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View Profile Mejson
Flash isn't dead... he's still alive in my heart... don't worry my brothers :)

34, Male

Quality Assurance

Second degree IT studies

Kozienice, Poland

Joined on 7/27/08

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Mejson's News

Posted by Mejson - November 15th, 2020


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Welcome everyone!


What's up, my folks? Good for me, recently I had 4 days of inspiration and continuously (after working remotely) I was creating Reduce 2 - Summary :P


Recently I was showing Reduce 2 - Summary and got some observation / feelings about this project. By the way, I greet you Paweł :P I found out that at some point my friend got lost... and he doesn't know what it is all about. xD


That's why I added a module that shows where you are. It is located slightly below the main logo - Reduce 2. I have the impression that this is a great addition that makes it easier to use this "game". Of course, it fits perfectly with the entire website - it does not disturb (when unnecessary).


Those who have not yet managed to download LOGO, and would like to invite you to this Poster: LOGO_POSTER


More News in the next Posters :P I'm doing pretty well. :) (Well... I wasn't making animation well in October XD).


What do you think about it, @MariogD@Animetion24, and @Cyberdevil? I updated both the swf in the project and the exe file, so feel free to watch and opinion :)


Regards,

Mejson


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4

Posted by Mejson - November 11th, 2020


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Welcome everyone!


Another Poster and exactly 5 days later (what a coincidence) XD


Here is the corrected LOGO, what could be improved / changed? Here is the list:

  • add a slight splash of blood (animated) - YES,
  • background cracks on this hand + ring break (stop-motion animation) - YES (background cracks),
  • align the letters on the circle - YES,
  • shake the entire screen (AS3) - NO (doesn't fit),
  • a bit of dust (animated) - YES.


And now surprise! Together with my crew, we came to the conclusion that we would be happy to share this LOGO for you! To make FLASH exist forever and ignite the old fire in everyone! So that nobody forgets that: "FLASH WILL NEVER DIE WHILE WE'RE ALIVE!" :)


Please, here are the downloads:

  • FLA file (LOGO project file, that allows you to add an animated logo to your projects): FLA_FILE
  • SWF file (LOGO exported file, possibly easier to use): SWF_FILE
  • PNG file (LOGO image file, which is a static image of the final look): PNG_FILE


The FLASH program version I'm using is (as crew mentioned, it won't work with older FLASH programs): ADOBE ANIMATE CC 2017.0.1 Release


What do you think about it, @MariogD@Animetion24, and @Cyberdevil? I updated both the swf in the project and the exe file, so feel free to watch and opinion :)


Regards,

Mejson


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4

Posted by Mejson - November 5th, 2020


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Welcome everyone!


This time a fairly fast XD update (less than 5 days later), so you can praise that I worked hard for two days :P Hehehehehe


As you noticed, this Poster is about an animated LOGO, which will be our symbol from now on - we are supporters of Flash and we will not let others close it :)


I updated both the swf in the project and the exe file, so feel free to watch and opinion :P I think I made them quite delicately - without excessive aggression. Although, thinking that I should still add some text?


Let's summarize what is left to do:


  • 12 heroes looks (animated),
  • 2 puzzles (draw and cut),
  • system of remembering unlocked medals.


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


Regards,

Mejson


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6

Posted by Mejson - October 31st, 2020


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Welcome everyone!


There hasn't been a new Poster in a month... I could say I had a lot of work and was busy, but the truth is, I had no inspiration and hardly no made this project. It's hard to be inspired when everything is closed and you can't meet virtually anyone... well, but don't worry. You have to fight and not give up! :P


How are you guys doing? Friends and folks from NG? Are you not giving up? Healthy?


Okay... here's a new Poster about: Hero > Look > Mejson. Character animation that lasts 1 minute (I found it appropriate).


Let's summarize what is left to do:


  • Logo (part II),
  • 12 heroes looks (animated),
  • 2 puzzles (draw and cut),
  • system of remembering unlocked medals.


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


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Posted by Mejson - October 1st, 2020


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Welcome everyone!


A slightly smaller update this time :) I had a lot of work at work XD (month-end).


I came up with and added the ability to change the quality of the project (at any time). I know it's not something extraordinary, but it's still cool in my opinion. :)


Additionally, I reduced the size of the main buttons (they were too large) and corrected / removed some bugs.


Let's summarize what is left to do:


  • Logo (part II),
  • 13 heroes looks (animated),
  • 4 puzzles (draw and cut),
  • system of remembering unlocked medals.


I admit that the hardest part is created puzzles because I have to come up with and draw: armor, sword and spear (for Keni), shoulder crossbow (for Mejson), spider-bow (for MariogD).


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


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Posted by Mejson - September 26th, 2020


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Welcome everyone!


