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Mejson
FLASH WILL NEVER DIE WHILE WE'RE ALIVE!

Age 37, Male

Senior Software QA

Second degree IT studies

Kozienice, Poland

Joined on 7/27/08

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Comments

I see that you have created the last descriptions without my help. Excelent, good work @Mejson

Yes, but I'm think is very poor... I'm master of animation but not good in write articles :/

Completed the puzzle - that thing does look incredibly useful. Just wonder where Delsin might've gotten it. Also, he might want to get some practice with an ally - again, he has average fighting experience across the board, and some ranger training might help.

Now for the bios:

JASON:
Nickname:

Jason (Likely his nickname for the same reason he loves hockey masks).

Role in the team:

Hunter - Provides much for the food for the team while also observing the combative aspects of the animals he kills. Hunting gave him that very nice tingling sensation we all crave, so he was in his murderous element. you could tell he took great pleasure in taking up this role. Not surprising once you found out that he used to go to sleep with bedtime stories about ludicrous gibs and mangled corpses all over the place.

Perceived by the others:

Only Mejson fully trusted him; it is likely they have known each other for a very long time, though there hasn’t been much interaction since the start of their wildlife adventures. The other survivors are a tad afraid of him and have difficulty sleeping with him nearby, psychotic as he can be. However, they absolutely prefer to have him on their side than the other way around…

The disadvantages:

He was very impulsive (There is no thinking, just doing in spite of the consequences), indifferent (He cared not for anyone’s well-being, to the point that he could only celebrate Mejson's death if it happened), reckless (He was not afraid of death or much else) and he was a sociopath.

The advantages:

He was absolute; absolutely nothing, from ethics to broken bones, limited him from doing what he craved. Adding to that, he was very strong, with no one ever beating him in fair combat, and was brave enough to tackle a giant beast without a second thought.

STEVE:
Nickname:

Steve (His nickname is actually his real name).

Role in the team:

Warrior - A close-ranged fighter who relished at every opportunity to eviscerate. Fighting was everything to him and the situation he found himself in was naturally suited to him. It also allowed him to keep the darker side of his mind a secret to the rest.

Perceived by the others:

He was devoted to the survival cause - probably either out of significant bravery or apathy to the consequences, and was usually a great companion to be around. Apart from the spontaneous tantrums from IED Disease. Only Mejson knew of that last part, however.

The disadvantages:

Like Jason, he never truly understood the lesson of consequence, and thus was prone to acting out of aggression - something that proved to be his downfall, like Jason. He was also often disobedient, never really listening to a higher authority (even Mejson’s), and arrogant of his abilities to a serious fault. Arguably worst of all, he had IED (Intermittent Explosive Disorder), which influenced many of the earlier disadvantages.

The advantages:

He was always honest, believing hard truths trumped sweet lies. Again, his strength was the stuff of legend (Mejson claimed he never skipped a day at the gym prior). Most of all, he was courageous; on death’s door, he would confront it calmly, and were he to die like a hero, so be it. Mejson would no doubt ensure that legend would be passed on, if he lives through this - legends never die, after all.

KENI:
Nickname:

Keni (Nobody is sure if that truly is his real name).

Role in the team:

Berserker - A warrior at heart. Unlike Jason or Steve however, who both respected Mejson enough to at least follow his lead or get into positions he designated, Keni is the wild animal an owner tells to “go nuts”. And he would, until it’s over. Until then, nothing controls him.

Perceived by the others:

He is a natural loner and does not make friends with anyone; no one really knows him. And his efforts to keep it this way have generated strong opinions about him from the other survivors, for better or worse. There are things to be impressed about, such as his ferocity and strength, and especially a firm and unbending character that can turn into something disturbing when the situation was right…

The disadvantages:

He's very bull-headed - problems that cannot be solved with force just needs more force. In addition, he cares only for his murderous lust and is a tried and true megalomaniac - ego may as well be his blood as he will never trust the leadership of anyone else.

