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Flash isn't dead... he's still alive in my heart... don't worry my brothers :)

34, Male

Quality Assurance

Second degree IT studies

Kozienice, Poland

Joined on 7/27/08

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Mejson's News

Posted by Mejson - 1 month ago


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Welcome everyone!


A slightly smaller update this time :) I had a lot of work at work XD (month-end).


I came up with and added the ability to change the quality of the project (at any time). I know it's not something extraordinary, but it's still cool in my opinion. :)


Additionally, I reduced the size of the main buttons (they were too large) and corrected / removed some bugs.


Let's summarize what is left to do:


  • Logo (part II),
  • 13 heroes looks (animated),
  • 4 puzzles (draw and cut),
  • system of remembering unlocked medals.


I admit that the hardest part is created puzzles because I have to come up with and draw: armor, sword and spear (for Keni), shoulder crossbow (for Mejson), spider-bow (for MariogD).


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


Tags:

4

Posted by Mejson - 1 month ago


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Welcome everyone!


I know that "a long time" there was no Poster (already two days XD), so I adds!

I'm glad you all are doing well! This is very important in the current world situation.


Here is the first part of the title screen! :)

There are still no transitions between elements (they appear statically), but that's because it's not finished yet :P

However, the entire action (system) is ready, the so-called does its job :)


As in the above Screen, you can see (after the whole action with the Logo presentation) the choice - what file does the static user have:


  • Windows (EXE) - viewing the project by running from your own disk / computer. It includes such additions as: automatic full screen, program closing button, buttons: window / full screen, hiding unnecessary options under the right mouse button and the header,
  • NG Player (SWF) - viewing the project by starting from the NG side (clicking NG Player), which is devoid of any add-ons (pure project), as they are not supported by the said Player.


I have a questions for you, especially @Cyberdevil.

Adding Quality Selection? Does the project run smoothly on your computer? And if we add it where? It seems to me that there is no room for Start Page (I don't want too many elements because it looks unsightly and illegible).


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


PS. I forgot to add that you can naturally see this project (as usual) because I already updated it :)


Tags:

4

Posted by Mejson - September 24th, 2020


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Welcome everyone!


How are you all feeling? Well? I'm curious how your health is. :)


New super design improvements (Reduce 2 - Summary):


  • unified Volume Slider (the same for all songs) - this will prevent a situation when you set the volume to 15% (because you are, for example, tired), and then move to another section and another song will "blow up" your eardrums,
  • music system (automatic) - when the song ends by itself (the whole song is played), it will automatically end and the appropriate icon should be displayed,
  • music system (manual) - when the user decides that he or she does not want to listen to music (at all), when he mutes in one section, it will be "silence" in all the project,
  • adding pagination to Hero (showing pages) - in the Hero section I added a pagination that informs how many character pages there are and where the user is currently on,
  • adding info about the project version (Project version) - that is, it is still "Early Access" and the version number.


I believe that these are useful improvements that are needed. What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


Tags:

4

Posted by Mejson - September 21st, 2020


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Welcome everyone!


Monday! It's a good time for Poster, my dear brothers!


I rebuilt and changed this project a bit (Reduce 2 - Summary); I added a button and text on the home page (as you can see in the screen above).


On the left there is a "Home" button (it looks like a cute house :P), and on the right there are characters that are the background (when the music is playing).


Right, I just... added music to the project :) In the form of 3 tracks (the track name appears under the title (Reduce 2) when the music starts playing and disappears after a few seconds):

  • Ravensbrook - Spooky Music (for main menu),
  • Skillet - Finish Line (for Hero section),
  • League of Legends - Legends Never Die (for map section).


In the "Main Menu" we also have the text in the middle:


Welcome everyone!

This project sums up all events that took place after both parts of Reduce 2...

Directed, artwork, animation, style and programming by Mejson.

The text was created and proofread by Animetion24, Cyberdevil and MariogD.

Sounds: www.freesound.org

Music: Ravensbrook - Spooky Music

       Skillet - Finish Line

       League of Legends - Legends Never Die

Enjoy it!


What do you think about it, @MariogD, @Animetion24, and @Cyberdevil? Do you think there is something to be improved (there is little space and I barely fit with this information)?


