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Mejson
FLASH WILL NEVER DIE WHILE WE'RE ALIVE!

Age 38, Male

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Second degree IT studies

Kozienice, Poland

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Mejson's News

Posted by Mejson - June 16th, 2022


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Welcome everyone!


First thing:

I had a really hard time at work... the worst 'sprint' (week and a half) in my company. Everything was very complicated and requires a lot of work. In a word... crazy shit. XD I'm sorry that I could not devote myself to work on Reduce 3 - Planning. :/ I didn't have the strength after work... well, I know we all know that it is a "bit" long, but... we want and make a masterpiece of it. :)


Main thing:

Awesome, we managed to finish DUB for Reduce 3 - Part II! It was not easy because it is really a lot of dialogue... a lot of dialogue compared to Reduce 2. Anyway,I'm glad that we managed to finish. I'd like to thank you very much for your hard work, it's a really great job! I'm so proud of you all! :D


The division of dialogues:


Anyway, I'm going to start writing the first version of Scene 15 today and work on the next dub (cutting it to single lines).


What do you think about it, @Cyberdevil@Azure@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG?


Regards,

Mejson


Tags:

9

Posted by Mejson - June 1st, 2022


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Welcome everyone!


First thing:

Well, first the latest information on dialogues for the character (to Part II - R3). The work is ongoing and our best people are hard at work to complete this task. :) @Plasmarift - he already sent me a dub for Scene 13. @Animetion24 - I received the second part of Delsin and I haven't checked them out yet. I will get 23 more in the future. @Cyberdevil - we have everything for the part II to MariogD. Thank you to everyone for your hard work and great recordings!


Main thing:

As you have noticed, Scene 14 wasn't finished for a long time. Well this month has been hot and it has been hard for me to concentrate on anything. Therefore, there was no new scene for almost a month. However, do not think that we have changed our mind or that we have stopped, but remember that we are doing it for fun. Sometimes everyone needs a break...


Extra thing:

I found old notes for #CS5, they it's in Polish on paper, so in my free time I will take it to my friend and scan it, and then @MariogD will translate it. Aaa yes, I forgot to add it's for @MATRVG XD. Yes, this is for you :D I hope it will be useful to you. 'When you look at the dark side, you have to be careful... because the dark side is looking at you too'. ~Yoda


What do you think about it, @Cyberdevil@Animetion24@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG?


Regards,

Mejson


Scene 14 - Decisions

Inscription (on black background):

Episode 14
Day 40
(~2 days later)
10:16 AM


Action:

1. The scene starts on the right with the 'Dome' (behind the pot). Nobody removed the rope (liana) that Diablo climbed (and fell) on. MariogD is lying on the ground on the right side, carelessly (one arm stretches out along the body and the other is stretched out behind the head). He stares indifferently upwards (no depression, but still sad and absent). On the left (some distance) sits Delsin in turkish (seat on the ground in this style).

2. There are various parts around it; his standard projectiles (spears - wooden), various types of new "tip" for spears - bone, stone, metal, and others (gifts / suggestions from Mazurek). Nearby, there is Delsin's weapon - the Spear Gun, and in front of him there are pieces of liana. To the right of the hero, there is his basket for spears (ammunition), in which there are several ordinary and several "improved" spears.

3. Delsin holds / looks at a spear that is already "improved" (a bone (serrated) "tip" is connected by lianas to a wooden shaft). Unexpectedly, Delsin puts the spear (ammo) in front of him, looks at MariogD, squint one’s eyes and says (indifferently): "You're just gonna lie there all day?". MariogD without the slightest movement (he did not even move his eyes) replies (indifferently): "Yep... That's the plan, sir".

4. Delsin closes his eyes, <sighs>, and scratches his head (for a moment). He then opens his eyes, looks gently at MariogD and asks (gently): "You think Mejson would be glad to see this?". MariogD squint one's eyes and moves his eyes towards Delsin but says nothing. After a pause, Delsin says (calmly): "You know...". MariogD's expression is blank again, but he is still staring at Delsin. The camera focuses (brings closer) the heroes.

5. And after a while Delsin adds (calmly): "Don't be offended, but...". And he continues (calmly): "Don't you think we decide on something? After, you know...". MariogD rises (to a sitting position), turns to Delsin with a hint of anger (slightly frowns) and asks (uncertainly / slowly): "Huh, what do you mean by that?". Delsin is a bit surprised by MariogD's reaction - he (Delsin) raises a eyebrows. Delsin begins by saying (gently): "What if...".

6. And looks down at the ground. MariogD squint one's eyes and asks (firmly): "What if, what?". Delsin looks at MariogD and says (gently): "What if we need to choose someone new?". And Delsin adds (gently): "To lead…". MariogD flinches and reacts (angrily): "Are you serious?!". Delsin looks down at the ground in response - he has not been provoked to argument. MariogD glares at him for a moment, then squeezes his eyes shut.

7. Then he leans back on his elbows, his expression softening. MariogD <sighs>, opens his eyes and says (understandingly / slowly): "But you're Goddamn right". Delsin looks at MariogD curiously. MariogD slowly rises (to a sitting position). Next MariogD looks down (sad) and says softly to himself (sadly): "My bro won't live forever...". Delsin doesn't say anything, for he hasn't heard, or he pretends not to have heard.

8. After a moment's pause, MariogD looks serious, looks at Delsin and says (seriously): "We need to discuss it". MariogD ads (interested): "Where's Mr. Mate?". Delsin shudders in disgust and asks (indignantly): "Why do you want him?!". MariogD is surprised by Delsin's reaction (shudders a little) - he has a surprised face. Then MariogD becomes indifferent and says (indifferently): "You're repeating yourself...".

9. Delsin quickly regains composure - he closes his eyes, scratches his head and says (gently): "We should handle this by ourselves". Delsin opens his eyes and says (gently): "Mejson always thought of you as his successor". MariogD flinches a little and reacts (surprised): "What?... Me?!". Then MariogD leans forward, sadly, looks at the ground and replies (sadly): "I'm not cut out for this...".

10. Then MariogD rises a little, looks at Delsin and says (calmly): "It ought to be you". Delsin shudders a bit in surprise and says (a bit surprised): "Me?". And after a while he adds (calmly): "I'm not worthy". MariogD shrugs indifferently, then says (indifferently): "In that case, I'll vouch for Mr. Mate". Delsin squint one's eyes, <snort> and crossed his arms, then says (firmly): "If you're going to put it like that, then I'm up to the task".

11. MariogD nods his head sadly (he's still in a faint mood). After a while, the camera moves to the left. The camera stops on a pile of stones (known from previous scenes). When the camera zoom in, the transparency of the stones is changed to zero - it shows what is behind them. There is another makeshift bed (on the right) on which Candy is sitting (turned to the left), and (on the left) on a stone.

12. The same stone as in the previous scene is Bott* (but turned to the right). His 'Shevy' is leaning on the left side of that stone. In front of him, on the ground, there are various herbal ingredients (some herbs). And on the left side (from these ingredients) there is a small fire (certainly Bott* was cooking some infusion by combining various herbs). Candy sits and watches Bott* (with interest).

13. Bott* is focused (staring) at the held wooden bowl with a maddened gaze (has narrowed pupils) which is hot substance inside. The other hand stirs the substance with a wooden stick (spoon). After a while he puts the spoon down and talks as if to himself (does not take his eyes off the bowl). Bott* says (crazy): "Perfecto!". Candy reacts (curious): "Tomato soup?". Bott* blinks in surprise (his eyes turn normal) when he "back" to reality.

