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Flash isn't dead... he's still alive in my heart... don't worry my brothers :)

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Mejson's News

Posted by Mejson - September 9th, 2020


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Welcome everyone!


You can still check Map description :) Verification help is sure to reveal any grammatical errors. XD


This time also you can both check it in the project view (NG Player) and by downloading the .exe file.


In 'Map' you will be presented with a map 'drawn' by the characters, with marked locations for all events that took place throughout the 'Reduce Saga', along with the opportunity to see photos at any given moment in history (or: from special moments in history). Also the death of the heroes (at these places).


This's also a specific situation because there is specified space for text and you cannot freely type in a longer description... (as seen in the screen):


Map_Info_1:

This's the beginning of the story... being abandoned in an empty mayonnaise jar just to wake up in an unfamiliar place and to be surrounded by wild nature... fortunately there are always friends who care about you. Mejson was lucky because his younger brother - MariogD - took care of him. Thanks to brother Mejson's story didn't end before it began. It's worth having someone you can rely on...


Map_Info_2:

The moment of enjoyment... finding your companions and warming up by the fire is the best what we have. At last a moment of respite, an opportunity to heal wounds and dress yourself with simple, primitive materials (because only such materials can be found in the area). Time to think about next steps. The first thought in your head is to survive... unfortunately, not everyone managed to survive... poor Jimmy...


Map_Info_3:

The huge obstacle in the form of a mantis forced the heroes to rethink the steps. The first time they spotted such big and dangerous thing... this tragic situation was saved by the sacrifice of Jason. He immediately gave his life, so the rest could survive... This huge loss made the team very weak - physically and mentally. Moreover, Mejson lost a devoted friend and maybe even comrade-in-arms...


Map_Info_4:

The heroes decided to set up the camp, because the rain was inevitably approaching. Thanks to the ingenuity and strength of the team no one suffered. Mazurek's abilities as a handyman were revealed as well as Steve's extraordinary strength which must be reckoned with... Mejson found out about it during the morning sparring with the mentioned "gentleman".


Map_Info_5:

Thanks to Candy's pure heart he can tame any good creature (in this case - an ant). The team either moved faster, but also had a bigger chance of overcoming the next obstacle... the stairs. The only disadvantage of having pet is that not everyone could ride it at the same time... and unfortunately some of the crew had to walk on their own feet. Maybe Candy should tame a whole herd?


Map_Info_6:

Finally coveted support... fortress - a new home and greater security. Two separate groups of heroes found each other and doubled their chances of survival, because there's strength in numbers. Unfortunately... Równy won't find out because as a result of serious wounds he died in the hands of his best friend Zip who couldn't prevent it... it was a huge loss for Zip who was very distraught about it... but he tried not to show it.


Map_Info_7:

Ant zombies are an unprecedented threat. They didn't seem to be too dangerous where spotted in a small group but... as it turned out, they shouldn't be underestimated. Steve learned that the hard way (when they suddenly surrounded him)... Mejson didn't handle emotion when his friend died and next he stood like walled up... and only the interference of MariogD restored his clarity of mind.


Map_Info_8:

Nobody expected what was to come... and could it be prevented at all? Despite the early hours the team fell into a trap again. How little it takes to turn 'not good' into 'fucked'... Conrad and God-DL were killed... it was too much for Mejson... he mentally collapsed... if team had not helped him, he could lose more than eye... at this moment the team is broken and divided - some escaped to fortress, while others broke through trap.


Map_Info_9:

A group of heroes, who managed to break through the trap, reached the door, which was carefully secured against unwanted guests. The only sensible solution that came to the minds of heroes was to go through the keyhole. First they tried to get there on the tamed ant, but it was too injured to climb. Voracious beast - a caterpillar - turned out to be the best solution. it can be the perfect transport, if properly motivated.


Map_Info_10:

A group of heroes who had to retreat probably will look for the best hideout from the enraged ant zombies... where will they find suitable shelter? Will the fortress provide them safety? Or maybe they will have to go back to the tall grass? This path requires using the rope to rappel down the stairs... Everything will turn out in a special story expansion - Reduce 2 - Pass of Time. Look forward this movie in the future!


I have no idea how these deaths should be determined so I did (Maybe you have any other ideas for this descriptions?):


Hero_Lost_1:

They lost devoted friend - Jimmy...


Hero_Lost_2:

They lost impulsive guy - Jason...


Hero_Lost_3:

They lost decent man - Równy...


Hero_Lost_4:

They lost crazy (but good) dude - Steve...


Hero_Lost_5:

They lost best archer - Conrad...


Hero_Lost_6:

They lost new companion - God-DL...


@Cyberdevil@Animetion24, what do you think about it?


PS.

Mazurek has already recorded (to Mazurek) and also Zip (to Zip) - they did it amazing!

I'm still waiting for Plasmarift (He's recording 4 characters, so it will take him a while or he hasn't been to NG since Sunday). :P


Tags:

4

Posted by Mejson - September 8th, 2020


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Welcome everyone!


