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Mejson
FLASH WILL NEVER DIE WHILE WE'RE ALIVE!

Age 38, Male

Senior Software QA

Second degree IT studies

Kozienice, Poland

Joined on 7/27/08

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Mejson's News

Posted by Mejson - May 31st, 2020


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Hello, are you still OK?


This is a very short scene that has the function of showing for the first time the 'cause' of all the confusion and the reason for the whole situation in Saga Reduce... This can also be called a spoiler. :P

At the moment his name is... Havoc. For now it's the best name that @Cyberdevil came up with. Do you have any better ideas for this name?


This scene lasts 19 seconds, which is really short... I know that I did this scene for a long time, but... I have been practicing a lot lately and I'm tired and... I have no strength to do this animation... I know it's a pity because we all want to finish this animation.


Current frame consumption (for the whole animation) is: 13752 / 16000 frames, so we are left: 2248‬ frames (we have this frames for one scene - Scene 21).


The current length of the animation is: 588 seconds.


What do you think about this scene?


Tags:

3

Posted by Mejson - May 16th, 2020


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Hello, how are you?


I know there wasn't a long time of updates... and you were counting on a new scene, but... I had a lot of work and I was tired, so I didn't do much in Flash...


Here is a new character... this is a charlatan who is definitely angry... first visible in the scene and has no name yet.

And a question for you, what is your idea for his name?


Do you want to know spoilers from the plot?


What do you think about this this person?


Tags:

3

Posted by Mejson - May 2nd, 2020


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Hello, are you OK?


This is a very short scene that has the function of showing that the characters "defeat" the door...


This scene lasts 19.9 seconds, which is really short... although probably everyone will say that this scene is fast ready... :P :P :P


As we can see on the screen - our poor ant is tired and has hard times behind him...


Current frame consumption (for the whole animation) is: 13315 / 16000 frames.


However (without panic) the situation is as follows (We have 2700 frames for this two scenes, so in these scenes I won't be in a "hurry" at all costs):

  • Scene 20 - possible between: 230 - 430 frames,
  • Scene 21 - possible between: 230 - 430 frames.


The current length of the animation is: 569 seconds.


What do you think about this scene?


Tags:

4

Posted by Mejson - April 27th, 2020


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Hello, how are you? Good?


Interesting... it's a simple scene... but it took me two weeks to finish it...


This scene lasts 58.3 seconds, which is almost a minute. I think that's pretty good. :P

(We had a maximum of 87 seconds for this scene, so as I suspected I made it. XD)


This scene shows the risk taken, which we are often forced to take... but as the title informs us it's... too much...

Also, we have here the first symptoms of psychological trauma that affected one of the main characters, namely... Mejson. :/


Current frame consumption (for the whole animation) is: 12857 / 16000 frames.

If someone counted it correctly, there are an additional 226 frames... yes, these are Credits (end credits) that will be presented in their time (after scene 20).


However (without panic) the situation is as follows:

  • Scene 19 - 2000 max frames (but probably less),
  • Scene 20 - possible between: 230 - 430 frames,
  • Scene 21 - possible between: 230 - 430 frames.


The current length of the animation is: 549,1 seconds.


What do you think about this scene?


Tags:

4

Posted by Mejson - April 10th, 2020


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Hello,

how are you doing, healthy?


This time... it didn't last long... I'm happy to say that... I finished - Scene 17!


This scene lasts 57.7 seconds, which is almost a minute. I think that's pretty good. :)


We have here some emotions and something new / unprecedented so far... our 'silly' Candy... as you probably noticed, he is going through an internal transformation - he comes out (in a way) from Autism... In this scene you can see it perfectly... I don't tell you more. :P


Current frame consumption (for the whole animation) is: 11289 / 16000 frames.

I know there is not much left...


However (without panic) the situation is as follows:

  • Scene 18 - 2000 max frames (but probably less),
  • Scene 19 - 2000 max frames (but probably less),
  • Scene 20 - possible between: 230 - 430 frames,
  • Closing credits - I'm going to use ActionScript 3.0 to scroll through the subtitles to save frames (it's a very good idea because why waste frames on the final subtitles),
  • Scene 21 - possible between: 230 - 430 frames.