14. Bott* reacts (surprised): "What?". Then he says (confident): "Tsaa, yeah!". Next he squint one’s eyes and adds (ironically): "Sooo much... tomato puree!". Candy shivers excitedly and reacts (excitedly): "Yummy!". After a while he calms down and looks at Bott* pleadingly and asks (shyly): "May I?". Bott* raises his eyebrows (makes a gentle face) and says (lovely): "Of course!". And he adds (encouragingly): "This is for you".

15. Candy shivers happily (closes his eyes and smiles - in his style), Bott* also smiles gently. Next Candy opens his eyes and looks serious (focused). Bott* also grows serious, then slowly hands the bowl (bends down a bit). Candy (bends down) and with both hands quickly reaches for the bowl. Bott* hands over the bowl and says (firmly): "Careful!". Candy stops and looks at Bott* seriously.

16. Bott* then adds (calmly): "It is hot". Candy (serious) nods, then <slurp> greedily from the bowl. Bott* leans in curious, with a maddened look (his pupils narrow for a moment) and asks (crazy): "Well? How's it taste?". Candy pushes the bowl away from his mouth, next looking at the bowl with disappointment when he <3x smack> three times, then says (disappointment): "Strange taste...". Bott* watches Candy curiously.

17. After a while, Candy sways and drops the bowl, and his eyelids close almost completely. Candy says (tired): "I'm sleepy...". Bott* quickly stands up and crouches (right side) behind Candy. He then grabs Candy, helps him lie down when he says (calmly): "Lay down here". Candy lies on his back, tries to open her eyes and says (anxiously): "What's happening?". Bott* watches him and reassures him by saying (reassuringly): "Relax".

18. And he adds (reassuringly): "Close your eyes". Candy calms down and closes his eyes. The camera quickly zooms in on Candy's head and dims all background to complete darkness. Only Candy is lying there. The camera zooms out. Candy is lying on the ground (without a bed) all alone - only blackout, but not night, just black emptiness. Suddenly is hearing Bott*'s voice (same voice effect as in Mejson's head).

19. Bott* says (interested): "Candy, can you hear me?". Candy opens his eyes, rises to a sitting position and looks around uncertainly, then scratches his head and says (anxiously): "Hello?". Also with the same voice effect. Bott* replies (pleased): "Very well". Candy gets up and looks up, then he is looking around and asks (concerned): "Where are you?". Bott* replies (hesitantly): "I'm here... present...".

20. Candy turns and asks (curious): "Where?". Bott* replies (irritated): "Everywhere!". Candy squint one's eyes when Bott* <sighs> (Bott* calms down). Then Bott* says (calmly): "We're in your head". Candy reacts (confused): "Huh?". Bott* replies (firmly): "Never mind...". And then he adds (calmly): "This is your world". And after a while he adds (hesitantly): "Pretty empty...".

21. Candy calms down (his face softens), and then puts his hands to his face and screams (optimistic): "Echo!". It's hearing the repeated 'echo!' (five times). Candy lowers his hands and listens. After a while, Candy smiles (with all her face) and comments (happily): "Suuuper!". Bott* reacts (indifferently): "Eee... yeah". And then adds (firmly): "Anyway... can we continue?". Candy gets serious and looks upward.

22. Bott* continues as if to himself (thoughtful): "Let's start with something simple". And then he says (calmly): "Think of something pleasant". Candy looks ahead (as if thinking), then shudders as he puts his hands up (enjoying his whole face) and says (delighted): "Ice-cream!". A large ice-cream cone appears behind Candy (the size of a human). Candy turns around and happily shudders (enjoys) and says (happily): "Yeah!".

23. Candy runs over and hugs the ice-cream cone (also with his leg) and says (cheerfully): "Pistachio!" (the ice-cream is pistachio). Bott* says (perplexed): "That's not exactly what I meant...". Candy stops and looks seriously upwards (tongue still in the ice). Bott* takes a <deep breath>, then after a moment says (calmly): "Remember when you were happy?". Candy comes off the ice-cream and stands on the ground.

24. Next he looks down at the ground, and scratches his head (he’s trying to think). The ice-cream disappears. Candy says as if to himself (thoughtful): "Happy...". A few moments pass (3-5 seconds). Candy looks up and lowers his hand - he stares straight ahead (seriously). A static memory flashes before him, and after a moment stabilizes. Two planes (wall and floor) visually limited to an uneven circles.

25. In the middle there is Mejson and Candy (hugging), and next to it there is an ant (only the head is visible). Candy is staring, says as if to herself (touched): "Yes... very happy...". One tear is running down his cheek (from emotion) when Candy trembles slightly with his mouth open. Bott* says (pleased): "Excellent!". After a few moments (3-4 seconds) the image begins to lose sharpness and flashes.

26. Suddenly Candy crouches - he's leaning on the ground with one hand and holding his head with the other (he has a tired face). Candy says (tired): "My head...". And he adds (sore): "Hurts...". Bott* reacts (satisfied): "Great, but that's enough!". And he adds (reassuringly): "Take a nap". Candy slowly collapses to the ground as the camera zooms in on his head. Blackout. Lighten after a second (exit from Candy's head).

27. Candy is lying still, he has sweat on his face. Bott* sits behind Candy (front side) and strokes Candy's head and says as if to himself (calmly): "Rest, my friend". Then he stands up (the camera zooms out a bit) and goes to the right. After a while, he disappears behind the right edge of the screen. After a while Mr. Mate goes from the left screen side. He stops by Candy (behind Candy), looking right to left (no rush).

28. He then looks at Candy, scratching his head. Then he crouches down next to Candy and examines him closely - starting at the head, then directing his gaze to Candy's legs. During this activity, Mr. Mate says to himself (suspiciously): "Hey, you ok?" and next he checks his pulse (Mr. Mate raises Candy's hand and checks his pusl with his other hand). And then he continues (suspiciously): "You're unusually quiet". Suddenly Mr. Mate stops abruptly on the object behind Candy's leg.

29. Mr. Mate squint one's eyes when reaching for the object. He picks up the bowl that Candy has dropped. He brings it closer to his face - examines the bowl (turns it over in his hand). Mate sniffs the bowl (tries to find out the contents of the bowl). He then slowly lowers his hand with the bowl and turns his head to the right (looking towards Bott*). Mr. Mate makes an even more suspicious face (lowers his eyebrows even more) and says to himself (suspiciously): "You got something to do with this, freak?".

30. After a while, the camera moves to the right and stops at the cage with the spider (it is slightly larger than last time and slightly darker). On the left side (left side of the cage) Bott* sits on a stone, in his hand he holds a notebook (made of a leaf) and a pencil (made of a stick). He's very focused on what he's doing. He says to himself (interested): "Interesting…". Blackout.


Light effect:

Normal (midday).


Dialogues:

Delsin: "You're just gonna lie there all day?"
MariogD: "Yep... That's the plan, sir"
Delsin: <sighs>
Delsin: "You think Mejson would be glad to see this?"
Delsin: "You know..."
Delsin: "Don't be offended, but..."
Delsin: "Don't you think we decide on something? After, you know..."
MariogD: "Huh, what do you mean by that?"
Delsin: "What if..."
MariogD: "What if, what?"
Delsin: "What if we need to choose someone new?"
Delsin: "To lead…"
MariogD: "Are you serious?!"
MariogD: <sighs>
MariogD: "But you're Goddamn right"
MariogD: "My bro won't live forever..."
MariogD: "We need to discuss it"
MariogD: "Where's Mr. Mate?"
Delsin: "Why do you want him?!"
MariogD: "You're repeating yourself..."
Delsin: "We should handle this by ourselves"
Delsin: "Mejson always thought of you as his successor"
MariogD: "What?... Me?!"
MariogD: "I'm not cut out for this..."
MariogD: "It ought to be you"
Delsin: "Me?"
Delsin: "I'm not worthy"
MariogD: "In that case, I'll vouch for Mr. Mate"
Delsin: <snort>
Delsin: "If you're going to put it like that, then I'm up to the task"
Bott*: "Perfecto!"
Candy: "Tomato soup?"
Bott*: "What?"
Bott*: "Tsaa, yeah!"
Bott*: "Sooo much... tomato puree!"
Candy: "Yummy!"
Candy: "May I?"
Bott*: "Of course!"
Bott*: "This is for you"
Bott*: "Careful!"
Bott*: "It is hot"
Candy: <slurp>
Bott*: "Well? How's it taste?"
Candy: <3x smack>
Candy: "Strange taste..."
Candy: "I'm sleepy..."
Bott*: "Lay down here"
Candy: "What's happening?"
Bott*: "Relax"
Bott*: "Close your eyes"
Bott*: "Candy, can you hear me?"
Candy: "Hello?"
Bott*: "Very well"
Candy: "Where are you?"
Bott*: "I'm here... present..."
Candy: "Where?"
Bott*: "Everywhere!"
Bott*: <sighs>
Bott*: "We're in your head"
Candy: "Huh?"
Bott*: "Never mind..."
Bott*: "This is your world"
Bott*: "Pretty empty..."
Candy: "Echo!"
Candy: "Suuuper!"
Bott*: "Eee... yeah"
Bott*: "Anyway... can we continue?"
Bott*: "Let's start with something simple"
Bott*: "Think of something pleasant"
Candy: "Ice-cream!"
Candy: "Yeah!"
Candy: "Pistachio!"
Bott*: "That's not exactly what I meant..."
Bott*: <deep breath>
Bott*: "Remember when you were happy?"
Candy: "Happy..."
Candy: "Yes... very happy..."
Bott*: "Excellent!"
Candy: "My head..."
Candy: "Hurts..."
Bott*: "Great, but that's enough!"
Bott*: "Take a nap"
Bott*: "Rest, my friend"
Mr. Mate: "Hey, you ok?"
Mr. Mate: "You're unusually quiet"
Mr. Mate: "You got something to do with this, freak?"
Bott*: "Interesting…"

Tags:

8

Posted by Mejson - May 18th, 2022


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Hello my fans and all NG folks!


Yes you noticed well! Only one week (next Tuesday!) left to the premiere of Mortal Kombat Stick .mp4 version!


While our undying faith in Flash continues to shine bright with the years gone by, we are hoping that this conversion will allow all of our loyal fans and newcomers to be able to see the fruits of our hard work wherever they may be, on any device they choose!


FLASH WILL LIVE FOREVER!


This is not just a resubmission in MP4 format, mind you - the animation speed has been boosted from the old SWF format, from 16 fps to 24 fps. Everyone into Fighting Games know how much of a difference a couple frames can make, so we anticipate this also significantly enhances the viewing experience for our fans.


We hope all longtime fans enjoy this trip down Memory Lane, and for first-time viewers to see what earlier members of the team have been up to before Reduce came to be :)


Do you want to belong to our crew? Prove it! Show us, that you are creative and involved. Show us your potential and together we will create many wonderfull projects. We are waiting just for YOU!


If you want to watch Mortal Kombat Stick in swf version just (old-school):


Tags:

8

Posted by Mejson - May 11th, 2022


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Welcome everyone!


First thing:

I'm honored to say that I almost received all the dialogues for the character (to Part II - R3). All dialogues from @Plasmarift are approved. Also, all dialogues from @Cyberdevil. And as for @AzureDragoonGX sends a little each week - currently there are 33 dialogues left to record. When it comes to the dialogues for the character (to Part III - R3) so I sent out the dialogues to the people who have over 20 dialogs to record (from Scene 13).


Main thing:

As you noticed from the picture above, we also want to release Mortal Kombat Stick in mp4. Therefore, I would like to ask @AzureDragoonGX to write a description (<text>) for this design. Let the description be about the information: about Mortal Kombat Stick; mp4 version; the fact that this animation is twice as fast as the swf version (instead of 16fps is 24fps).


Summary:

If everything will be ready, there will be a publication on any day - whenever you want. It turned out that it doesn't matter which day we publish, but we will definitely stick to the same time - 5PM CEST | 11AM EST | 10PM WIB.


Extra thing:

Meanwhile, we've been working on 'Easter Eggs', which are due to appear in the swf version - Part I, Part II and Part III. You will be able to unblock it and learn about lots of interesting information / get to know the viewer better. I will add a link to this file on Discord.


What do you think about it, @Cyberdevil@AzureDragoonGX@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG?


PS. Please accept the added you to the project.


Regards,

Mejson


Tags:

7

Posted by Mejson - April 25th, 2022


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Welcome everyone!


First thing:

At the beginning, information on the dub work progress for Reduce 3 - Part II. The work continues with the progress - our great voice actors. I understand that everyone has their own life and activities, so we understand perfectly well that you don't always have time to record. All dialogues from @Plasmarift completed. I am still waiting for dialogues from @Cyberdevil - 38 fixes for MariogD and from @Animetion24 - 43 dubs. Good luck and I look forward to receiving another dubs from you guys!


Main thing:

This is the second part of Scene 13, as you may have noticed. The second part contains dilemmas and conversations related to the aftermath of Scene 12. The characters are sad, especially MariogD, who also feels guilty of all the consequences (Mejson vs Keni). Bott* tries to start training Candy. I invite you to read.


Extra thing:

Probably not everyone noticed that Matt's older brother Otto (that's his nickname) has recently joined us. I am glad that we are developing so quickly and that our team is growing! This is the most important thing! I am happy and welcome a new member to the team! Please visit NG and commenting!


What do you think about it, @Cyberdevil@Animetion24@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG?


Regards,

Mejson


Scene 13 - Dilemmas

Inscription (on black background):

Episode 13
Day 38
(~1 day later)
7:28 AM


Action:

<CONTINUATION>

45. The scene starts at a familiar location. Under a dome made of plant pot leaves, there are primitive beds (exactly 4) and primitive rescue equipment. Two beds are closer to the viewer, and two are further away. On the one closer - on the left is Mejson, and on the other - on the right - Bill. In the background (away from the viewer) on the bed is Mr. Mate. The camera focuses on him from the very beginning. Mr. Mate wakes up (on the bed) and quickly changes from a lying position to a sitting position (facing the viewer).

46. There are drops of sweat on his forehead. Mr. Mate looks down at the ground, scratches his head and says (surprised): "What was that all about?". And after a while he adds, looking around the ground (calmly): "Strange... Since when did I have dreams?". Then he closes eyes, <sighs>, opens and squints one's eyes. The camera zooms out showing Mejson (left) and Bill (right) lying down. Mejson is heavily bandaged (aloe leaf bandages) and has a compress on his face (some green goo).

47. Mr. Mate looks straight ahead at Bill. Then he says (indifferently): "As if I was in the morgue". His gaze stops on the left, his face grows serious. He slowly gets up and walks forward (I should have had such a walk somewhere) to Mejson (on the left). The camera follows Mr. Mate. The agent is crouched behind Mejson's bed. Mr. Mate looks at Mejson's body (from head to toe), then his gaze rests on Mejson's face, his gaze sympathetic.

48. The agent says as if to himself (sympathetically): "I should have reacted earlier, my friend". Then he slightly shivers in surprise, looks blankly straight ahead and says (surprised): "I've never had a friend...". Then he regains his balance, looks gently at Mejson and says (calmly): "Take care, buddy". Then he gets up and starts walking to the left. The camera moves to the left. The camera stops by the firepit, which is on fire, and there is a spider's leg on the spit.