This time to the Heroes 'Information' description I need your verification, please. :P I divided the correction of my scribbles into two parts (butter-butter XD) - this is part I. :)


This time also you can both check it in the project view (NG Player) and by downloading the .exe file.


However, first the promised summary of the project 'Reduce 2 - Summary' (summary to summary - funny XD):


As you know - all content is divided into two main sections: Heroes and Map:


In 'Heroes' we have the opportunity to choose 22 characters (there is pagination) and look at them from different angles:

  • 'Look' - look at the character's appearance and behavior < I still have to make an animation for 13 heroes - not very complicated, rather fun (Easy),


  • 'Information' - all information about our heroes < 7 heroes to improve (in this Poster) and I still have to scribble a description for 6 characters (Medium),


  • 'Condition' - heroes' mental and physical condition < already ready (thanks to you) (DONE),


  • 'Secrets' - special hidden 'flavors' of our heroes < creating a puzzle (drawing and cutting) for 13 (only 4 are ready) (Hard).


In 'Map' you will be presented with a map 'drawn' by the characters, with marked locations for all events that took place throughout the 'Reduce Saga', along with the opportunity to see photos at any given moment in history (or: from special moments in history) < also ready (created with @MariogD), with another Poster I bother you with this :P (DONE, UNVERIFIED).


Other elements / functions:

  • animation size (full screen / window) < ready, but sometimes it doesn't work for NG Player (better .exe) (DONE),


  • music (separate / different for MAP and HEROES) < I will add at the end (disturbs during tests) (Easy),


  • heroes' designation (crew / fan) (I know we are all a team, but this is to show who joined us) < also ready (cool idea in my opinion) (DONE),


  • unlocking medals (for solving the puzzle - 25 points each) < ready, it works (can be checked) (DONE),


  • loading info about medals (this project is to know which medals are already unlocked - use the getMedal function) < I'll work it out with @MariogD (Medium),


  • our new Logo (symbol of rebellion that will remind you that FLASH is still alive!) < from now on, we will add it at the beginning of each project (Medium).


That's it for the whole concept, and now please check the character info:


MEJSON:

Nickname:

Mejson (uses this nickname for all his life).


Role in the team:

Leader (the self-proclaimed leader, but everyone doesn't necessarily think so).


Perceived by the others:

He trustworthy and team knows they can rely on him, but... recent events have meant that they are words of the past... Mejson lost confidence in some heroes eyes, and others believe that he is unfit for a leader because his condition shows this.


The disadvantages:

He likes to analyze (situacions and opctions), he's rigorous (makes strict decisions) and often thinks to much (too long figuring out can cause a delayed reaction), however... he's currently unable to be focused like before because his mind is disturbing by terrible feelings and thoughts.


The advantages:

He's brave (in danger situations), smart (many decision was good) and calm (he thinks first and then does). Is it true? Not everyone can believe it anymore...


MARIOGD:

Nickname:

MariogD (nobody knows why is "gD" in his nickname).


Role in the team:

Archer (at first clumsy, but over time he became an excellent hunter who patiently tracks his prey). He learned a lot from Steve (especially hunting and sneak up). He claims that he can be one of the leaders. In fact, it could be, other heroes (who are not narcissisms) have already seen it.


Perceived by the others:

He's true-blue and team feels safer in his neighborhood with bow, especially when he acquired amazing skills in this field and constant vigilance ensures high security. He has really changed and grown up to a responsible hero, you can be proud of him.


The disadvantages:

He was flippant (in the past he doesn't took seriously reality). He was cowardly (melee combat isn't for him, but...), but recent clashes have shown that this is not true and not everyone has to fight melee. He's not so much prancing (he boasted before) like before and already controlling his self-confident (he won't do anything hasty).


The advantages:

He's sympathetic (in relation to comrades) and even his transformation didn't change that. He's especially agile (easily dodge his opponents) and industrious, and time has shown that he can work on himself.


ZIP:

Nickname:

Zip (this nickname reads the 'Źip').


Role in the team:

Doctor (all the time can help ohters because it gives him pleasure and is happy that he can help others). An unfulfilled medical dream... Zip would surely work as a dedicated doctor because he cares about the welfare of others (like no one else), maybe someday he will fulfill his dreams...


Perceived by the others:

He's trustworthy (he doesn't hesitate and is always ready to help others selflessly - he never counts on anything in return) and everyone counts on his help, because there are only few that dedicated and helpful people in the team (especially those dealing with medicine).


The disadvantages:

He's a pacifist (he avoids violence), but is it really a flaw? Is it just a conscious choice? However, this certainly makes it difficult to survive in the brutal world of mother nature. Due to his choices, he's physically weaker (he isn't a muscle man, although he certainly has some fighting skills when he must survive alone) and is emotional because he's too fast to make decisions and receives everything emotionally... Are you really sure? Zip slowly but undeniably undergoes internal transformation...


The advantages:

He's a valuable member of the team, not only because he's the only healing hero, but also because of his specific disposition - compassion (every loss is important to him), but he's mentally strong and bravely endures all the painful losses, although he isn't afraid to shed tears...


