Welcome everyone!
We're unstoppable! - Reduce 3 planning in full swing! We don't stop... because what for? XD
We did a great job last time (Scene 1) :P Special for @Animetion24!
What do you think about it, @Cyberdevil, @Animetion24, @ChordC, @MariogD, @SayMeBott?
Regards,
Mejson
Scene 2 - Small talk
Inscription (on black background):
Episode 2
Day 28
(~4 hours later)
10:55 AM
Action:
1. Bill jumps from leaf to leaf (the first leaf is off the screen - on the left) of a houseplant (Sternberg's Chlorophytum comosum - has long leaves). Then he squats on his knee and observes his surroundings (squint one’s eyes). He looks down and ahead.
2. After a while, Delsin appears (also lands on the leaf). He looks at Bill, then put down his massive weapon (Spear Gun) and pulls out a map (a makeshift map made of a leaf). He takes out a small stick and dips it in the juice of the leaves (on the hip it has a special stick holder and a container for juice - ink).
3. And then selects / draws something on the map. Bill says to Delsin without turning his head, "Have you updated the map?" And Delsin replies, "Yea". Bill slides / rolls down the leaf. Then he takes the arrow out of the quiver and puts it on the bow (he had it in his hand all the time - similar to the MariogD bow, but without the ornaments of the grasshopper).
4. He moves forward, Delsin hides the map and take a weapon and follows in his footsteps. They walk without haste (sometimes they look sideways) - Bill ahead and Delsin a bit behind him. After a moment of silence, Bill starts a conversation (probably out of curiosity, as he is usually not very talkative).
5. Bill begins indifferently talk: "This Mejson fellow...", Delsin: "Yeah? What about him?". Bill continues, "Why are you lot following him?" (not only Delsin, but all team). And then adds to himself, "He always looks unfocused".
6. Delsin frowns for a moment and grunts, "That's true..." and then adds, "He's been through a lot, the latest being the loss of a great ally". During the conversation (Bill and Delsin), the protagonists find a "eaten" (small) fragment of the floor (the entire porch floor is wooden) and "digested" wood by some insects.
7. Bill passes by this place and just glances (indifferently). Delsin interested - examines and watches / squats and touches (squint one's eyes). Bill is waiting for a companion. When Delsin checking the place, the "original" conversation is interrupted / stopped by Bill. Bill (indifferent): "What did you find there?".
8. Delsin (examining) without looking at Bill: "It's some abandoned feeding ground". Delsin writes something down (on another leaf) - takes notes. Delsin get up and next together with Bill go forward. Delsin continue stopped statement: "Still, he's a good man and a devoted leader" and continues, "I'm certain he'll get back on his feet soon", then Delsin smiles to himself.
9. After a while, he starts saying: "If only you could have seen how we fought before", but Bill interrupts him rudely / indifferently (as if he was already bored with the conversation): "I wouldn't have cared". Delsin scowls angrily. And after a short while, he closes his eyes for a moment (regains control / peace).
10. Heroes see more "eaten" wood on the ground, a piece of the bug shell and some insect droppings. Suddenly there is a murmur. They both stop. Bill draws a bow with an arrow. They look around but see nothing. Camera zoom in on Bill. Unexpectedly, a common earwig is drop on Bill. Bill shoots the bug in the head, but it doesn't make any impression on the insect (it's too small caliber for this specimen).
11. The bug presses Bill's body to the ground. In the next second, he flexes his abdomen with the intention of cutting Bill's head off (it has tongs at the end of the abdomen). However, Bill locks the tongs with his bow (the sound of crackling wood) and wrestles with it.
12. Unexpectedly, the projectile (from Delsin's weapon) sticks into the head of the insect at a straight angle (Delsin aimed for a moment because he did not want to hit his companion). Bill is panting on ground (still under the insect).
13. The camera zooms out. Delsin comes up to his companion and says (as if to himself): "That was one big piece of shit", and Bill replies maliciously when regaining his breath: "No shit, Sherlock!" Delsin squint one's eyes. After a while, Bill calms down and says: "Thanks for that". Delsin smiles and says indulgently: "No problem".
14. Bill starts trying to move the insect's body / get out, but is unable to and give up in annoyance and curses: "Damn!" Bill watches this, then says, "Wait, I'll help you" and starts going to Bill. Blackout.
Light effect:
Normal (midday).
Dialogues:
Bill: "Have you updated the map?"
Delsin: "Yea"
Bill: "This Mejson fellow..."
Delsin: "Yeah? What about him?"
Bill: "Why are you lot following him?"
Bill: "He always looks unfocused"
Delsin: "That's true..."
Delsin: "He's been through a lot, the latest being the loss of a great ally"
Bill: "What did you find there?"