49. The heroes are sitting (in silence) on the stones - MariogD is on the right and Delsin is on the left. MariogD looks blankly (absent) at the ground, and Delsin looks softly at the fire. Then Delsin looks at MariogD and asks (gently): "Would you like some meat?". MariogD without any change (does not react) replies (absent): "I'm not hungry...". Delsin looks down at the ground and says (calmly): "It wasn't your fault". MariogD glares at Delsin and says (agitated): "Yes, it was!".

50. Delsin looks at him understandingly. MariogD <sighs> (calms down) then looks down at the ground again and says (sadly): "I could have stopped them...". Delsin replies (reassuringly): "Maybe so, but...". MariogD looks at his friend worried. Delsin, after a short pause (calmly): "Conflict was inevitable. We've heard many of their disputes before". MariogD nods a little in confirmation, looks into the fire. Delsin puts his hand to his chin and squints one's eyes (wonders how to console his friend).

51. Suddenly Delsin lowers his hand and looks at MariogD and says (reassuringly): "At least they left us a lot of staff". MariogD does not stop staring at the fire and says (sadly): "Yes... but that doesn’t help my brother at all…". Delsin looks at the fire indifferently. Suddenly, MarigD raises his head abruptly and practically screams with a little shudder (agitated): "But why did Mazurek and Zip have to go with those fuckers?!". And then he adds when he shakes his hands (furiously): "Why did they leave us?!".

52. Delsin shudders (instinctively) surprised by MariogD's behavior, looks at him appraisingly for a moment, then comments (intrigued): "You know perfectly well". And then continues (calmly): "Mazurek owes so much to Keni, and Zip is convinced that Mazurek is his lucky card". MariogD hits his knees with his hands as he reacts angrily. And he adds (angrily): "Fuck… I will never forgive them!". Next MariogD calms down, looks at the fire indifferently, <sighs>.

53. Then he says as if to himself (very sadly): "They hurt us…". After a small pause he squints one's eyes, looks at Delsin and adds (darkly): "We'll meet them again. I'm certain of it!". Delsin looks at MariogD with concern. After a moment, the camera moves to the left and stops at the pile of rocks (behind the spider's cage). Above this junkyard (stones), on one (bigger) stone sits Bott* (turned left). Shevy is propped on the same stone (on the right side of the stone). On the left is a training pillar (from wood) and on the left (behind this pillar) is Candy (facing right) with a spear in his hand.

54. Bott* is watching Candy. Candy looks (confused) at the training pillar, then at the spear. Then he looks at the pillar and scratches his head. Bott* squints one's eyes and asks (intrigued): "What's the problem?". Candy lowers his hand slowly, looks towards Bott* and says (hesitantly): "Odd game". Bott* closes his eyes, lowers his head, <sighs>, touches his hand to the chin and says (calmly): "It's not a game...". Candy reacts (perplexed): "What?".

55. Bott* looks at Candy with a tired look on his face and says (firmly): "Just hit it!". Candy stares at the pillar, then gently "hits" (rather taps) twice, and then "scrapes" the tip of the spear on the pillar. Next Candy makes a bored face, shrugs his shoulders and says (bored): "It's not fun". Then, he drops the spear and says (indifferently): "I'm going to Gray". Next he runs to the right (towards the cage). Bott* looks at him tired and says to himself: "Eh, nobody said this was going to be easy...".

56. After a moment, Bott* straightens up quickly, a little flinch (his face changes to puzzled), turns his head - looks to the right and says (intrigued): "Wait... 'Gray'? Not 'White' anymore?". Then he looks down at the ground, touches his hand to the chin and says to himself (thoughtful): "Spider has changed... and that was fast...". He then lowers his hand, looks to the right and says (intrigued): "Further observation necessary". After a moment of silence, Bott* makes a weary face, turns his head to left and stares at the training pillar.

57. Then he raises his hand, squints one's eyes and says (firmly): "I will not give up, Mejson is counting on me!". After a while, Bott* lowers his hand, calms down, <sighs deeply once>. Then he gets up and sits facing the viewer on the stone. Next he reaches for Shevy, puts her on his lap and strokes, he says (thoughtfully): "What do you think, darling?". And he continues saying (thoughtfully): "Can we get through to him?". After a short pause, he stops petting Shevy, shudders in surprise and says (surprised): "Really?!".

58. After a while, he calms down and puts his hand to his chin and adds (intrigued): "This is a radical step...". Then he lowers his hand, looks to the right, squints one's eyes crazy and says (crazy): "But it might work...". After a while, he looks intrigued at Shevy, then looks to the left and says (intrigued): "Yes... We're really lucky Mazurek made a design for this alarm...". Next the camera moves quickly to the left. The camera passes: workshop, stationary spear gun, few traps and a barricade.

59. It stops at the new structure - the alarm system. They are two tall poles connected by taut lianas (tensioning system) in a clever way by wheels, and on the third is a connected part that makes noise (boards hit in a wooden basket). The camera slowly presents the whole structure. Blackout.


Light effect:

Yellow (morning).


Dialogues:

Mr. Mate: "What was that all about?"
Mr. Mate: "Strange... Since when did I have dreams?"
Mr. Mate: <sighs>
Mr. Mate: "As if I was in the morgue"
Mr. Mate: "I should have reacted earlier, my friend"
Mr. Mate: "I've never had a friend..."
Mr. Mate: "Take care, buddy"
Delsin: "Would you like some meat?"
MariogD: "I'm not hungry..."
Delsin: "It wasn't your fault"
MariogD: "Yes, it was!"
MariogD: <sighs>
MariogD: "I could have stopped them..."
Delsin: "Maybe so, but..."
Delsin: "Conflict was inevitable. We've heard many of their disputes before"
Delsin: "At least they left us a lot of staff"
MariogD: "Yes... but that doesn’t help my brother at all…"
MariogD: "But why did Mazurek and Zip have to go with those fuckers?!"
MariogD: "Why did they leave us?!"
Delsin: "You know perfectly well"
Delsin: "Mazurek owes so much to Keni, and Zip is convinced that Mazurek is his lucky card"
MariogD: "Fuck… I will never forgive them!"
MariogD: <sighs>
MariogD: "They hurt us…"
MariogD: "We'll meet them again. I'm certain of it!"
Bott*: "What's the problem?"
Candy: "Odd game"
Bott*: <sighs>
Bott*: "It's not a game..."
Candy: "What?"
Bott*: "Just hit it!"
Candy: "It's not fun"
Candy: "I'm going to Gray"
Bott*: "Eh, nobody said this was going to be easy..."
Bott*: "Wait... 'Gray'? Not 'White' anymore?"
Bott*: "Spider has changed... and that was fast..."
Bott*: "Further observation necessary"
Bott*: "I will not give up, Mejson is counting on me!"
Bott*: <sighs deeply once>
Bott*: "What do you think, darling?"
Bott*: "Can we get through to him?"
Bott*: "Really?!"
Bott*: "This is a radical step..."
Bott*: "But it might work..."
Bott*: "Yes... We're really lucky Mazurek made a design for this alarm..."

Tags:

7

Posted by Mejson - April 12th, 2022


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Welcome everyone!


First thing:

Well, first the latest information on dialogues for the character (to Part II - R3). The work is ongoing and our best people are hard at work to complete this task. :P @Plasmarift - waiting for a few corrections to Keni - 2 and Mejson - 18. @Animetion24 - I received the first part of Delsin and it turned out to be good. I will get 43 more in the future. @Cyberdevil - I'm still waiting for 38 fixes for MariogD. Thank you to everyone for your hard work and great recordings!


Main thing:

As you have noticed, Scene 13 has been divided into two parts by convention. For convenience, as this scene is correspondingly longer. This passage is devoted to part I - Mate's dream, which has never had such before... Why? Well, let's see what the future holds.