JIMMY:

Nickname:

Jimmy (possible that this is his real forename but nobady know if they really are).


Role in the team:

Support (he was always willing to help, even if he completely no idea what he was doing), which he provided always and in every field - he was such a dedicated hero... but above all a devoted friend... we will miss him so much...


Perceived by the others:

The team liked him, he was devoted, he devoted himself completely, and - everyone knew it, some admired him for it, and others thought that it was pure stupidity, and the truth is that it killed him, not some monster...


The disadvantages:

For Jimmy, the consequences of his own actions didn't count, and he paid the highest price for it - with his own life... all our actions have consequences, and Jimmy's constant dedication reduced his chances of survival to almost zero... he gave himself no chance of survival...


The advantages:

I had never met a more self-sacrificing man who gave his life so that others could live... it sounds like... well, he was wonderful and selfless, but he certainly wasn't a fool... he knew what would waiting for him and knew the consequences of own actions... he always improved everyone's mood and showed the bright side of life - thanks to him everyone thought that everything was possible... we hope he is in a better place...


RÓWNY:

Nickname:

Równy (nobody remembers why "Równy").


Role in the team:

Warrior (no bady known who he was before), an average fighter in close combat and at a distance, who did not show his skills because he didn't make it (unfortunately, it's to late for him) - mother nature asked for him and took him prematurely (no one really known what killed him, but certainly a wild creature).


Perceived by the others:

He's an average open companion and Zip is his best friend - they have been taking care of themselves for a very long time, however fate separated them, and when they met again... it was the last time, because his life path is going to the end...


The disadvantages:

He's courageous and he will do everything for his friend Zip, which is also his only and the biggest disadvantage, but is't the only one? Unfortunately he didn't live long enough to get to know him better - the sad prose of life...


The advantages:

He's a bit brave - he could certainly prove how much, if only he got such a chance... and steadfast, which is extremely appreciated among comrades, especially in the current situation in which they found themselves, after all, not of their own free will...


CANDY:

Nickname:

Candy (his nickname means 'sweet' but he causes problems for everyone).


Role in the team:

Clown (all the whole time doing something stupid), but has recently changed.


Perceived by the others:

He's untrustworthy becouse he behaves irresponsibly and goofy (almost all consider him handicapped). However, at some point he began to show signs of intelligence.


The disadvantages:

He's mentally disabled becouse does not feel reality like other people - has his own world. Also, he's a pacifist - there isn't any violence in him because he does not know the feelings of anger and fear. For this reason, everything is danger for him and should be looked after him (as far as possible) as a small child. However, lately he was not indifferent knowledge... and he's join a participant in terrible events.


The advantages:

He's a great person - he would never hurt another person (he never has bad intentions, and even he doesn't understand what it means). In addition, he loves all animals and wants to care for them. It usually works the other way around, because it's animal favorite, almost all's animals, but... exceptions have happened...


MAZUREK:

Nickname:

Mazurek (just like a favorite cake, but so far no bady known why).


Role in the team:

Handyman - from the beginning he showed some abilities that distinguished him from among his companions, and in the current situation this skills turned out to be majestic, especially when the needs are huge and the necessary tools and equipment are lacking. Mazurek is able to design and build a lot of interesting objects and inventions that will certainly make life easier. Under the current circumstances, he's like a contemporary Da Vinci, who comes up with new wonderful solutions and weapons.


Perceived by the others:

He's trustworthy and the team trusts his opinion, although he doesn't make any important decisions, however he's very gifted and the team values his skills which will certainly make better life and survival easier for everyone.


The disadvantages:

He has no significant flaws and is an indispensable member of the team, the only negative thing that can be said about him is that he's not a fighter, but which inventor is? His inventions "fight" for him and they do a great job.


The advantages:

He's clever - he has never done anything stupid or unreasonable, maybe because he's always calm (doesn't give in to emotions) and makes all decisions when he's focused. He's also greatest and skillful in his craft.


It's all for now. @Cyberdevil@Animetion24, @SayMeBott, @MariogD, what do you think about it?

(I'm giving up sending private messages to everyone with the new Poster - it was inconvenient).


Tags:

3

Posted by Mejson - September 7th, 2020


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Welcome everyone!


Please help me in the Heroes 'Condition' description in the Reduce 2 - Summary project. This's a specific situation because there is very little space for text and you cannot freely type in a longer description... I and @MariogD introduced sure data.


You can both check it in the project view (NG Player) and by downloading the .exe file. And if you don't have time for it, I'm posting this information here. Here they is:


Mejson:

Mental State:

The uncertain mind that could become insane in the future.

Physical State:

Lost left eye has disturbed vision of the correct perspective.


MariogD:

Mental State:

Heavy times made him more confident and serious.

Physical State:

Hawk-eye has become a guarantee of excellent archer's birth.


Zip:

Mental State:

Traumatic events are disturbing his sensitivity and empathy.

Physical State:

Unexpected development of survival skills and willpower.


Jimmy:

Mental State:

His soul was never broken - even in the face of death.

Physical State:

Received wounds resulted in an unexpected death.