PS. You can check / play with the new project or download .exe from the project description. :P Enjoy it! XD


Tags:

4

Posted by Mejson - September 15th, 2020


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Welcome everyone!


At the outset, I would like to thank everyone for their thorough work and professional approach - THANK YOU!


Next up, I have great news for you guys! Officially, I can say that we have all the Voice Recordings recorded. I'm very happy about it and I'm calm when we have it ready. :)


6 characters will appear in Reduce 2 - Pass of Time. It's like this:


  1. Zip (Hero) recording by ZipSquad (Zip),
  2. Mazurek (Hero) recording by Mazurek,
  3. Mejson (Hero) recording by Plasmarift,
  4. Havoc (Hero) recording by Plasmarift,
  5. Keni (Hero) recording by Plasmarift,
  6. Rash (Hero) recording by Plasmarift.


It's good for now, but next year there will be a problem with the lack of cast,  @Cyberdevil@Animetion24@MariogD.

What do you think about it?


Tags:

5

Posted by Mejson - September 13th, 2020


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Welcome everyone!


Forgive me for not being able to add this Poster yesterday, but I had a lot of cleanup in the yard (like trimming trees, tie branches and taking them to the plot).


First information - on the above screen you can see the great effect of our combined work (for example, it's Jason). Great job! @MariogD thinks it's great too. :P


Second information - I've finished 6 puzzles (pictures - secrets). And here's the title surprise for you, @Animetion24. :)

A good surprise, it's in the project: Reduce 2 - Summary > Heroes > Delsin > Secret... XD

If you don't have time or don't feel like solving the puzzle (unlocking) I will send you a photo and description on PM (private message). :)

I would like to add that it's a great improvement (great equipment), which will serve Delsin perfectly (both for defense of the base and reconnaissance, as it's quiet and very effective).


Third information - here are my descriptions (scribbles) of the other 5 characters that can certainly be written much better (I'm not a writer and I don't have the same abilities as you):


JASON:

Nickname:

Jason (there is reason that he had his nickname).


Role in the team:

Hunter (provides food and safety). Hunting did him a morbid pleasure (blood spurting everywhere and piles of bodies is a bedtime story for him), so he was in his murderous element and he was devotes himself to it with great passion.


Perceived by the others:

Only Mejson fully trusts him (they have known each other for a very long time, although they do not spend time together), and the other characters are a bit afraid of him (he was acts like a psycho) and hesitantly fall asleep in his company. However, they absolutely prefer to have him on their side than to be...


The disadvantages:

He was very impulsive (first he was doing, then... he doesn't care), indifferent (he will not care about anyone's harm, he can only celebrate Mejson's death), reckless (he was not afraid of death or anything else, he does not feel such emissions at all) and he was a sociopath.


The advantages:

He was absolute (nothing limits him - neither morality nor compassion), he was very strong (no one has ever beaten him) and brave (he could do something very brave and risky like attacking a giant monster).


STEVE:

Nickname:

Steve (his nickname is actually his name).


Role in the team:

Warrior (a great fighter in close combat who could lose himself completely in it). Fighting was everything to him and the situation he finds himself in was convenient for him, because it allows him to hide his dark secret of the mind...


Perceived by the others:

He was devoted (he was not afraid of death as he probably never thought about it or was just a sociopath) and was usually a great companion apart from tantrums - IED disease (which no one knows except Mejson, who recruited him).


The disadvantages:

He was rash and does not take into account the consequences that could have catastrophic effects (which everyone knows about, right?). Disobedient (he only listens when he wants to, which is really never) and overconfident (overestimates his skills, because he always you can hit a stronger opponent). He had an IED (Intermittent Explosive Disorder).


The advantages:

He was honest (he does not lie, because for him cruel truth is more important than sweet lies), he was very strong (muscular, because he never skipped the gym) and fearless (even in the face of death, he can stay calm and die like a real hero - legends never die).


KENI:

Nickname:

Keni (standard nickname and nobody knows nothing more).


Role in the team:

Wild warrior (a bloody warrior in immediate challenge who has his opinion on everything and does not care about the opinion of other heroes).


Perceived by the others:

He is a loner and does not make friends with anyone (no one really knows him, and yet everyone has a strong opinion about him - not necessarily a good one), he impresses on some of his companions - ferocity and strength, and especially a firm and unbending character that can turn into something disturbing...


