I always feel like I don't have enough new to say on these, but just the fact that it has that old flash aesthetic makes me rave
FLASH WILL NEVER DIE WHILE WE'RE ALIVE!
Age 40, Male
Senior Software QA
Second degree IT studies
Kozienice, Poland
Joined on 7/27/08
I love the quality of elements and the depth of items. Mejson's heavy armor definetely will be useful in the future. I am team with @SayMeBott it's time to fully focus on finishing of the scene
Wow... what elaborate sentences! I'm impressed! :P Well, yes - Mejson isn't the lightest of characters, and agility isn't exactly his main trait, although he's capable of reacting quickly and making sudden movements in a short time.
Maybe if you animated and I kept saying we need to focus on finishing the scene, it would go faster :P Especially since I warned from the very beginning that the second part - Episode 1 - would require a huge amount of work and creating a ton of elements...
Thanks for the comment.
@Mejson whenever I think the new year will be easier... it turns out to be the opposite (and it doesn't work the other way around, always is harder). Mark my comment: I'm still alive.
Reduce on Netflix hmm, that'd be an occasion worthy of some serious celebration! :) In time I do hope this series will start getting on all the more people's radars though, I think it's a format that might get a second wave of interest later on... maybe you can find some solace in considering how some of our now historically most famous artists barely sold a painting before they were dead? I mean, hopefully you do get some validation sooner than that, but sometimes it really takes a while! Best just keep doing your thing, if naught for anything else but for you, though there ARE people who definitely do appreciate it! 🙏
Hey hey, the first and foremost! :D Review and rating on route...
1/4 of 2026 is done, suprise! :D
#imstillwaitingforep1premiere
Well, yeah... and do you know how many more elements I had to create? A lot.
Yeah, yeah, you know... I'm working as hard as I can... well, I already have the outline of the last helmet ready to create another animation fragment (not the whole thing, of course) - I think about 20-30 seconds into the next fragment. And then, well... I have to create something again to move on.
You haven't been around much lately - are you okay?
Thanks for the comment!