Rowny:

Mental State:

Nobody knows his last thoughts.

Physical State:

Deep wounds caused slow death - no suitable equipment to heal.


Candy:

Mental State:

Drastic experiences are curing autism (return to reality).

Physical State:

The improving mental state affects mobility.


Mazurek:

Mental State:

Development of creativity through workshop work.

Physical State:

Development of physical condition through workshop work.


Delsin:

Mental State:

Steadfast willpower could be a powerful asset.

Physical State:

Hard times has develop his valor and physical condition.


Jason:

Mental State:

Psychopathic and fearless mind until the last breath.

Physical State:

Immediate death from falling (severe internal haemorrhage).


Steve:

Mental State:

Faithful to sociopathic beliefs until the end.

Physical State:

Death would be a better than what happened to him.


Keni:

Mental State:

Only his ego is bigger than his muscles - increase in vanity.

Physical State:

Greatly developed muscles of the whole body - real gladiator.


God-DL:

Mental State:

A calm mind that fights hard against adversity.

Physical State:

Average musculature and physical condition.


Conrad:

Mental State:

Introverted disposition until the end of his life.

Physical State:

The unexpected loss of the head (decapitation) resulted in a quick death.


@Cyberdevil@Animetion24, what do you think about it?


Regards,

Mejson


Tags:

4

Posted by Mejson - September 5th, 2020


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Welcome everyone!


It's a next scene planning/draft - this time it's: Scene 11 - Secret Alliance to Reduce 2 - Pass of Time - the first and also only addition to Reduce 2 :)


I know there has been no Poster for 8 days, but I had a very busy week (presentation in front of the entire company) and therefore I didn't have time... My brother (@MariogD) was on vacation all week, so I designed this scene myself, so please double check the grammar (dialogues), @Cyberdevil, @Animetion24.


Scene 1 - Run and hide! - Approved!

Scene 2 - Our "friend" - Approved!

Scene 3 - A New Hope - Approved!

Scene 4 - A New Beginning - Approved!

Scene 5 - Still Alive! - Approved!

Scene 6 - Opposite Emotions - Approved!

Scene 7 - Brutal Ambush - Approved!

Scene 8 - "Wrong Number" - Approved!

Scene 9 - Funny Situation - Approved!

Scene 10 - Disagreement - Approved!


Scene 11 - Secret Alliance

Inscription (on black background):

Episode 11
Day 22
(~10 hours later)
7:36 PM


Action:

1. The camera moves left to right (showing the surrounding area), you hear the thumps. Then the camera zooms in on the standing Rash.
2. It hits the training pole (a marked wooden pole stuck in the ground). He makes swings by leaning back and hitting with all his strength while leaning forward (with a wooden sword).
3. The camera zooms out a bit, Keni comes over and says indifferently: "Not bad, but you have to move your whole body", and then adds: "Give it to me, I'll show you".
4. Rash hands the wooden sword to Keni smiling and saying, "You're a real specialist aren't you?" Keni takes his sword and raises an eyebrow (also smiling) and says (friendly) "Don't bullshit me", then adds (making a serious face and focusing on the pole) "Watch and learn".
5. Hits the pole taking a swing that starts with hip movement, then turns to Rash and says: "You see?"
6. Rash nods and adds: "Okay, thanks". They smile, and after a while Keni grows serious. Rash also grows serious.
7. Keni slowly approaches Rash (Rash makes a terrified face - scary_moment sound) and, Keni standing very close, asks seriously: "Can I trust you?"
8. Rash recovers quickly, then looking seriously into Keni's eyes, confidently (calmly) replies: "Of course" then adds (seriously), "I've always been on your side".
9. Keni smiles, then Rash does the same (scary_moment sound). Blackout.


Light effect:

Yellow (early morning).


Dialogues:

Keni: "Not bad, but you have to move your whole body"
Keni: "Give it to me, I'll show you"
Rash: "You're a real specialist aren't you?"
Keni: "Don't bullshit me"
Keni: "Watch and learn"
Keni: "You see?"
Rash: "Okay, thanks"
Keni: "Can I trust you?"
Rash: "Of course"
Rash: "I've always been on your side"

Tags:

4

Posted by Mejson - August 28th, 2020


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Welcome everyone!


It's a another scene planning/draft - this time it's: Scene 10 - Disagreement to Reduce 2 - Pass of Time - the first and also only addition to Reduce 2 :)


Scene 1 - Run and hide! - Approved!

Scene 2 - Our "friend" - Approved!

Scene 3 - A New Hope - Approved!

Scene 4 - A New Beginning - Approved!

Scene 5 - Still Alive! - Approved!

Scene 6 - Opposite Emotions - Approved!

Scene 7 - Brutal Ambush - Approved!

Scene 8 - "Wrong Number" - Approved!

Scene 9 - Funny Situation - Approved!