The disadvantages:

He's very impetuous (he would like to solve everything by force), he cares only for his murderous lust and he's independent (he doesn't listen to anyone - argues with others). He is a megalomaniac.


The advantages:

His willingness to murder provides security for his comrades (he doesn't even hesitate for a moment), and his strength prevents enemy from harming any of his companions.


GOD-DL:

Nickname:

God-DL (the "god" of the Desert Eagle Pistol specialist, wish he had any in this perilous area).


Role in the team:

Half-distance shooter (the best user of short weapons). The other heroes could not say much more about him because they did not know him. Maybe Delsin knew him a little.


Perceived by the others:

He was great protector (he did not allow his companions hurt) and he was quite popular among comrades, until it was a pity that it was lost.


The disadvantages:

He was a bit conceited because he considers himself a 'god' even when it comes to weapons. He should pay more attention to himself (because maybe something will happen to him).


The advantages:

He could keep cool and aim to shoot (even if everyone around is panicking). He would sacrifice himself to others.


CONRAD:

Nickname:

Conrad (standard nickname and maybe it's his name too).


Role in the team:

Sniper (an excellent long-range shooter, however, under these circumstances, he could only use a bow made of materials surrounding him).


Perceived by the others:

He was a bit secretive (he was friends with calmer heroes and therefore no one knows too much about him), he was calm in all situations (some comrades like his composure, but for others it is especially irritating, such as Keni, for example).


The disadvantages:

He was almost autistic (always a little absent; he stood aside during conversations), but generally a calm and decent companion (always helping and doing his job not only when someone asked or ordered him to do something). Quite a mysterious figure.


The advantages:

He was calm and composed (he was never panics, even in critical situations) and he was a great scorer. It is a pity that he died so young and other heroes did not have chance to meet him.


It's all for now. @Cyberdevil@Animetion24@MariogD, what do you think about it?


Tags:

3

Posted by Mejson - September 9th, 2020


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Welcome everyone!


You can still check Map description :) Verification help is sure to reveal any grammatical errors. XD


This time also you can both check it in the project view (NG Player) and by downloading the .exe file.


In 'Map' you will be presented with a map 'drawn' by the characters, with marked locations for all events that took place throughout the 'Reduce Saga', along with the opportunity to see photos at any given moment in history (or: from special moments in history). Also the death of the heroes (at these places).


This's also a specific situation because there is specified space for text and you cannot freely type in a longer description... (as seen in the screen):


Map_Info_1:

This's the beginning of the story... being abandoned in an empty mayonnaise jar just to wake up in an unfamiliar place and to be surrounded by wild nature... fortunately there are always friends who care about you. Mejson was lucky because his younger brother - MariogD - took care of him. Thanks to brother Mejson's story didn't end before it began. It's worth having someone you can rely on...


Map_Info_2:

The moment of enjoyment... finding your companions and warming up by the fire is the best what we have. At last a moment of respite, an opportunity to heal wounds and dress yourself with simple, primitive materials (because only such materials can be found in the area). Time to think about next steps. The first thought in your head is to survive... unfortunately, not everyone managed to survive... poor Jimmy...


Map_Info_3:

The huge obstacle in the form of a mantis forced the heroes to rethink the steps. The first time they spotted such big and dangerous thing... this tragic situation was saved by the sacrifice of Jason. He immediately gave his life, so the rest could survive... This huge loss made the team very weak - physically and mentally. Moreover, Mejson lost a devoted friend and maybe even comrade-in-arms...


Map_Info_4:

The heroes decided to set up the camp, because the rain was inevitably approaching. Thanks to the ingenuity and strength of the team no one suffered. Mazurek's abilities as a handyman were revealed as well as Steve's extraordinary strength which must be reckoned with... Mejson found out about it during the morning sparring with the mentioned "gentleman".


Map_Info_5:

Thanks to Candy's pure heart he can tame any good creature (in this case - an ant). The team either moved faster, but also had a bigger chance of overcoming the next obstacle... the stairs. The only disadvantage of having pet is that not everyone could ride it at the same time... and unfortunately some of the crew had to walk on their own feet. Maybe Candy should tame a whole herd?