I know that "a long time" there was no Poster (already two days XD), so I adds!

I'm glad you all are doing well! This is very important in the current world situation.


Here is the first part of the title screen! :)

There are still no transitions between elements (they appear statically), but that's because it's not finished yet :P

However, the entire action (system) is ready, the so-called does its job :)


As in the above Screen, you can see (after the whole action with the Logo presentation) the choice - what file does the static user have:


  • Windows (EXE) - viewing the project by running from your own disk / computer. It includes such additions as: automatic full screen, program closing button, buttons: window / full screen, hiding unnecessary options under the right mouse button and the header,
  • NG Player (SWF) - viewing the project by starting from the NG side (clicking NG Player), which is devoid of any add-ons (pure project), as they are not supported by the said Player.


I have a questions for you, especially @Cyberdevil.

Adding Quality Selection? Does the project run smoothly on your computer? And if we add it where? It seems to me that there is no room for Start Page (I don't want too many elements because it looks unsightly and illegible).


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


PS. I forgot to add that you can naturally see this project (as usual) because I already updated it :)


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Posted by Mejson - September 24th, 2020


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Welcome everyone!


How are you all feeling? Well? I'm curious how your health is. :)


New super design improvements (Reduce 2 - Summary):


  • unified Volume Slider (the same for all songs) - this will prevent a situation when you set the volume to 15% (because you are, for example, tired), and then move to another section and another song will "blow up" your eardrums,
  • music system (automatic) - when the song ends by itself (the whole song is played), it will automatically end and the appropriate icon should be displayed,
  • music system (manual) - when the user decides that he or she does not want to listen to music (at all), when he mutes in one section, it will be "silence" in all the project,
  • adding pagination to Hero (showing pages) - in the Hero section I added a pagination that informs how many character pages there are and where the user is currently on,
  • adding info about the project version (Project version) - that is, it is still "Early Access" and the version number.


I believe that these are useful improvements that are needed. What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


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Posted by Mejson - September 21st, 2020


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Welcome everyone!


Monday! It's a good time for Poster, my dear brothers!


I rebuilt and changed this project a bit (Reduce 2 - Summary); I added a button and text on the home page (as you can see in the screen above).


On the left there is a "Home" button (it looks like a cute house :P), and on the right there are characters that are the background (when the music is playing).


Right, I just... added music to the project :) In the form of 3 tracks (the track name appears under the title (Reduce 2) when the music starts playing and disappears after a few seconds):

  • Ravensbrook - Spooky Music (for main menu),
  • Skillet - Finish Line (for Hero section),
  • League of Legends - Legends Never Die (for map section).


In the "Main Menu" we also have the text in the middle:


Welcome everyone!

This project sums up all events that took place after both parts of Reduce 2...

Directed, artwork, animation, style and programming by Mejson.

The text was created and proofread by Animetion24, Cyberdevil and MariogD.

Sounds: www.freesound.org

Music: Ravensbrook - Spooky Music

       Skillet - Finish Line

       League of Legends - Legends Never Die

Enjoy it!


What do you think about it, @MariogD, @Animetion24, and @Cyberdevil? Do you think there is something to be improved (there is little space and I barely fit with this information)?


PS. You can check / play with the new project or download .exe from the project description. :P Enjoy it! XD


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4

Posted by Mejson - September 15th, 2020


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Welcome everyone!


At the outset, I would like to thank everyone for their thorough work and professional approach - THANK YOU!


Next up, I have great news for you guys! Officially, I can say that we have all the Voice Recordings recorded. I'm very happy about it and I'm calm when we have it ready. :)


6 characters will appear in Reduce 2 - Pass of Time. It's like this:


  1. Zip (Hero) recording by ZipSquad (Zip),
  2. Mazurek (Hero) recording by Mazurek,
  3. Mejson (Hero) recording by Plasmarift,
  4. Havoc (Hero) recording by Plasmarift,
  5. Keni (Hero) recording by Plasmarift,
  6. Rash (Hero) recording by Plasmarift.


It's good for now, but next year there will be a problem with the lack of cast,  @Cyberdevil@Animetion24@MariogD.

What do you think about it?


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5

Posted by Mejson - September 13th, 2020


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Welcome everyone!


Forgive me for not being able to add this Poster yesterday, but I had a lot of cleanup in the yard (like trimming trees, tie branches and taking them to the plot).


First information - on the above screen you can see the great effect of our combined work (for example, it's Jason). Great job! @MariogD thinks it's great too. :P


Second information - I've finished 6 puzzles (pictures - secrets). And here's the title surprise for you, @Animetion24. :)

A good surprise, it's in the project: Reduce 2 - Summary > Heroes > Delsin > Secret... XD

If you don't have time or don't feel like solving the puzzle (unlocking) I will send you a photo and description on PM (private message). :)

I would like to add that it's a great improvement (great equipment), which will serve Delsin perfectly (both for defense of the base and reconnaissance, as it's quiet and very effective).