The advantages:

His willingness to murder provides security for his comrades - he’d be dead before you’d catch him hesitating for even a second about the matter - and his strength has been used to prevent enemies from harming the fellow survivors. Hopefully it can be used to reunite the team in the future.

(God-DL and Conrad will be on the next comment)

Outstanding and exciting :) I think you've outdone yourself! I really like psychopathic biographies and characters :P Big brawl, @Animetion24!

I have a question for you @Animetion24. In Reduce 3, will you want to write biographies for the character? Completely how you want?

GOD-DL:
Nickname:

God-DL (His nickname when he made a [self-proclaimed] name for himself as the God of Deagles. He must’ve missed not having them in front of him during all of this).

Role in the team:

Entry Fragger - The best user of short-ranged weapons and throwables. Due to his newcomer status, nobody could speak further of his merits; maybe Delsin knew him a little.

Perceived by the others:

He was great protector, never allowing his comrades to get hurt. Additionally, he was quite popular among the other survivors - his loss grieved them all badly.

The disadvantages:

Very confident in his abilities as an individual fighter to the point of arrogance, he could certainly have made do with learning a few more defensive tactics - throwing himself out there made him a pretty prime target for the enemies in nature.

The advantages:

He could keep cool and aim to shoot even when a dozen voices and other menacing noises were yelling in his ear. And for the sake of the team, he could hold the line beyond the call of duty.

CONRAD:
Nickname:

Conrad (Could also be his real name).

Role in the team:

Sniper - An excellent sniper before all of this, Conrad made the quick transition to using bows and arrows due to the lack of metal. He seemed to have mastered it by the time Mejson’s group arrived at the fortress.

Perceived by the others:

He was rather secretive - only the calmer heroes interacted with him - and thus not much was known about him. He was always composed in all situations; a prized trait for most, but an utterly annoying one for hotheads, such as Keni.

The disadvantages:

He was autistic (always a little absent to the rest of the survivors; he stood out of the spotlight during conversations), but generally a peaceful and decent companion, always doing his duty and more when he saw the situation call for it. For this, an aura of inconsistency generated a mysterious figure for the others. In many cases, that equated to unpredictability; something no survivor would want.

The advantages:

Able to remain calm in spite of terrible odds, his sniper work was greatly enhanced by his strong nerves. It’s unfortunate that it wasn’t enough to save him - the truth of what he was really like may never be known by the rest of the team.

Also cool, these characters are not as interesting as the ones above :) Excellent, Animetion24!

Regarding Delsin's new "toy", @Animetion24:

Because it's. :)

Of course he can exercise. (In Reduce 3 - Delsin will play the role of a spectator in particular, because it will be a much more dangerous place, and one hidden figure is hard to spot - not like a group of people).

This weapon is very quiet and reliable, but requires great precision from Delsin, because after each shot you have to reload (insert the bullet - the spear, and then pull the lever to the end - until the mechanism is armed).

Delsin got the blueprints of this weapon from Mazurek (he gave them to him when they were together in the fortress) and they were hidden in a box (on the ant).

In Reduce 3, the main menu in "Extras" will show characters (as a background) who analyze plans (lying on a primitive table), because the survivors will be aware that in a noble place a lot of new dangers lurk around them, such as those from 8 legs and "poisonous" disposition. :P

Nice, though seems the image disappeared for the poster?

Some possible improvements on the improvements below:

ludicrous gibs and mangled corpses all over the place. > ludicrous gibs and mangled corpses.
He was absolute; absolutely nothing > He was absolute. Absolutely nothing
when the situation was right > when the situation is right
ego may as well be his blood > ego may as well be in his blood

Seems only Keni's bio is in present-tense btw? 'He is' instead of 'he was', is it supposed to be this way? The others a part of the past now...?

I fixed it, something must have broken in the NG database.

Thanks, I'll improve! :)

Yes, it has to be like that, because they are dead - they died, that's why we write about them in the past tense.

Yeah it seems like post/forum images sometimes just disappear lately, hope they get it fixed some time.

:)

Thought it might be, good to know!