For this animation (Reduce 2 - Pass of Time) the voice to the characters will be made by artists:

  • Zip to hero: Zip,
  • Mazurek to hero: Mazurek,
  • Plasmarift to hero: Mejson, Havoc, Rash and Keni


Scene 10 - Disagreement

Inscription (on black background):

Episode 10
Day 21
(~1 day later)
9:33 PM


Action:

1. The camera shows the heroes lying down (there is total silence - you only hear the "night" muse), suddenly Rash says (thinks) to himself: "I wanna get wasted".
2. Outraged Keni scolds him with the words: "Fuck, now I feel like it too", and then adds "You had to, didn't you?"
3. After a while Rash shouts to Mazurek, who cannot be seen on the stage: "Mazurek, would you like to drink vodka?"
4. Suddenly Mazurek runs up and shouts excitedly: "Do you have something to drink?!". Rash replies: "No... I was curious if you would like to drink one" and Rash smiles.
5. Mazurek, disgusted and disappointed, says: "Go fuck yourself!" and comes back slowly and he says to himself: "*sigh* It's been too long since I had some good wine...".
6. At the moment when he says the last sentence - zoom the camera on Zip, whose eyes are closing (the sound stops / echo).
7. RETROSPECTIVE (sepia shades). Zip with Mazurka enter the conference room (in the middle there is a long table where Havoc, Mejson, MariogD and Don Pawelo are sitting (he's sitting at the end of the table - a bit in the distance)).
8. Mejson is in the middle of saying, "...And then we will save many human lives" (he says this to Havoc), and after a while Havoc replies: "And what might we get out of it?".
9. Suddenly, Zip jokingly says (smiling and sitting down at the table): "I'm counting on a Nobel Prize!". Mazurek (also sits down) smiles. Mejson doesn't react to Zip's teasing, and Havoc just glares at Zip for a second, then at Mejson.
10. After a while, Mejson continues rhetorically (as if to anyone specifically): "Somebody forgot why we are here..." and Havoc says (already a bit moved): "Don't be so idealist!", And then adds: "I believe we should all be handsomely rewarded for this 'spectacular invention'!"
11. Suddenly, Mazurek (who has been silent so far) interjects: "And who would offer us this 'handsome payment'?" (he says it ironically).
12. Mejson looks at Havoc and asks: "I hope you don't mean the army?" Havoc replies evasively (doesn't deny it), "And what's wrong with that?" (firmly).
13. Outraged Mejson jumps up from his chair (puts his hands on the table top) and shouts: "Are you crazy?!", and then adds: "The last thing we should do is to sell something to the army!"
14. Havoc looks at Mejson for a moment, and then to everyone else (even at Don Pawelo). Everyone is surprised (except Mejson and Havoc).
15. This awkward silence is broken by Mazurek: "I don't want to say it but Mejson is right", Havoc looks at him and slowly nods his head, then looks at the table blankly.
16. Mejson says in general: "We're done". Everyone gets up and starts to leave.
17. At one point Havoc (he is almost alone) looks up and squint one’s eyes and eyebrows, then camera zooms in to him. Havoc looks at the viewer (towards the screen) and smiles ominously (scary_moment sound) - it takes a few seconds.
18. Zip is awakened by the voice of Mazurek (who turns to Keni): "Now it's your watch" (several hours have passed). Blackout.


Dialogues:

Rash: "I wanna get wasted"
Keni: "Fuck, now I feel like it too"
Keni: "You had to, didn't you?"
Rash: "Mazurek, would you like to drink vodka?"
Mazurek: "Do you have something to drink?!"
Rash: "No... I was curious if you would like to drink one"
Mazurek: "Go fuck yourself!"
Mazurek: "*sigh* It's been too long since I had some good wine..."
Mejson: "...And then we will save many human lives"
Havoc: "And what might we get out of it?"
Zip: "I'm counting on a Nobel Prize!"
Mejson: "Somebody forgot why we are here..."
Havoc: "Don't be so idealist!"
Havoc: "I believe we should all be handsomely rewarded for this 'spectacular invention'!"
Mazurek: "And who would offer us this 'handsome payment'?"
Mejson: "I hope you don't mean the army?"
Havoc: "And what's wrong with that?"
Mejson: "Are you crazy?!"
Mejson: "The last thing we should do is to sell something to the army!"
Mazurek: "I don't want to say it but Mejson is right"
Mejson: "We're done"
Mazurek: "Now it's your watch"

Tags:

5

Posted by Mejson - August 25th, 2020


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Welcome everyone!


It's a next scene planning/draft - this time it's: Scene 9 - Funny Situation to Reduce 2 - Pass of Time - the first and also only addition to Reduce 2 :)


Scene 1 - Run and hide! - Approved!

Scene 2 - Our "friend" - Approved!

Scene 3 - A New Hope - Approved!

Scene 4 - A New Beginning - Approved!

Scene 5 - Still Alive! - Approved!

Scene 6 - Opposite Emotions - Approved!

Scene 7 - Brutal Ambush - Approved!

Scene 8 - "Wrong Number" - Approved!