The current length of the animation is: 490,8 seconds or 8 minutes and 10,8 seconds.


What do you think about this scene?


Tags:

3

Posted by Mejson - March 28th, 2020


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Hello,


for a moment I gave no signs of life XD But cool, I'm fine, I'll live :)

And how are you doing? To be honest... I'm worried about you...


As you can see on the screen... I finished the background for Scene 17... but you can't see the whole... like for example. Door... these legendary doors... hehehehe :P


In this scene, as you can see... there is a new insect - the caterpillar and cocoon (chrysalis).


What do you think about this background?


Tags:

3

Posted by Mejson - March 9th, 2020


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Hello,


How are you?


Finally... I know it lasted quite a long time, but... I finally finished - Scene 16!

Normally this scene should take me not so much time, but I can honestly say that this scene consists of two scenes, but... they are closely connected...


Scene 16 - Part I (Nightmare) - 45,3s.

This is very important (admittedly added at the last minute), because it shows imperfection and the human (defective) face of the character - namely Mejson. I know it's a little slow (at beginning), but it's purposeful because I'm building a climate right now... did I get it? Is this the beginning of some disability? Certainly the future will show...


Scene 16 - Part II ("Normal") - 45,8s.

This is a continuation of the adventures of our heroes... The characters notice that Candy is disappearing... therefore the title of this scene is "Again..." As usual, the scene contains a multitude of feelings and emotions... Again, I must admit that in Reduce 2 - Part II there will be no more sharp actions... I know everyone would like to...


In total, it came out (together)... 91.1s. - i.e. 1 minute and 31.1 seconds...


What do you think about this scene?


Tags:

4

Posted by Mejson - February 16th, 2020


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Hello,


this screen shows the beginning of Scene 16, which is divided into two parts - as you can see the first is Mejson's nightmare, and the second is the "normal" scene.


Recently, I started to create an action (there is climatic music and the environment), currently it has 18 seconds. I planned one additional element - Mejson hears the self-extinguishing bonfire he approaches, and the meat (which was fried) is all in fungus - scary_momment.


I hope that next week I will find more time and I will made more of animation (Scene 16). Maybe I'll take two days off.


What's up? It worries me that there was no trace of: @Animetion24 and @uncookboi... Anyone know how to contact them?


Best regards,

Mejson


Tags:

4

Posted by Mejson - February 3rd, 2020


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Hello everyone!


Yes, it's the best time for the first poster about Reduce 2 - Part II. :P

In the attached photo we can see the situation / leitmotif associated with the feelings of a certain character who will have nightmares and mental trauma. Shows the double loss associated with the death of a friend.


I'm convinced that adding this mental trauma changes the situation of the characters and shows the human feelings of the characters - they are only people and are vulnerable to everything that surrounds them.


As in cruel real life... when it's bad it can always be worse...


Following the convention that we don't return to the previous poster when it is new. I reply to the @Cyberdevil comment: with @MariogD we checked for errors - there were two that I corrected before publishing, but thanks for the interest. :)


There will be more explanations when presenting the new scene.


What do you think about it?


Best regards,

Mejson


Tags:

3

Posted by Mejson - January 25th, 2020



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Hello everyone!


I know that it lasted longer than everyone thought, well... I had a lot of work (in my dream new job) :P I know I said it, but it's true. :)


And now good and the most important new: Reduce 2 - Part I is Completed :P :P :P


And now what needs to be done before 'Published':

  • I have to write 'Long Description' for Reduce 2 - Part I (my brother @MariogD was supposed to help me, but... as usual, he doesn't have time :/) - DONE,
  • we need to check and make sure all the animation is OK (I'm asking everyone for help - in your opinion is great?),
  • you can view in the project view (as usual) and I send you in private messages.


I'm looking forward to your comments. :)


Tags:

3