Extra thing:

As you may have noticed, Matt's character has a beard. In the future, we'll be experimenting with our characters' facial hair. We'll see how it works - in R3 it's the beginning of week 3 of this adventure, and the heroes don't necessarily shave each other. We'll see how it works out, for example Mejson could have a mustache. I don't know if they will fit. XD


What do you think about it, @Cyberdevil@Animetion24@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG?


Regards,

Mejson


Scene 13 - Dilemmas

Inscription (on black background):

Episode 13
Day 38
(~1 day later)
7:28 AM


Action:

1. The scene begins by the unknown warehouse. There are various objects here; such as: ventilation, cabinet for wheels (motorcycle), cabinets for various equipment - equipment (single and double), supply crates (various sizes), barrel (with gasoline or crude oil - not important). The colors of the floor and walls are in shades of gray. There is a painting on the wall with a specific text and a picture (black colors) - at the top: "MY GARAGE", in the middle: <simplified motorcycle shape>, at the bottom: "MY RULES".

2. After a moment of presenting the room (the camera moves from right to left). Suddenly you hear the sound of a garage door opening (not shown to the viewer). After a while, Mr. Mate on his motorcycle stops at the left edge of the arena (as pictured above). He has a beautiful motorcycle - so shiny and in shades of claret. Mr. Mate has just returned from a mission; he has an indifferent expression - for him it was a mission like any other. After a while, he straightens up and jumps off the motorcycle.

3. He turns his back and then props the motorcycle - unfolds the motorcycle “leg” (support). He turns again - this time facing the viewer and comfortably props himself against the motorcycle (one leg is straightened and the other leg is curled up). Indifferently, he takes out the phone (the one with fold-out components). When Mr. Mate raises the phone to his head, he automatically unfolds it and dials the number (he probably has the number under speed dial). He begins the conversation indifferently. Camera close-up on Mr. Mate's head and the phone.

4. Mr. Mate says (indifferently): "Targets neutralized". On the left side there is a "bubble" with a phone icon, name - Havoc and the text when he's voice is hearing (flatteringly): "Outstanding job, agent!". Then Mr. Mate smiles to himself smugly and says (smug): "Easy money!". Then you hear a voice on the phone (serious): "That was your last mission...". Next Mr. Mate is seriously and asks (surprised): "What do you mean 'that was the last mission?'". Telephone voice (serious): "You're fired!".

5. Mr. Mate shudders angrily, leaps to his feet and says (annoyed): "What?!", and then adds, regaining his balance quickly (indifferently): "Very well...". Mr. Mate then hangs up the phone without waiting for a response. Mr. Mate squeezes his phone (the sound of a phone being crushed) before hide it, squints one's eyes, and says (darkly): "We shall meet again soon". A moment later he says (darkly): "You will regret this decision..." .After a moment of silence - the expression on Mr. Mate returns to indifference as he stares at the ground. Then he <sighs>, then looks to the right and says (indifferently): "Y'all think you could sneak up on me?".

6. Then he puts his hand to the nape of his neck and closes his eyes at the same time. He moves his head from side to side and his neck causes two concrete <bone crunch>. Next Mr. Mate opens his eyes, stands up, and walks to the right with an indifferent expression on his face. When he goes, he pulls out the knife and twirls it in the air. The camera follows him. Description of the room: behind the motorcycle (by the wall) there is a stand (wardrobe) for motorcycle wheels, and then two garage equipment wardrobes (one double and the other single).

7. Then, at a distance, there are two large crates (of different sizes) and one smaller in front of them (it stands very close). Mr. Mate stops between the cupboard and the first chest some distance from the wall. On the right side there are objects (at a certain distance from the above-mentioned ones): a red and yellow barrel (probably with gasoline), next to it two large crates. In front of the (chests) there are 3 smaller ones (also of different sizes).

8. The first agent is standing in front of the barrel, the second agent is standing with his back with his leg on a small box (animation of tying the shoe), the next agent is leaning against the next box with his arms crossed. The camera does not show what is next. Mr. Mate with an indifferent expression on his face, Mate says (ironically): "Just in time, I was just about to make dinner, y'all want some?".

9. The first agent reacts when he squint one's eyes (angrily but calmly): "We've always hated you, Mate. It's a pity we have orders not to kill you". Mr. Mate raises his eyebrows and replies (ironically): "'Ordered not to?' Don't you mean 'unable to?'". The agent shudders in surprise (for a moment), then quickly raises his hand to point at Mr. Mate (for a moment) and replies (angrily): "Don't get ahead of yourself Mate, hands up!". Mr. Mate shrugs and replies (ironically): "Yep... Business as usual...".

10. The agent takes out a telescopic baton (silver-steel) and unfolds it with a sharp, effective swinger of his hand. Next without any warning, the agent starts running towards Mr. Mate, whose expression becomes serious. A split second later, Mr. Mate also starts running. The camera zooms in as the characters approach each other. Mr. Mate runs a bit up (diagonally) and steps onto a small box. 

11. From this box (one leg), he throws himself (jump) at the opponent and flips him to the ground - the agent falls on his back under the weight of Mr. Mate and <groan of fall>. In a split second, Mr. Mate kills him (stabs knife in the head, blood spurts out). Wasting no time - Mr. Mate quickly pulls out the knife (from agent's head) and stands up, staring straight ahead (with a serious face) as another agent is running over. Mr. Mate takes a few steps back as the agent slides (with dust) with the baton raised (intending to swing - from upper).

12. Mr. Mate leans back as he blocks an agent's attack with his forearm. They wrestle for a moment, Mr. Mate's face is focused and the agent has an angry face and shouts (anger): "You asshole!". Mr. Mate pushes the agent away (with that forearm). The agent leans back (surprised - when pushed away); exposing himself. At the same moment, Mr. Mate leans forward, swings his knife from below and stabs it in the agent's throat. Mr. Mate almost immediately pulls out the knife (blood spurts out a lot), while taking a step back.

13. The agent drops the baton and grabs his throat, blood running down his arm. At the same time he make a <gurgling sounds>. Unfortunately, it's over; he sinks to his knee, and then his hand slowly descends, and he himself falls to the ground. A pool of blood appears under the agent's neck and grows rapidly. Mr. Mate watches it indifferently for a moment, then quickly looks up and his face turns serious again. He quickly stands up and runs (diagonally). The camera follows Mr. Mate.

14. Unexpectedly Mr. Mate jumps and hits the agent with both legs in the torso (dropkick - wrestling attack). Mr. Mate lands on his back; the agent flies backward (diagonally) with a certain force. The agent makes a <groan of pain>, hits the last (smaller) crate and moves over it by his back with <groan of pain>, then lands behind it with <groan of pain> on the ground. The camera returns to Mr. Mate, who gets up from the ground, looks towards the barrel, then runs to it.

15. Next with a quick movement, stick the knife in and pull it out (so that the oil is pouring in place some distance in front of the first crate; the barrel has been damaged quite high so that the contents will not pour out too long). Then he turns and watches the agent. The camera moves to the agent rising from the ground and cursing to himself (embittered): "Shiiit!". Then the agent straightens up and looks at Mr. Mate; the agent squint one's eyes and begins to run towards him - the shortest possible path.

16. Agent jumps on the small crate (on the far right) and moves towards Mr. Mate after another two crates. In the meantime Mr. Mate turns and starts running to the left; he's deliberately jumping over the oil stain. The agent yells (frustration): "Come back here!". The agent is blind by hatred and humiliation. The camera focuses on the spot with the barrel (zoom in). Mr. Mate disappears behind the left edge of the screen. Agent jumps off the crate without even slowing down; he completely doesn't notice the oil stain.