Map_Info_6:

Finally coveted support... fortress - a new home and greater security. Two separate groups of heroes found each other and doubled their chances of survival, because there's strength in numbers. Unfortunately... Równy won't find out because as a result of serious wounds he died in the hands of his best friend Zip who couldn't prevent it... it was a huge loss for Zip who was very distraught about it... but he tried not to show it.


Map_Info_7:

Ant zombies are an unprecedented threat. They didn't seem to be too dangerous where spotted in a small group but... as it turned out, they shouldn't be underestimated. Steve learned that the hard way (when they suddenly surrounded him)... Mejson didn't handle emotion when his friend died and next he stood like walled up... and only the interference of MariogD restored his clarity of mind.


Map_Info_8:

Nobody expected what was to come... and could it be prevented at all? Despite the early hours the team fell into a trap again. How little it takes to turn 'not good' into 'fucked'... Conrad and God-DL were killed... it was too much for Mejson... he mentally collapsed... if team had not helped him, he could lose more than eye... at this moment the team is broken and divided - some escaped to fortress, while others broke through trap.


Map_Info_9:

A group of heroes, who managed to break through the trap, reached the door, which was carefully secured against unwanted guests. The only sensible solution that came to the minds of heroes was to go through the keyhole. First they tried to get there on the tamed ant, but it was too injured to climb. Voracious beast - a caterpillar - turned out to be the best solution. it can be the perfect transport, if properly motivated.


Map_Info_10:

A group of heroes who had to retreat probably will look for the best hideout from the enraged ant zombies... where will they find suitable shelter? Will the fortress provide them safety? Or maybe they will have to go back to the tall grass? This path requires using the rope to rappel down the stairs... Everything will turn out in a special story expansion - Reduce 2 - Pass of Time. Look forward this movie in the future!


I have no idea how these deaths should be determined so I did (Maybe you have any other ideas for this descriptions?):


Hero_Lost_1:

They lost devoted friend - Jimmy...


Hero_Lost_2:

They lost impulsive guy - Jason...


Hero_Lost_3:

They lost decent man - Równy...


Hero_Lost_4:

They lost crazy (but good) dude - Steve...


Hero_Lost_5:

They lost best archer - Conrad...


Hero_Lost_6:

They lost new companion - God-DL...


@Cyberdevil@Animetion24, what do you think about it?


PS.

Mazurek has already recorded (to Mazurek) and also Zip (to Zip) - they did it amazing!

I'm still waiting for Plasmarift (He's recording 4 characters, so it will take him a while or he hasn't been to NG since Sunday). :P


Tags:

4

Posted by Mejson - September 8th, 2020


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Welcome everyone!


This time to the Heroes 'Information' description I need your verification, please. :P I divided the correction of my scribbles into two parts (butter-butter XD) - this is part I. :)


This time also you can both check it in the project view (NG Player) and by downloading the .exe file.


However, first the promised summary of the project 'Reduce 2 - Summary' (summary to summary - funny XD):


As you know - all content is divided into two main sections: Heroes and Map:


In 'Heroes' we have the opportunity to choose 22 characters (there is pagination) and look at them from different angles:

  • 'Look' - look at the character's appearance and behavior < I still have to make an animation for 13 heroes - not very complicated, rather fun (Easy),


  • 'Information' - all information about our heroes < 7 heroes to improve (in this Poster) and I still have to scribble a description for 6 characters (Medium),


  • 'Condition' - heroes' mental and physical condition < already ready (thanks to you) (DONE),


  • 'Secrets' - special hidden 'flavors' of our heroes < creating a puzzle (drawing and cutting) for 13 (only 4 are ready) (Hard).


In 'Map' you will be presented with a map 'drawn' by the characters, with marked locations for all events that took place throughout the 'Reduce Saga', along with the opportunity to see photos at any given moment in history (or: from special moments in history) < also ready (created with @MariogD), with another Poster I bother you with this :P (DONE, UNVERIFIED).


