changes under the influence of traumatic experiences - such a deeper logic and plot.

I know that this motif with the spear showed enough situation / condition, but we just want to kidnap the viewer and shock him.

Maybe yes, but it would be a lot of work, and besides they sleep in a hut and I would have to do x-rays etc. and there is a chance that the viewer would not understand.

Thank you for the flattering comment.

Well, a new voice for Delsin will only be in Reduce 3 - let's say that Delsin has undergone a youthful voice mutation and therefore in Reduce 3 it will sound different. It would be bad if there was a change of voice in the same animation, so it's no problem. :)

Seems like some of the most important parts of the story here.... not bad. Also really liked Animetion24 idea with disappearing characters. Goosebumps-inducing ideas, though probably hard to animate the same way you visualize it.

The most important? Damn... invented at the last momment XD

You know... when I come up with something, I can automatically see in my head if it can be done. My brother sometimes complains that I say: "I can't do this..." but that's the truth.

Unfortunately, the @Animetion24 idea can't be done... I'm sorry...

Some of our most important decisions in life are very spontaneous. XD

Well at least all who read this news post get to visualize that potential part of the story. :) No worries.

This is the most important thing... :)

I pretty like this mist. Just same like dark in "The Rage" scene. In my opinion, you should develop this type of effects even more. I'm not saying you have to, but I think it's pleasing to the viewer's eye.

Well, this fog came out interesting...
I understand, there was no opportunity before, but now it will change... Mejson will get serious problems. Now you know that even my character is not going to let go... with no injury.

Thank you, it's amazing to hear it from your lips. Really nice words. I don't have a lot of fans lately... so each one is worth it's weight in gold...

@SayMeBott also feel that it resembles that of Dawn of War: Warhammer 40,000? When a wizard fools / draws people's command to his side...

@SayMeBott @Mejson Yes, but I still think that Chaos is in order and order is in Chaos :3

Yes, that's how it is.