17. Unexpectedly he slips on the stain and reacts (surprised): "Woah?!". He falls on his back hitting his head with <hiss of pain>. Then the agent reacts (painfully): "Damn...". You can hear the creak of a rusty locker opening. The agent starts to rise on his elbows when a screwdriver flies unexpectedly in his direction. A screwdriver gets in the agent's head centrally. The agent falls quickly to the ground without a groan. A fraction of a second later, two more agents are running up from the right.

18. One runs after the other (at a short distance) - in the line of movement before the crates. Just as they pass Mr. Mate's last victim then flat wrench 28 (size) arrives (is flying). Camera zoom in. The first agent avoids the hit - he dodges (slide) towards the wall (he is facing the viewer). Start of slowing effect - both agents have a surprised expression. The first agent's eyes (the one from the front's body) follows the flying (rotating) flat wrench.

19. The second agent reacts - his eyelid moves down and up in slow movement. The end of slowing effect - the first agent ends the slide and the second agent is hit on the head by flat wrench - <groan of pain> (the head cut at the point of impact - blood); the flat wrench falls (with metallic sound) to the ground (bouncing off the agent's head), then the agent falls and hit (falls on his face with momentum - he was running) without groan (he's dead).

20. The first agent looks at it in shock (he doesn't even flinch) and says to himself (shocked): "Motherfucker...". After a short while, the agent squint one's eyes and turns (all body) to Mr. Mate. The camera moves slightly to the left. Mr. Mate looks warm up (he has beads of sweat on his forehead) - he have a serious expression on his face. He holds the French key in his hand and says (indifferently): "I can do this all day...". The agent doesn't answer anything.

21. Suddenly he starts running towards Mr. Mate who does the same. When they are close - the agent raises the baton (for swing - from upper), and Mr. Mate turns the French key in his hand (for blocking the stroke). They both start to slide - the agent hits (leans forward) and Mr. Mate is blocking (leans back). They wrestle for a while. Mr. Mate uses his other hand (second hand on French key) to push the agent. Agent lowers the baton as he takes a step back - straightens up when he regains his balance.

22. Then Mr. Mate takes a swing - from upper (turns the French key in his hand) when leans back. Next he takes a step forward when make a swing. Agent leans back - when making a next step back and blocking the attack. They're wrestling again. The agent does not remain in debt. This time it's the agent (helping himself with the other hand) who pushes Mr. Mate. He slide backwards but doesn't lose balance (straightens up quickly). The agent takes a step forward, picking up the baton to hit.

23. At the same moment Mr. Mate leans back and picking up the French key (he's sweaty forehead). Both simultaneously swing - from upper. Their weapons collide in the air. They were wrestling when suddenly Mr. Mate stabs the agent in the wrist with his other hand (with a knife, which he pulled out very quickly from pocket). Agent <a moan of pain>, drops the baton and grabs himself by wrist (with her other hand) as he curses (painfully): "Fuck!".

24. The agent takes a step back (he's slightly tilted forward). Mr. Mate quickly retracts the knife and grabs the French key with both hands. It hits the agent without thinking - swing (from lower). Agent <groans of pain>, flies backwards (blood from mouth). Camera follows him. Mr. Mate throws the French key on the ground and disappears behind the left edge of the screen. In the place where the agent falls (inertly), another 3 agents are already running.

25. Two on the line below (one behind the other) and the third slightly above. The camera focuses on them. Suddenly, a motorcycle wheel flies from the left side. The first agent (below) is crouching when sliding, bending down at the same time. The next agent (running after the first) gets hit in the face <pain groan> and falls backwards (blood from the mouth) onto the back <pain groan>. The wheel bounces off the agent to the left, hits the ground and jumps towards the viewer and to the left (diagonally).

26. The first agent yells (exasperated): "One stubborn son of a bitch!". The next wheel flies a bit above, the agent on the line of this object is covering itself (with his hand and a baton) and he's sliding. Tilts back on impact. The wheel bounces and flies left, bouncing off the ground, and then rolls left. The agent runs to the large chest (by the wall) and hides behind it (crouches). The third wheel flies and bounces off a small crate (stands in front of the big ones) and bounces to the right.

27. The first agent lays down on the ground and covers his head with his hands (along with the baton). The previously hit agent rises on his elbows, but the fourth wheel flies and hits him again in the face <groan of pain> and blood from his mouth. The agent drops to the ground, dead. Camera moves to the left (no longer showing agents). Mr. Mate stands with his arms raised holding the wheel (his mouth is open and he has a lot of sweat on his forehead, his eyes are wide open).

28. He throws the wheel forward (there are no more wheels on the rack-wardrobe). Then he breathes soundlessly with his mouth open (his upper body rises with each breath). After a while, Mr. Mate calms down and his gaze becomes indifferent again. Then he unexpectedly turns and runs to the motorcycle. He's behind the viewer (facing the motorcycle). He starts the engine and says (ironically): "Wanna go for a little ride?". Then he quickly kicks the motorcycle's footrest and turn body to the right.

29. Turn the handle of the motorcycle (with appropriate force). The motorcycle starts to move fast forward and the camera moves with it. The first agent picks up from the ground and looks straight ahead (unfortunately too late). He makes a shocked face. A fraction of a second later, he crashes into the "hood" of the motorcycle with <groan of pain>, which, together with the agent, rides to the right (disappears behind the right edge of the screen).

30. The second agent (hidden behind the crate) watches it in shock. After a while, you hear the motorcycle hitting the wall and <scream of pain>. The agent gets up (the one behind the crate), turns body left, he squint one's eyes and runs to the left. The camera moves with him. After a while you can also see Mr. Mate (runs from behind the left edge of the screen). He has the knife in one hand and the key to the wheels (jack) in the other. When they are close - the agent raises the baton up (want to - swing from upper).

31. They both slide towards each other. Mr. Mate leans back when he blocks the agent's attack (he lifts and turns the jack in his hand). They wrestle for a while. Then Mr. Mate gently pushes (with one hand) the agent, who takes a step back. A second later, Mr. Mate takes a step forward and makes a swing (from lower) with the other hand (the one with the knife). The agent dodges (leans back - head as well). They both straighten up.

32. Mr. Mate raises his hand with the jack (want to - swing from upper) and the agent prepares to thrust. Mr. Mate begins to attack (he starts to swing), and the agent thrust him with a baton in the belly. Mr. Mate lets out a <groan of pain> as he bends at the waist taking two steps back. The agent straightens up (relaxes) and jokes (maliciously): "Need a breather?". After a while, Mr. Mate straightens up when he squint one's eyes.

33. Unexpectedly - in a split second Mr. Mate lunges at the unsuspecting agent (knocks him over). After they fall - Mr. Mate stabs him in the head. The agent didn't even have time to react. Mr. Mate to himself (darkly): "Asking for me, or for you?". Mr. Mate breathes with his mouth open (his torso rises). Mr. Mate straightens up and stares straight ahead, his expression changing to indifferent. The camera moves to the right. Two agents are running to Mr. Mate.

34. Mr. Mate quickly gets up (pulls out the knife - blood) and takes three steps up and left (diagonally). Mr. Mate calmly waits for a moment for the first of them to get close, then takes a swing and throws Jack at the agent's head with all his strength. The jack bounces off the agent and falls to the ground with a metallic sound. The agent make <groan of pain> and falls on his face with the force of momentum (he was running) with a cut on his head (temporarily unconscious).

35. Another agent is close, he prepare to a swing (from upper) and then he a slide and tries to hit Mr. Mate. However, Mr. Mate jumps back and the agent only hits the "air". Agent swears (frustrated): "Crap!". Mr. Mate slide as he squats on knee and then throws a knife at the agent's head. The agent falls with the momentum dead on the ground (knife in his head). After a moment the camera moves to the right (Mr. Mate disappears behind the left edge of the screen).