Other elements / functions:

  • animation size (full screen / window) < ready, but sometimes it doesn't work for NG Player (better .exe) (DONE),


  • music (separate / different for MAP and HEROES) < I will add at the end (disturbs during tests) (Easy),


  • heroes' designation (crew / fan) (I know we are all a team, but this is to show who joined us) < also ready (cool idea in my opinion) (DONE),


  • unlocking medals (for solving the puzzle - 25 points each) < ready, it works (can be checked) (DONE),


  • loading info about medals (this project is to know which medals are already unlocked - use the getMedal function) < I'll work it out with @MariogD (Medium),


  • our new Logo (symbol of rebellion that will remind you that FLASH is still alive!) < from now on, we will add it at the beginning of each project (Medium).


That's it for the whole concept, and now please check the character info:


MEJSON:

Nickname:

Mejson (uses this nickname for all his life).


Role in the team:

Leader (the self-proclaimed leader, but everyone doesn't necessarily think so).


Perceived by the others:

He trustworthy and team knows they can rely on him, but... recent events have meant that they are words of the past... Mejson lost confidence in some heroes eyes, and others believe that he is unfit for a leader because his condition shows this.


The disadvantages:

He likes to analyze (situacions and opctions), he's rigorous (makes strict decisions) and often thinks to much (too long figuring out can cause a delayed reaction), however... he's currently unable to be focused like before because his mind is disturbing by terrible feelings and thoughts.


The advantages:

He's brave (in danger situations), smart (many decision was good) and calm (he thinks first and then does). Is it true? Not everyone can believe it anymore...


MARIOGD:

Nickname:

MariogD (nobody knows why is "gD" in his nickname).


Role in the team:

Archer (at first clumsy, but over time he became an excellent hunter who patiently tracks his prey). He learned a lot from Steve (especially hunting and sneak up). He claims that he can be one of the leaders. In fact, it could be, other heroes (who are not narcissisms) have already seen it.


Perceived by the others:

He's true-blue and team feels safer in his neighborhood with bow, especially when he acquired amazing skills in this field and constant vigilance ensures high security. He has really changed and grown up to a responsible hero, you can be proud of him.


The disadvantages:

He was flippant (in the past he doesn't took seriously reality). He was cowardly (melee combat isn't for him, but...), but recent clashes have shown that this is not true and not everyone has to fight melee. He's not so much prancing (he boasted before) like before and already controlling his self-confident (he won't do anything hasty).


The advantages:

He's sympathetic (in relation to comrades) and even his transformation didn't change that. He's especially agile (easily dodge his opponents) and industrious, and time has shown that he can work on himself.


ZIP:

Nickname:

Zip (this nickname reads the 'Źip').


Role in the team:

Doctor (all the time can help ohters because it gives him pleasure and is happy that he can help others). An unfulfilled medical dream... Zip would surely work as a dedicated doctor because he cares about the welfare of others (like no one else), maybe someday he will fulfill his dreams...


Perceived by the others:

He's trustworthy (he doesn't hesitate and is always ready to help others selflessly - he never counts on anything in return) and everyone counts on his help, because there are only few that dedicated and helpful people in the team (especially those dealing with medicine).


The disadvantages:

He's a pacifist (he avoids violence), but is it really a flaw? Is it just a conscious choice? However, this certainly makes it difficult to survive in the brutal world of mother nature. Due to his choices, he's physically weaker (he isn't a muscle man, although he certainly has some fighting skills when he must survive alone) and is emotional because he's too fast to make decisions and receives everything emotionally... Are you really sure? Zip slowly but undeniably undergoes internal transformation...


The advantages:

He's a valuable member of the team, not only because he's the only healing hero, but also because of his specific disposition - compassion (every loss is important to him), but he's mentally strong and bravely endures all the painful losses, although he isn't afraid to shed tears...


JIMMY:

Nickname:

Jimmy (possible that this is his real forename but nobady know if they really are).


Role in the team:

Support (he was always willing to help, even if he completely no idea what he was doing), which he provided always and in every field - he was such a dedicated hero... but above all a devoted friend... we will miss him so much...


Perceived by the others:

The team liked him, he was devoted, he devoted himself completely, and - everyone knew it, some admired him for it, and others thought that it was pure stupidity, and the truth is that it killed him, not some monster...


The disadvantages:

For Jimmy, the consequences of his own actions didn't count, and he paid the highest price for it - with his own life... all our actions have consequences, and Jimmy's constant dedication reduced his chances of survival to almost zero... he gave himself no chance of survival...


