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Mejson
FLASH WILL NEVER DIE WHILE WE'RE ALIVE!

Age 37, Male

Senior Software QA

Second degree IT studies

Kozienice, Poland

Joined on 7/27/08

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Comments

Brother, there should be in the dialogue "Keni: "Move your ass, morons!". Because Keni is speaking to the two characters

No, Keni only screams at the Zip - Mazurek has already run.

@Mejson Ok!

And what do you think @Mazurek, @Rashty92, @uncookboi, @SayMeBott, @Animetion24?

Draft for the interquel is looking pretty good so far, Mejson. If there was anything I think the scene could use in addition, I reckon it would be at the same time you provide a narrow shot of team B (the group that separated from Mejson's), there's also a narrow shot of their pursuers, the ants, quickly following behind; maybe showing their moving legs or floating antenna. Then it follows with the full shot at the end. It would serve as a reminder that the enemies our heroes face are always breathing down their necks, even if they are not right behind.

Also, if the crank for the gate is not finished by the time Mazurek reaches it, will we see a dynamic slide from Mazurek into the fortress? Wouldn't be too bad to see; probably a bit campy, but encapsulates the urgency of the situation where none of the heroes can wait for too long.

This idea showing characters (legs), then ant zombies (legs), then characters (from head to waist), then ant zombies (from head to waist)... That idea is great - I've already modified this scene. :)

Showing Mejson, MariogD, Candy and Delsin is an exaggeration and too much at this scene.

It's possible that I have described the next fragment in a not bit of detail - heroes are showns in the fortress and Keni opens the gate with a crank on the right (the gates is on the left and right).

I think too much detail / this scene will be enough long (without hero dynamic slip).

Thanks @Animetion24, I think this one great idea completed the scene very well - I didn't think of it myself, congratulations!

@Animetion24 thank you for your participation and opinion. It is very helpful:
- I like the idea of showing also ant legs (what a pity that I did not think about it ;P). I see @Mejson added it to the script
- I like the idea of showing also Mejson' team (recently thought about it) but we want this part as totally seperated from this second team. We probably won't show them (of course we are planning it now so it can change, let see...)
- I do not like Mazurek's dynamic slide. It is pointles because there are Keni and Zip behind him that also will go through gate. Also they are abandoning the fortress (not going inside), because they know that will not able to hold it. Also Mazurek is serious and smart guy. It does not fit to him.

I think it helpful, too. :)
- Yes, showing Ant Zombies is a brilliant idea. :P
- I rather doubt that we will show the Mejson 'team - no need to exaggerate.
- I totally agree with you, brother.

I think there is no point in adding / changing anything else on this scene any more - I think it is ready. :)

@Mejson Hm.. I don't know whole 'The Reduce' scenario, so it's hard for me to say how it relates to the rest. It looks fine for me.

So, do you like this scene? :P

@SayMeBott there is no Reduce 2 - Pass of Time scenario yet. We just figure out first scene "Guys running from ants" and waiting for your comments, opinions and brillant ideas. We can of course discuss it also on Discord or privately :D

Exactly, but I think we "squeezed" everything out of this scene :P
The next scenes will be more demanding :)

@Mejson ye, i can say that :D

OK, @Cyberdevil is still on vacation so he won't comment it now (maybe he'll say something when he comes back). So let's move on to the next scene.

I really like where you're going with this idea, unfortunately I don't any more ideas to run with as of now.

I'm glad you like it :)

@Mejson @Mazurek @Rashty92 @SayMeBott @Animetion24 I think it a great start.

something

Hmm, is there gonna be a scene where Mejson's cheek get slashed by a projectile? You know, just like old times? Remember in SifvsSA2C in that Mejson bullet dodge scene? similar to that, would be pretty cool, could be a refference to your old videos know? Just a fun idea.

Well... yeah, that was a cool scene :P However, this addition (as mentioned in Tip in the Main Menu) deals with the situation of the characters who have split off from Mejson, MariogD etc. Admittedly, they will appear in the scenes in memories (shown as in the lab). Hmm, firearms will appear in Reduce 4 (the units sent to kill the heroes by this evil one) :P

@Jakefingy @Mejson alright, looking forward fot that. :)

Cool, I can see you have a lot of information to catch up on :P Hmm, a good set of information is in Reduce 2 - Summary which has event and character info :)

@Mejson yeah, gotta rewatch the series a couple of times to get a better understanding of the story. Good thing you made a summary, very handy.

Ohhhhh, a few times? :P I respect :) I think Reduce 2 - Summary explains very well: Map - shows all events (quite detailed), Heroes - shows features / descriptions / disadvantages :P