36. The camera zooms in on the previous agent who starts to rise from the ground. He says to himself (painfully): "My head..." when slowly begins to rise. Mr. Mate comes up (you can see his legs - the camera only shows that). Then (after a while) the camera moves higher (no longer shows the agent) - you can see Mr. Mate, who is looking (down) at the agent - squint one's eyes. He then raises his leg and crushes the agent's head - all you can see is blood (like the God-DL Zombie finish) and the poignant sound of crushed skull.

37. Mr. Mate looks ahead (his face changes to indifferent) and says to himself (indifferent and tired): "Who's next?". The camera moves slightly to the right. Two agents run up and stop nearby, one a little higher and the other a little lower. They both look at the massacred agent (his head). The first agent squint one's eyes, and the second one looked shocked and shouted (agitated): "You're one sick animal!". Mr. Mate shrugs and says (indifferent): "If I had a nickel every time I heard that...".

38. Then Mr. Mate makes a serious face, and so do both agents. The agents takes out a telescopic baton and unfolds it with a sharp, effective swinger of his hand. Mr. Mate and the agents run towards each other. The agent (below) runs to Mr. Mate (he runs to matches the line of Mr. Mate). The camera narrows (focuses) on them (the next agent is not visible). The agent prepares to swing (from upper), and then the agent and Mr. Mate slide towards (together).

39. The agent then attacks and Mr. Mate blocks (uses his forearm). They wrestle for a while, then Mr. Mate also uses his other hand - with both hands he grabs the agent by the shoulders while moving closer to him. Then Mr. Mate turns and pulls the agent's arms down while sliding his feet between the agent's feet. Then Mr. Mate leans over and throws agent. The agent is shocked from the very beginning (of this throw - agent did not expect this situation).

40. The agent lands with <groan of pain> on the ground. Mr. Mate quickly turns right body because the second agent is running up (he's close). The camera moves to the right - it shows the agent on the right (the agent on the left disappears from view). Mr. Mate has a serious expression and a profuse sweat on his face. The agent prepares to swing (from upper) and when he's close to opponent, them Mr. Mate takes a step forward - he comes closer to the agent (very close).

41. Next Mr. Mate grabs him by the forearm (blocks his attack), then punches him in the face (uses second hand). The agent is shocked (not expecting this), leans back when he makes <moan of pain> (blood from the agent's mouth). The agent takes two steps back as he tries to regain his balance. Mr. Mate lowers his arms as he’s <breathing heavily> (his upper body rises with each breath). He stares ahead blankly. The camera moves a little to the left (shows the agent on the left and hides the agent on the right).

42. The agent runs to Mr. Mate, whose expression changes to neutral. Mr. Mate turns left body as the agent does a slide and hits Mr. Mate in the belly (thrust with baton). Mr. Mate makes a <groan of pain> and staggers back, leaning forward (takes three steps back). The camera follows to the right along with Mr. Mate. You can see the other agent going to Mr. Mate and he hides the baton (he has both hands free). Agent (from behind) grabs Mr. Mate (Full Nelson) and says (pleased): "Gotcha!".

43. The camera brings them closer. Mr. Mate is surprised for a moment, then tries to struggle with an angry face (shows his teeth) for a moment. Next Mr. Mate calms down. From the left side comes a second agent, Mr. Mate looks at him and squint one's eyes. The agent stops close to Mr. Mate, smirks (spitefully) and says (greedily): "I've been waiting for this...". The agent then - swing (from lower) and hits Mr. Mate in the face. Mr. Mate makes a <moan of pain>, blood spurts from his mouth and his head pops up and then falls down.

44. From the mouth of Mr. Mate is dripping blood. Mr. Mate passes through without emotion and looks at the agent, squint one's eyes and says (darkly): "I'll be back...". The agent looks at him and says (indifferently): "I don't think so...". The agent then hits Mr. Mate with a thrust to the head (thrust with a baton). Mr. Mate head jumps up then down (inertly) - Mr. Mate passes out. After a while, the agents smile maliciously, and their eyes turn red (also glow red).

<TO BE CONTINUED>


Light effect:

Yellow (morning).


Dialogues:

Mr. Mate: "Targets neutralized"
Havoc: "Outstanding job, agent!"
Mr. Mate: "Easy money!"
Havoc: That was your last mission..."
Mr. Mate: "What do you mean 'that was the last mission?'"
Havoc: "You're fired!"
Mr. Mate: "What?!"
Mr. Mate: "Very well..."
Mr. Mate: "We shall meet again soon"
Mr. Mate: "You will regret this decision..."
Mr. Mate: <sighs>
Mr. Mate: "Y'all think you could sneak up on me?"
Mr. Mate: <bone crunch>
Mr. Mate: "Just in time, I was just about to make dinner, y'all want some?"
Agent: "We've always hated you, Mate. It's a pity we have orders not to kill you"
Mr. Mate: "'Ordered not to?' Don't you mean 'unable to?'"
Agent: "Don't get ahead of yourself Mate, hands up!"
Mr. Mate: "Yep... Business as usual..."
Agent: <groan of fall>
Agent: "You asshole!"
Agent: <gurgling sounds>
Agent: <groan of pain>
Agent: <groan of pain>
Agent: <groan of pain>
Agent: "Shiiit!"
Agent: "Come back here!"
Agent: "Woah?!"
Agent: <hiss of pain>
Agent: "Damn..."
Agent: <groan of pain>
Agent: "Motherfucker..."
Mr. Mate: "I can do this all day..."
Agent: <a moan of pain>
Agent: "Fuck!"
Agent: <groans of pain>
Agent: <pain groan>
Agent: <pain groan>
Agent: "One stubborn son of a bitch!"
Agent: <groan of pain>
Mr. Mate: "Wanna go for a little ride?"
Agent: <groan of pain>
Agent: <scream of pain>
Mr. Mate: <groan of pain>
Agent: "Need a breather?"
Mr. Mate: "Asking for me, or for you?"
Agent: <groan of pain>
Agent: "Crap!"
Agent: "My head..."
Mr. Mate: "Who's next?"
Agent: "You're one sick animal!"
Mr. Mate: "If I had a nickel every time I heard that..."
Agent: <groan of pain>
Agent: <moan of pain>
Mr. Mate: <breathing heavily>
Mr. Mate: <groan of pain>
Agent: "Gotcha!"
Agent: "I've been waiting for this..."
Mr. Mate: <moan of pain>
Mr. Mate: "I'll be back..."
Agent: "I don't think so..."

Tags:

7

Posted by Mejson - April 9th, 2022


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Hello my fans and all NG folks!


Yes you noticed well! Only 4 days left to the premiere of Reduce 2 - Pass of Time - Part I - .mp4 version!


While our undying faith in Flash continues to shine bright with the years gone by, we are hoping that this conversion will allow all of our loyal fans and newcomers to be able to see the fruits of our hard work wherever they may be, on any device they choose!


This animation it's made extremely accurately, so you can rave about the amazing detailed background and character graphics! Also, thanks to our wonderful Voice Actors, each character speaks in a unique voice that expresses their unusual character!


Do you want to belong to our crew? Prove it! Show us, that you are creative and involved. Show us your potential and together we will create many wonderfull projects. We are waiting just for YOU!


If you want to watch Reduce 2 - Part I in .mp4 version (first part) just:


If you want to watch Reduce 2 - Part II in .mp4 version (second part) just:


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Posted by Mejson - April 2nd, 2022


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Welcome everyone!


First thing:

I'm honored to say that I almost received all the dialogues for the character (to Part II - R3). @Plasmarift sent me the last part dialogues for 'Kani' and all the dialogues for 'Mejson'. I haven't had time to cut / preparation these dialogues yet. But I'm convinced that they are remarkable - great quality and workmanship. I'm still waiting for fixes from @Cyberdevil and dialogues from @Animetion24. I suspect the first is busy and the second is still sick, well... like me. I hope everything will be alright.