Someone (from the crew) saw the latest version of Reduce 2 - Summary? :P


Scene 9 - Funny Situation

Inscription (on black background):

Episode 9
Day 20
(~4 days later)
7:21 PM


Action:

1. The camera shows the exit from the hideout (illuminated by lights). At the threshold, Zip is leaning against the wall, looking thoughtfully into the distance.
2. The camera slowly scrolls to the right as Zip stands up and walks over to Mazurek's workbench.
3. Mazurek is working on something - but you can't see it (with his back to the viewer).
5. When he spots Zip, he smiles at him, and Zip does the same and asks, "How's our genius doing?" And smiles heartily (even more).
6. Mazurek raises an eyebrow and smiles, then replies, "Give me one more minute". Suddenly you hear a piece of armor falling on flor in the distance, and a moment later Keni screams "Fuck, what are you doing?!"
7. Mazurek and Zip look curiously in that direction, and then knowingly at each other (both eyes frost and smile).
8. The camera moves in right direction - Keni is sitting on a rock and massaging her foot (he has a angry face and squint eyes).
9. Rash hesitantly says, "I'm sorry, it was an accident..." and then adds "...it's hard to put on" and smiles uncertainly at Keni.
10. Keni looks at him (still grimacing) and says, "It's fine..." then <hiss> and adds, "...put it on far away from me!"
11. Keni then gets up and says to Rash, "Can you give that to me?" and shows him the armlet (armor) with his hand.
12. Rash hands him the indicated item without a word, which Keni is trying to put on (but it's too small).
13. After a while he makes an annoyed face and says as if to himself: "Fuck, too tight!", and after a while he straightens up and looks ahead, then starts walking to the left and calls: "Mazurek!".
14. Keni walks up to Mazurek (Zip is sitting on the table watching Mazurek and Keni) and says irritated: "Why are you making it so small?!".
15. Mazurek immediately turned to Keni (when he heard his name) squint eyes and says: "Rash was the model", and after a while he smiles and adds: "It isn't my fault you ate so many steroids that you can't fit in anything" (Mazurek has red eyes - he looks tired and is malicious).
16. Mazurek makes a slightly worried face (because he said too much).
17. Zip bursts out laughing spontaneously, then covers his mouth after a while and quietly chuckles. Rash laughs in the distance.
18. Keni looks surprised (he didn't expect such an answer), and after a while he says a bit maliciously, (but smiling to Mazurek): "Very funny, smartass...", (Mazurek smiles and relaxes).
19. And after a while he adds (turning back to Rash): "...and what are you laughing at, skinny?!" (Rash stops laughing), and then he embarrassed say: "It's because of my muscles!" Blackout.


Light effect:

Normal (torch light).


Dialogues:

Zip: "How's our genius doing?"
Mazurek: "Give me one more minute"
Keni: "Fuck, what are you doing?!"
Rash: "I'm sorry, it was an accident..."
Rash: "...it's hard to put on" 
Keni: "It's fine..."
Keni: <hiss>
Keni: "...put it on far away from me!"
Keni: "Can you give that to me?"
Keni: "Fuck, too tight!"
Keni: "Mazurek!"
Keni: "Why are you making it so small?!"
Mazurek: "Rash was the model"
Mazurek: "It isn't my fault you ate so many steroids that you can't fit in anything"
Zip: <burst of laughter>
Zip: <giggles>
Rash: <laugh>
Keni: "Very funny, smartass..."
Keni: "...and what are you laughing at, skinny?!"
Keni: "It's because of my muscles!"

Tags:

6

Posted by Mejson - August 20th, 2020


iu_158180_2525285.jpg


Welcome everyone!


It's a another scene planning/draft - this time it's: Scene 8 - "Wrong Number" to Reduce 2 - Pass of Time - the first and also only addition to Reduce 2 :)


I know there has been no Poster for 10 days, but my brother (@MariogD) was busy (more that usually) and on the last occasion he helped me with Reduce 2 - Summary. Also, I apologize to you for waiting so long. :/


Scene 1 - Run and hide! - Approved!

Scene 2 - Our "friend" - Approved!

Scene 3 - A New Hope - Approved!

Scene 4 - A New Beginning - Approved!

Scene 5 - Still Alive! - Approved!

Scene 6 - Opposite Emotions - Approved!

Scene 7 - Brutal Ambush - Approved!


However, I want to say: I'm finish working on puzzle system and all the necessary elements. :) Now I create new images and cut them into puzzles and insert them into the project. :P


Scene 8 - "Wrong Number"

Inscription (on black background):

Episode 8
Day 16
(~2 hours later)
9:03 AM


Action:

1. The camera shows Mazurek (for 5s), who is making armor - he hits with a hammer (there are other tools on the workbench).
2. The camera slowly moves to the Zip (getting closer), the hammer sounds become more indistinct (echo). The camera is now very close to Zip's face.
3. RETROSPECTIVE (sepia shades). The camera shows Havoc's office, who is on a phone call: "...everything is ready..." and after a while he replies: "No problem...".
4. As Zip and Mazurek enter (carrying new lab equipment) as he says this, Zip smiles at Havoc.
5. Havoc looks at them in surprise and hangs up the phone without saying a word. Mazurek looks at him suspiciously and squint eyes, and after a while he asks: "Who was it?", And Havoc replied impassively (after a second he regained his composure): "Wrong number".
6. Zip puts the package on the table and says (he's in good humor): "They've delivered the tools that you ordered".
7. Havoc says (smiling a bit): "Excellent!"
8. Mazurek asks curiously: "What do you intend to do with this gear?". Havoc looks indifferently at the Mazurek, then looks straight ahead and replies (as if to himself): "I would like to check something more in my project."
9. Mazurek raises an eyebrow and asks: "You mean 'our' project?" Havoc looks at Mazurek and corrects quickly: "Yeah, our project." Zip watched the situation without saying a word (somewhat surprised).
10. Zip slowly opens his eyes and starts to rise, Mazurek rushes to him and says firm but gently: "Don't get up!".
11. Zip obediently lies down and smiles (a bit distractedly - his eyes are gently closed), and the Mazurek reciprocates the smile and adds amiably: "Everything will be alright".


Light effect:

Normal (torch light).


Dialogues:

Havoc: "...everything is ready..."
Havoc: "No problem..."
Mazurek: "Who was it?"
Havoc: "Wrong number"
Zip: "They've delivered the tools that you ordered"
Havoc: "Excellent!"
Mazurek: "What do you intend to do with this gear?"
Havoc: "I would like to check something more in my project"
Mazurek: "You mean 'our' project?"
Havoc: "Yeah, our project"
Mazurek: "Don't get up!"
Mazurek: "Everything will be alright"

Tags:

5

Posted by Mejson - August 9th, 2020


iu_153507_2525285.jpg


Welcome everyone!


It's a next scene planning/draft - this time it's: Scene 7 - Brutal Ambush to Reduce 2 - Pass of Time - the first and also only addition to Reduce 2 :P


Scene 1 - Run and hide! - Approved!

Scene 2 - Our "friend" - Approved!

Scene 3 - A New Hope - Approved!

Scene 4 - A New Beginning - Approved!

Scene 5 - Still Alive! - Approved!

Scene 6 - Opposite Emotions - Approved!


However, I want to say: I'm finish working on map and all the necessary elements (navigation, icons, texts and buttons) and adventure details (texts, descriptions, navigation). :)


If you want, you can see the project overview - I have already added (also .exe).


Scene 7 - Brutal Ambush

Inscription (on black background):

Episode 7
Day 16
(~1 day later)
6:54 AM


Action:

1. The camera shows 3 Ant Zombies - two are directed to the left and one to the right.
2. Suddenly the camera moves to the right arena and zooms in on the grass, Rash is hidden there (his head is sticking out).
3. Zoom the camera on Rash, who looks at the viewer (breaking 3 walls) and smiles maliciously.
4. Next Rash looks at the Ant Zombie and grows serious, the camera suddenly zooms out, and Rash runs out (he has a stone in his hand) and throws it at the Ant Zombie (it is alone) - the camera shows the throw.
5. Ant Zombie gets pissed and runs towards Rash, camera on Rash - runs to the right. Blackout.


Another inscription (on black background):

(~10 minutes later)
7:04 AM


Continuation of the action:

6. The camera shows the trap (a large stone on 4 wooden pillars - raised and held by lianas), and then zooms the camera on Mazurek (he look focused - with squint one’s eyes), and then on Keni, who is very smiling (he has a scary expression on his face).
7. Suddenly Rush runs into a trap, (he's sweaty), next he's sliding - he's beyond the trap, and after a while Ant Zombie. Mazurek pulls the lever and stone is falling rapidly, which press Ant Zombie to the ground.
8. The camera shows Keni running up to Ant Zombie, next he stab / pierce (with cruelty in his eyes) the head of Ant Zombie who dies. Keni says (almost screams in triumph): "Die bitch!" and hits the spear again (unnecessarily).
9. The camera on Rash, who looks at Keni a bit surprised (by his behavior), breathes heavily and says / screams hoarsely: "Don't get excited! We have one kill each. You aren't winning yet!"
10. Mazurek says calmly (a bit disgusted): "You behave like a children" and looks at them with pity.
11. Keni and Rash ignore these words and look at each other and smile (a bit malicious, but friendly). Keni looks up and down at Rash and says (maliciously): "I see that your cardio is poor" and Rash (smiling) replies: "Fuck off!"
12. Mazurek breaks the silence and says: "Let's get to work".


Light effect:

Yellow (early morning).


Dialogues:

Keni: "Die bitch!"
Rash: "Don't get excited! We have one kill each. You aren't winning yet!"
Mazurek: "You behave like a children"
Keni: "I see that your cardio is poor"
Rash: "Fuck off!"
Mazurek: "Let's get to work"

Tags:

6

Posted by Mejson - August 4th, 2020


iu_151651_2525285.jpg


Welcome everyone!


It's a further scene planning/draft - this time it's: Scene 6 - Opposite Emotions to Reduce 2 - Pass of Time - the first and also only addition to Reduce 2 :) I must admit, this scene consists of two slightly smaller scenes, but together they make up a fairly long scene.


Scene 1 - Run and hide! - Approved!