The advantages:

I had never met a more self-sacrificing man who gave his life so that others could live... it sounds like... well, he was wonderful and selfless, but he certainly wasn't a fool... he knew what would waiting for him and knew the consequences of own actions... he always improved everyone's mood and showed the bright side of life - thanks to him everyone thought that everything was possible... we hope he is in a better place...


RÓWNY:

Nickname:

Równy (nobody remembers why "Równy").


Role in the team:

Warrior (no bady known who he was before), an average fighter in close combat and at a distance, who did not show his skills because he didn't make it (unfortunately, it's to late for him) - mother nature asked for him and took him prematurely (no one really known what killed him, but certainly a wild creature).


Perceived by the others:

He's an average open companion and Zip is his best friend - they have been taking care of themselves for a very long time, however fate separated them, and when they met again... it was the last time, because his life path is going to the end...


The disadvantages:

He's courageous and he will do everything for his friend Zip, which is also his only and the biggest disadvantage, but is't the only one? Unfortunately he didn't live long enough to get to know him better - the sad prose of life...


The advantages:

He's a bit brave - he could certainly prove how much, if only he got such a chance... and steadfast, which is extremely appreciated among comrades, especially in the current situation in which they found themselves, after all, not of their own free will...


CANDY:

Nickname:

Candy (his nickname means 'sweet' but he causes problems for everyone).


Role in the team:

Clown (all the whole time doing something stupid), but has recently changed.


Perceived by the others:

He's untrustworthy becouse he behaves irresponsibly and goofy (almost all consider him handicapped). However, at some point he began to show signs of intelligence.


The disadvantages:

He's mentally disabled becouse does not feel reality like other people - has his own world. Also, he's a pacifist - there isn't any violence in him because he does not know the feelings of anger and fear. For this reason, everything is danger for him and should be looked after him (as far as possible) as a small child. However, lately he was not indifferent knowledge... and he's join a participant in terrible events.


The advantages:

He's a great person - he would never hurt another person (he never has bad intentions, and even he doesn't understand what it means). In addition, he loves all animals and wants to care for them. It usually works the other way around, because it's animal favorite, almost all's animals, but... exceptions have happened...


MAZUREK:

Nickname:

Mazurek (just like a favorite cake, but so far no bady known why).


Role in the team:

Handyman - from the beginning he showed some abilities that distinguished him from among his companions, and in the current situation this skills turned out to be majestic, especially when the needs are huge and the necessary tools and equipment are lacking. Mazurek is able to design and build a lot of interesting objects and inventions that will certainly make life easier. Under the current circumstances, he's like a contemporary Da Vinci, who comes up with new wonderful solutions and weapons.


Perceived by the others:

He's trustworthy and the team trusts his opinion, although he doesn't make any important decisions, however he's very gifted and the team values his skills which will certainly make better life and survival easier for everyone.


The disadvantages:

He has no significant flaws and is an indispensable member of the team, the only negative thing that can be said about him is that he's not a fighter, but which inventor is? His inventions "fight" for him and they do a great job.


The advantages:

He's clever - he has never done anything stupid or unreasonable, maybe because he's always calm (doesn't give in to emotions) and makes all decisions when he's focused. He's also greatest and skillful in his craft.


It's all for now. @Cyberdevil@Animetion24, @SayMeBott, @MariogD, what do you think about it?

(I'm giving up sending private messages to everyone with the new Poster - it was inconvenient).


Tags:

3

Posted by Mejson - September 7th, 2020


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Welcome everyone!


Please help me in the Heroes 'Condition' description in the Reduce 2 - Summary project. This's a specific situation because there is very little space for text and you cannot freely type in a longer description... I and @MariogD introduced sure data.


You can both check it in the project view (NG Player) and by downloading the .exe file. And if you don't have time for it, I'm posting this information here. Here they is:


Mejson:

Mental State:

The uncertain mind that could become insane in the future.

Physical State:

Lost left eye has disturbed vision of the correct perspective.


MariogD:

Mental State:

Heavy times made him more confident and serious.

Physical State:

Hawk-eye has become a guarantee of excellent archer's birth.


Zip:

Mental State:

Traumatic events are disturbing his sensitivity and empathy.

Physical State:

Unexpected development of survival skills and willpower.