Main thing:

As we noticed from the picture above, we were able to convert SWF to MP4. It's a good news! This is especially due to @Mazurek, because he sent to me and helped me adjust the new program. Thank you for your help! I saved a lot of cash :P


Next thing:

But let's get down to business... I'm asking everyone added to the project to approve it (if you haven't already). @Animetion24, I'm asking you to add a short description (<desc>) and a description (<text>) as for the previous project 'mp4' format. You can do it? I am convinced that you will create another masterpiece. I trust your wonderful creativity.


Summary:

If everything will be ready, there will be a publication on Tuesday, and if not, then next Tuesday. Tuesday is the day when other great artists do not publish their projects (animations). We'll have a chance XD


Extra thing:

I'm still working on planning of Scene 13 - Version 1 :P Strictly speaking, it's a dream of Mr. Mate - bloody fight (skill show). This dream will be as a separate Poster (Scene 13 - Part I) because it will be convenient, but the scene will be animated normally (as a whole).


What do you think about it, @Cyberdevil@Animetion24@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG?


Regards,

Mejson


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Posted by Mejson - March 22nd, 2022


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Welcome everyone!


First thing:

I would like to announce that we managed to complete the entire 'Narration' for Reduce 3! This is great news! True? Yes! :) Special thanks to @Animetion24 and @Plasmarift! Really great job guys! We appreciate your efforts! Thanks!


Main thing:

Well... it turned out that for 'Part II' the recording of character dialogues surprised everyone with its breadth. It turned out that there are a lot of them. More than anyone would have guessed... XD


The division of dialogues:


I'm still waiting for missing recordings / corrections of the dialogues. Anyway, I'd like to thank you very much for your hard work, it's a really great job! I'm so proud of you! :D


Extra thing:

I'm still working on planning of Scene 13 - Version 1 :) Certainly, this "not long" struggle extends the creative process (located in this scene) :P


What do you think about it, @Cyberdevil@Animetion24@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG?


Regards,

Mejson


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Posted by Mejson - March 6th, 2022


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Welcome everyone!


It's been almost two weeks since the last Poster. It's time for the next one! How are you holding, my compadres?


I'm still working on splitting / checking dialogues of characters. There are a lot of them in Part II... Around 500. I know that it takes me over 3 weeks, but this is how long it takes XD More details (info) from dubbing progress in the next Poster!


But let's go back to the current Poster. Here's High-Level Planning for Part III... well, but not the last two scenes. These scenes will be later...


What do you think about it, @Cyberdevil@Animetion24@ChordC@MariogD@SayMeBott@Colizza@XavierDalton@MATRVG?


Regards,

Mejson


SCENE 13 - Dilemmas

Day 38 (~1 day later)
7:28 AM - Yellow (morning)


Main assumptions:

- Mr. Mate dream (sleeps) - drives into the garage (on a motorcycle); he talks with Havoc on the phone; Mr. Mate fights 12 agents who are effectively eliminated by him; eventually the last few agents (3 or 4) overpower Mr. Mate. He wakes up in surprise (he has never been tormented by the nightmares of the past).

- Remorse Mr. Mate's - Mr. Mate walks over to the unconscious Mejson; crouches next to him, sad and remorsefully speaks (as if to himself) about too late reaction by saving Mejson; Mr. Mate begins to show emotions.

- Serious conversation between MariogD and Delsin - combat (heroes conflict - Mejson and Keni); the departure of the heroes; comforting oneself with left (donated) equipment (one full armor and others); the question of leadership (at Mejson's "absence").

- Bott* train up Candy - Bott* is sitting and mobilizing Candy, who is standing with a stick in front of the training pole, but does not understand the situation completely; Bott* is disappointed but doesn't give up.


SCENE 14 - Decisions

Day 40 (~2 days later)
10:16 AM - Normal (midday)


Main assumptions:

- Bott* to hand Ayahuasca (psychoactive drink) to Candy - After drinking, Candy lies down on the ground, and Bott* whispers in his ear (sits down close to him); “entering” Candy's mind; Bott* directs Candy to visualize the best memory; this is the moment when Mejson agrees to keep the ant, and then hugs Candy.

- Honest (confiding) conversation between MariogD and Delsin - MariogD is depressed and blames himself; Delsin comforts him; MariogD believes that Delsin should become the interim leader; Delsin is surprised but accepts the offer; MariogD wants to do a conference with Mr. Mate, but Delsin refuses (he doesn't trust Mr. Mate).

- Mr. Mate curious (examines the vessel) - Mr. Mate goes to the site of the “rite”; crouches curiously, picks up the vessel and smells (it disgusts him); Mr Mate raises his head and stares ahead suspiciously (he squint one's eyes).

- Candy and Bott* by the spider - The spider is larger and grayer; Candy takes care of the spider (he feeds it and pet it); Bott* watches and takes notes (he has a wood tablet and a pencil from a stick); Bott* talks (to himself) happy with the results; Candy (happy) is only focused on the spider.


SCENE 15 - Emotions

Day 41 (~1 day later)
11:22 AM - Normal (midday)


Main assumptions:

- Bott* to hand Ayahuasca (psychoactive drink) to Candy again - After drinking, Candy lies down on the ground, and Bott* whispers in his ear (sits down close to him); "Getting into" Candy's mind; Bott* directs Candy to visualize his most terrible memory; this is the moment when Mejson is pinned down by Steve Zombie and Mejson is about to die. Bott* creates fear in Candy, which turns into anger; Candy wakes up furiously and attacks the training pole (with a stick); Bott* is surprised and then pleased.

- Confrontation of Mr. Mate and Delsin - Mr. Mate watched the “rite”; Mr. Mate goes to see Delsin because he decides to let him know; Delsin ignores Mr. Mate and does not want to talk to him (they part ways irritated); Mr. Mate decides to inform Mejson about this “rite” (when Mejson wakes up).

- Bott* and Candy's training fight - Bott* undertakes a training fight with Candy; Bott* knows exactly what to say to put Candy in the right mood (martial); Bott* gladly comments on the fight and talks to Shevy.


SCENE 16 - Return of the King

Day 42 (~1 day later)
10:19 AM - Normal (midday)


Main assumptions:

- Mejson's Awakening - Mejson is alone, suddenly his eyelid is trembling; entrance to Mejson's head; Steve humorously wakes Mejson; they talk for a while about previous events; Steve cheers him up - saying they fought "together" to the end; back to reality - Mejson painfully gets up (hiss of pain) and talks to himself; goes to the others.

- Confession Mr. Mate - Mr. Mate unexpectedly enters the tent after hearing Mejson's voice; cordial words of both heroes; Mr. Mate grows serious; Mr. Mate informs about Delsin's prejudices and invites Mejson to see what Bott* is doing (outside); Mejson thanks for the info and says he'll take care of it.

- Training - Candy, MariogD and Bott* - MariogD, interested in training, decided to train with Candy; MariogD and Bott* comments; MariogD is injured in the hand (abrasion); nobody expected this.

- Here comes Mejson - Mejson yells at Bott* for experimenting on Candy (he did so without consulting anyone); Mejson says hello with MariogD (MariogD is embarrassed when see Mejson).

- Another slating - Here comes Delsin (hearing loud screams); Delsin greets joyfully, but his joy does not last long; Mejson slates Delsin for his prejudices against Mr. Mate. Delsin looks down as he thinks of Mejson's words.

- Other emotions - Mejson goes to the right complaining of pain; then he calls on MariogD, who reluctantly comes (he is ashamed), but Mejson does not ask, but orders him; they start talking and the camera goes to the right; Bott* looks at Bill suspiciously, then checks his pulse; Bill is dead; Bott* is shocked and screams (summons comrades).

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