Third information - here are my descriptions (scribbles) of the other 5 characters that can certainly be written much better (I'm not a writer and I don't have the same abilities as you):


JASON:

Nickname:

Jason (there is reason that he had his nickname).


Role in the team:

Hunter (provides food and safety). Hunting did him a morbid pleasure (blood spurting everywhere and piles of bodies is a bedtime story for him), so he was in his murderous element and he was devotes himself to it with great passion.


Perceived by the others:

Only Mejson fully trusts him (they have known each other for a very long time, although they do not spend time together), and the other characters are a bit afraid of him (he was acts like a psycho) and hesitantly fall asleep in his company. However, they absolutely prefer to have him on their side than to be...


The disadvantages:

He was very impulsive (first he was doing, then... he doesn't care), indifferent (he will not care about anyone's harm, he can only celebrate Mejson's death), reckless (he was not afraid of death or anything else, he does not feel such emissions at all) and he was a sociopath.


The advantages:

He was absolute (nothing limits him - neither morality nor compassion), he was very strong (no one has ever beaten him) and brave (he could do something very brave and risky like attacking a giant monster).


STEVE:

Nickname:

Steve (his nickname is actually his name).


Role in the team:

Warrior (a great fighter in close combat who could lose himself completely in it). Fighting was everything to him and the situation he finds himself in was convenient for him, because it allows him to hide his dark secret of the mind...


Perceived by the others:

He was devoted (he was not afraid of death as he probably never thought about it or was just a sociopath) and was usually a great companion apart from tantrums - IED disease (which no one knows except Mejson, who recruited him).


The disadvantages:

He was rash and does not take into account the consequences that could have catastrophic effects (which everyone knows about, right?). Disobedient (he only listens when he wants to, which is really never) and overconfident (overestimates his skills, because he always you can hit a stronger opponent). He had an IED (Intermittent Explosive Disorder).


The advantages:

He was honest (he does not lie, because for him cruel truth is more important than sweet lies), he was very strong (muscular, because he never skipped the gym) and fearless (even in the face of death, he can stay calm and die like a real hero - legends never die).


KENI:

Nickname:

Keni (standard nickname and nobody knows nothing more).


Role in the team:

Wild warrior (a bloody warrior in immediate challenge who has his opinion on everything and does not care about the opinion of other heroes).


Perceived by the others:

He is a loner and does not make friends with anyone (no one really knows him, and yet everyone has a strong opinion about him - not necessarily a good one), he impresses on some of his companions - ferocity and strength, and especially a firm and unbending character that can turn into something disturbing...


The disadvantages:

He's very impetuous (he would like to solve everything by force), he cares only for his murderous lust and he's independent (he doesn't listen to anyone - argues with others). He is a megalomaniac.


The advantages:

His willingness to murder provides security for his comrades (he doesn't even hesitate for a moment), and his strength prevents enemy from harming any of his companions.


GOD-DL:

Nickname:

God-DL (the "god" of the Desert Eagle Pistol specialist, wish he had any in this perilous area).


Role in the team:

Half-distance shooter (the best user of short weapons). The other heroes could not say much more about him because they did not know him. Maybe Delsin knew him a little.


Perceived by the others:

He was great protector (he did not allow his companions hurt) and he was quite popular among comrades, until it was a pity that it was lost.


The disadvantages:

He was a bit conceited because he considers himself a 'god' even when it comes to weapons. He should pay more attention to himself (because maybe something will happen to him).


The advantages:

He could keep cool and aim to shoot (even if everyone around is panicking). He would sacrifice himself to others.


CONRAD:

Nickname:

Conrad (standard nickname and maybe it's his name too).


Role in the team:

Sniper (an excellent long-range shooter, however, under these circumstances, he could only use a bow made of materials surrounding him).


Perceived by the others:

He was a bit secretive (he was friends with calmer heroes and therefore no one knows too much about him), he was calm in all situations (some comrades like his composure, but for others it is especially irritating, such as Keni, for example).


The disadvantages:

He was almost autistic (always a little absent; he stood aside during conversations), but generally a calm and decent companion (always helping and doing his job not only when someone asked or ordered him to do something). Quite a mysterious figure.


The advantages:

He was calm and composed (he was never panics, even in critical situations) and he was a great scorer. It is a pity that he died so young and other heroes did not have chance to meet him.


It's all for now. @Cyberdevil@Animetion24@MariogD, what do you think about it?


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