Jimmy:

Mental State:

His soul was never broken - even in the face of death.

Physical State:

Received wounds resulted in an unexpected death.


Rowny:

Mental State:

Nobody knows his last thoughts.

Physical State:

Deep wounds caused slow death - no suitable equipment to heal.


Candy:

Mental State:

Drastic experiences are curing autism (return to reality).

Physical State:

The improving mental state affects mobility.


Mazurek:

Mental State:

Development of creativity through workshop work.

Physical State:

Development of physical condition through workshop work.


Delsin:

Mental State:

Steadfast willpower could be a powerful asset.

Physical State:

Hard times has develop his valor and physical condition.


Jason:

Mental State:

Psychopathic and fearless mind until the last breath.

Physical State:

Immediate death from falling (severe internal haemorrhage).


Steve:

Mental State:

Faithful to sociopathic beliefs until the end.

Physical State:

Death would be a better than what happened to him.


Keni:

Mental State:

Only his ego is bigger than his muscles - increase in vanity.

Physical State:

Greatly developed muscles of the whole body - real gladiator.


God-DL:

Mental State:

A calm mind that fights hard against adversity.

Physical State:

Average musculature and physical condition.


Conrad:

Mental State:

Introverted disposition until the end of his life.

Physical State:

The unexpected loss of the head (decapitation) resulted in a quick death.


@Cyberdevil@Animetion24, what do you think about it?


Regards,

Mejson


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Posted by Mejson - September 5th, 2020


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Welcome everyone!


It's a next scene planning/draft - this time it's: Scene 11 - Secret Alliance to Reduce 2 - Pass of Time - the first and also only addition to Reduce 2 :)


I know there has been no Poster for 8 days, but I had a very busy week (presentation in front of the entire company) and therefore I didn't have time... My brother (@MariogD) was on vacation all week, so I designed this scene myself, so please double check the grammar (dialogues), @Cyberdevil, @Animetion24.


Scene 1 - Run and hide! - Approved!

Scene 2 - Our "friend" - Approved!

Scene 3 - A New Hope - Approved!

Scene 4 - A New Beginning - Approved!

Scene 5 - Still Alive! - Approved!

Scene 6 - Opposite Emotions - Approved!

Scene 7 - Brutal Ambush - Approved!

Scene 8 - "Wrong Number" - Approved!

Scene 9 - Funny Situation - Approved!

Scene 10 - Disagreement - Approved!


Scene 11 - Secret Alliance

Inscription (on black background):

Episode 11
Day 22
(~10 hours later)
7:36 PM


Action:

1. The camera moves left to right (showing the surrounding area), you hear the thumps. Then the camera zooms in on the standing Rash.
2. It hits the training pole (a marked wooden pole stuck in the ground). He makes swings by leaning back and hitting with all his strength while leaning forward (with a wooden sword).
3. The camera zooms out a bit, Keni comes over and says indifferently: "Not bad, but you have to move your whole body", and then adds: "Give it to me, I'll show you".
4. Rash hands the wooden sword to Keni smiling and saying, "You're a real specialist aren't you?" Keni takes his sword and raises an eyebrow (also smiling) and says (friendly) "Don't bullshit me", then adds (making a serious face and focusing on the pole) "Watch and learn".
5. Hits the pole taking a swing that starts with hip movement, then turns to Rash and says: "You see?"
6. Rash nods and adds: "Okay, thanks". They smile, and after a while Keni grows serious. Rash also grows serious.
7. Keni slowly approaches Rash (Rash makes a terrified face - scary_moment sound) and, Keni standing very close, asks seriously: "Can I trust you?"
8. Rash recovers quickly, then looking seriously into Keni's eyes, confidently (calmly) replies: "Of course" then adds (seriously), "I've always been on your side".
9. Keni smiles, then Rash does the same (scary_moment sound). Blackout.


Light effect:

Yellow (early morning).


Dialogues:

Keni: "Not bad, but you have to move your whole body"
Keni: "Give it to me, I'll show you"
Rash: "You're a real specialist aren't you?"
Keni: "Don't bullshit me"
Keni: "Watch and learn"
Keni: "You see?"
Rash: "Okay, thanks"
Keni: "Can I trust you?"
Rash: "Of course"
Rash: "I've always been on your side"

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