Scene 2 - Our "friend" - Approved!

Scene 3 - A New Hope - Approved!

Scene 4 - A New Beginning - Approved!

Scene 5 - Still Alive! - Approved!


However, I'm finish working on map template and all the necessary elements (navigation, icons and buttons) and adventure details template (for photos and descriptions, navigation). :P


If you want, you can see the project overview - I have already added (also .exe).


Scene 6 - Opposite Emotions

Inscription (on black background):

Episode 6
Day 15
(~1 day later)
2:16 PM


Action:

1. Mazurek is sitting next to Zip (he has a worried face), every now and then he glances to the right (fire with a grate - grasshopper) because he is guarding food.
2. Zoom in on Zip is covered and has convulsions, and a lot of drops of sweat on his forehead (he moves his eyebrows and eyelids).
3. Suddenly, in the distance you hear Rash's increasingly louder voice: "... and then I stabbed that nasty bug with my spear fucking deep" and then is hear Keni's laugh intensifying.
4. They both enter the room satisfied. Mazurek looks at them sadly - they both get serious, and after a moment of silence Rash asks: "How is Zip doing?" and Mazurek looks at Zip and replies (without looking at Rash): "Not too well..." and then he looks at Rash and adds: "Some antibiotics would be helpful".
5. Rash replies reassuringly: "He will get better because he's getting the best care" and smiles artificially at Mazurek, who does the same.
6. Suddenly, Keni bluntly says: "We beat quite big one" and then adds on his way to the exit: "Come take a look!".
7. Rash says excitedly: "I lured it in and dealt the fatal blow" (when he says this, his voice slowly fades and the camera zooms in on Zip's head).
8. RETROSPECTIVE_1 (sepia shades colors scene). Zip sits next to Havoc (same as in R2's last scene - Part II) in silence.
9. After a while, Zip yells: "Eureka, I finally did it!".
10. Then the camera on Havoc, who holds the dictaphone and says as if to himself: "After one houndred and twenty-four attempts, a successful trial at last".
11. After the chili he says calmly to Zip: "Now we can proceed to the second phase".
12. Zip steadies himself (seeing Havoc's professional attitude) and nods. Blackout.


Light effect:

Normal (midday).


Dialogues:

Rash: "...and then I stuck a spear into this filthy bug very very deeply"
Keni: <loud laugh>
Rash: "How is Zip doing?"
Mazurek: "Not too well..."
Mazurek: "Some antibiotics would be helpful"
Rash: "He will get better because he's getting the best care"
Keni: "We beat quite big one"
Keni: "Come take a look!"
Rash: "I lured it in and dealt the fatal blow"
Zip: "Eureka, I finally did it!"
Havoc: "After one houndred and twenty-four attempts, a successful trial at last"
Havoc: "Now we can proceed to the second phase"

Tags:

5

Posted by Mejson - August 1st, 2020


iu_150567_2525285.jpg


Welcome everyone!


It's a next scene planning/draft - this time it's: Scene 5 - Still Alive! to Reduce 2 - Pass of Time - the first and also only addition to Reduce 2 :P


Scene 1 - Run and hide! - Approved!

Scene 2 - Our "friend" - Approved!

Scene 3 - A New Hope - Approved!

Scene 4 - A New Beginning - Approved!


However, I'm finish working on improving / changing the navigation (film) for Reduce 2 - Pass of Time. We have everything prepared for 12 scenes, we will see how many will come out - this is the 5th scene. :)


Scene 5 - Still alive!

Inscription (on black background):

Episode 5
Day 14
(~11 hours later)
7:09 AM


Action:

1. It's early in the morning, Keni is creeping up on the traces of blood (grasshopper) that drive him close to the grass.
2. Suddenly there's scary_momment and Keni looks around but sees nothing. He goes on and the bloodstains keep getting bigger.
3. He crouches for a moment and touches the bloodstain, then looks up and smiles to himself.
4. He gets up and creeps on, suddenly someone getting closer to him and grabs him from behind, covers his mouth and pulls him into the grass.
5. Keni free himself and yells in disgust, "What the fuck?!" and Rash (the camera shifts to him - new hero "Rash"), who is staring to the left, quietly says, "Be quiet, they're comming!"
6. Keni also starts looking in the same direction as Rash (they are both hidden in the grass and only their heads are visible).
7. Suddenly 3 Ant Zombies run by and a scary_momment sound. Zooming in on the figures, Keni says, slightly puzzled, "What are you doing here?" And then adds, "I was sure you are dead" (Rash has already healed / bandages on his arm and leg).
8. Rash smirks and says, "It's not easy to kill me".
9. Keni and Rash smile at each other and they make a special handshake.
10. And after a while Rash says, "So let's find your lost trophy" and smiles, and Keni smiles back. Blackout.


Light effect:

Yellow (early morning).


Dialogues:

Keni: "What the fuck?!"
Rash: "Be quiet, they're comming!"
Keni: "What are you doing here?" 
Keni: "I was sure you are dead"
Rash: "It's not easy to kill me"
Rash: "So let's find your lost trophy"

Tags:

4