Delsin: "It's some abandoned feeding ground"
Delsin: "Still, he's a good man and a devoted leader"
Delsin: "I'm certain he'll get back on his feet soon"
Delsin: "If only you could have seen how we fought before"
Bill: "I wouldn't have cared"
Bill: <heavy groan - hitting the ground>
Bill: <heavy breathing>
Bill: <calm breathing>
Delsin: "That was one big piece of shit"
Bill: "No shit, Sherlock!"
Bill: "Thanks for that"
Delsin: "No problem"
Bill: "Damn!"
Delsin: "Wait, I'll help you"
AzureDragoonGX
Great to hear you liked my previous post Mejson!
Now for Scene 2:
1-3 - Perhaps Bill and/or Delsin see something signature to this place they're exploring, such as a special rock formation or a branch that broke and is making a triangle with itself and the ground. Essentially gives Delsin a landmark to draw in 3. Otherwise some dialogue updates at the bottom.
4 - Perhaps in between looking ahead and sideways, the duo also looks at the ground, pushing aside any small leaves and blades of grass to see if there are any tracks, husks, or slime trails? Since Delsin is a scout, he will need to make note of the wildlife the team will encounter on the new maps he makes. Perhaps they might just find the old shell of an adolescent earwig, cluing them to their presence here in this region (which is ofc confirmed by Bill being attacked by one).
5-7 - Dialogue updates below. Maybe what I suggested in 4 can also be done during these and in between the conversation.
8 - This should be good, except how it's executed could influence 9 and 10. Would Delsin still be behind Bill when he shoots at the earwig? That would mean he would have to swing around them both if he wants to shoot at the insect's head to stop it from killing Bill yeah?
9+10 - See 8. Otherwise good to go.
11 - Probably a no-brainer, but Delsin ought to be dragging Bill out from underneath the dead insect and picking him up before having the conversation yeah? Otherwise some dialogue updates.
Dialogue:
Bill: "This Mejson..." -> "This Mejson fellow..."
Delsin: "Uh-huh... yea?" -> "Yeah? What about him?"
Bill: "Why are you listening to him? He seems kind of distracted" -> "Why are you lot following him? He always looks unfocused.
Delsin: "Yeaaa... He's been through a lot and lost a great comrade lately... but he's a good man and a devoted leader" -> "That's true... He's been through a lot, the latest being the loss of a great ally. Still, he's a good man and a devoted leader."
Delsin: "He lost the most... but... I'm sure he'll be back on his feet soon" -> "I'm certain he'll get back on his feet soon." (I think the loss part is a little too redundant. The previous sentence makes things positive, so maybe let's keep it that way)
Delsin: "I wish you could have seen how we fought..." -> "If only you could have seen how we fought before."
Bill: "I'm don't care..." -> "I wouldn't have cared."
Delsin: "It was a big piece of motherfucker..." -> "That was one big piece of shit." (could replace "piece of shit" with "mofo", but it ought to be one or the other; combining them doesn't really work ^^')
Bill: "Thanks..." -> "Thanks for that."
Mejson
Yes of course! Of course not everything, but you will always come up with something awesome! :)
First things first:
- In fact, I didn't say that Reduce 3 takes place at the vernada. Sorry...
- Well, I will be describe the elements to which heroes will react and we will add / invent some other background elements and objects later.
- @Animetion24 what do you think about Discord? It would be easier to communicate.
1 - 3. Well, that's what they did, but because the viewer cannot see what is on the map, like in 1-3 (this makes our life easier because it is difficult to determine what the whole map should look like).
4 - Yes, exactly like that... I missed it, thanks! I have ideas for this scene (Scene 2), but for the next ones I will ask for a list of objects (small and large / interactive / decorative).
During the conversation (Bill and Delsin), the protagonists find a "eaten" (small) fragment of the floor (the entire porch floor is wooden) and "digested" wood by some insects.
Reaction: Bill passes by this place and just glances (indifferently). Delsin interested - examines and watches / squats and touches (squint one's eyes). Bill is waiting for a companion. When Delsin checking the place, the "original" conversation is interrupted / stopped by Bill. Bill (indifferent): "What did you find there?". Delsin (examining) without looking at Bill: "It's some abandoned feeding ground".
5 - 7. Modification as above. I don't think Bill asks more (about examined place) because he is indifferent. Yes?
8 - Delsin doesn't have to change position, because Bill doesn't cover bug (he is lying on the ground and the earwig is on top of him). He need a moment to aim.
9 - 10. OK.
11. After killing the worm, Bill is safe, but at the end... Yes! - I shoud add continuation - this is:
Bill starts trying to move the insect's body / get out, but is unable to and give up in annoyance and curses: "Damn!" Bill watches this, then says, "Wait, I'll help you" and starts going to Bill. Blackout.
There is no point in wasting time doing an animation - pull Bill out from under an insect.
Also, near the place of attack, we add some damage ("eaten") to the wood, a piece of the bug shell and some insect droppings, etc.