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Mejson
FLASH WILL NEVER DIE WHILE WE'RE ALIVE!

Age 37, Male

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Second degree IT studies

Kozienice, Poland

Joined on 7/27/08

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Mejson's News

Posted by Mejson - December 3rd, 2020


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Welcome everyone!


It's high time for a new Poster and a new design! I know you weren't expecting, but here's the new Poster! :P There is no need to rest on your laurels, and you have to constantly create new ones :)


Here is Reduce 2 - Pass of Time, to be exact, its main menu. As you can see, it has been adjusted and I added various effects to suit the climate of... the inevitably approaching winter (in the world of Reduce), which will have an impact on the heroes :P


I would like to know from you what you think about:

  • new look and inscriptions - is everything legible,
  • character descriptions (from R2 - Summary) - did I 'trim' them well (because they won't fit in full version, of course),
  • in the upper right corner (as on the screen) there is a book icon, which is two buttons: one is a link to R2 - Summary (to learn more about characters - full descriptions), and the other is Ailment (for a specific hero),
  • information balloons - show descriptions and behavior of buttons (two - one per button), whether they are understandable.


What do you think about it, @Cyberdevil@Animetion24@MariogD@SayMeBott and @Mazurek? I updated both the swf in the project and the exe file, so feel free to watch and opinion :)


Regards,

Mejson


Tags:

4

Posted by Mejson - November 27th, 2020


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Welcome everyone!


Due to the fact that the previous Poster (update) was "small", today (a day later) the next one :P As you can see, there were a few fixes, and the time to release is so near, so I want to show everything in front of the Publication Poster (informing about pre-production tests and release date) :P So little time, so many Posters XD


Here is the last Poster with changes / additions in Reduce 2 - Summary :) It's:

  • in this project I set 'Quality' to 'Medium', as it turned out that in most cases / situations there are 'Lags',
  • the above solution gave the reason for 'Tip' (on the left in the Main Menu), which perfectly informs about the current quality of the project and ensures and explains the functioning changes Quality,
  • while on the right side we have information (Promo Commercial XD) about the possibility of joining our Crew / cooperation. This text is from the Poster that promoted Reduce 2, so it's written correctly :) It's perfect - fits perfectly and looks :P


I think that these are great additions / updates that fit perfectly into the whole project :)


Those who have not yet managed to download LOGO, and would like to invite you to this Poster: LOGO_POSTER


What do you think about it, @MariogD@Animetion24, and @Cyberdevil? I updated both the swf in the project and the exe file, so feel free to watch and opinion :)


Regards,

Mejson


Tags:

7

Posted by Mejson - November 26th, 2020


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Welcome everyone!


Three days! My brothers from Newgrounds :P Time for a new Poster :) Recently, I'm still working on animating the characters - 'Look' section. Currently, I have 6 more "only" to do, so I think it's not bad :) It turns out that I do one character a day, and on the weekend I will be able to do more :P


However, now I will tell you what I have added / improved under this Poster. And so:

  • I added an icon symbolizing (two arrows) that the puzzles have already been sorted (the icon appears after completing the puzzle),
  • I improved the text display (I changed anti-aliasing to readability type),
  • I added a button to enlarge the arranged picture / foto (4 arrows in different directions),
  • I created a frame that displays a large-sized image / photo (puzzle).


I think this add-on is interesting and useful because the user can see the arranged picture whenever he wants (he may have clicked "trophy" quickly and missed it). In the above, Poster will not present this zoom frame because I do not want to show the secret (in this form it is not clear; you cannot see too much).


Those who have not yet managed to download LOGO, and would like to invite you to this Poster: LOGO_POSTER


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


Regards,

Mejson


Tags:

4

Posted by Mejson - November 23rd, 2020


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Welcome everyone!


It's been 3 days now, so it's high time for the new Poster XD. Recently I fixed a couple of Bugs (which got cleverly hidden :P) and I'm still working on animating the characters - 'Look' section. Currently, I have 8 more to do, so keep your fingers crossed that I will have time to finish for our premiere - December 1, 2020 :)


However, here is another update ahead of you - I find it quite important, especially for people who will want to come back / continue having fun / discovering secrets / medals. :P It's a code written by us in AS3 (along with @MariogD), which checks (when starting this game) whether a given medal has already been unlocked - I think it's a great solution. :) Well... due to the fact that in the design view (before publication) it's impossible to check it practically, we did tests in the design view, which worked :P We hope it is actually ok. XD


Here is the above code (like in the picture) that you can copy. And here a request to you, @Cyberdevil... Could I please have your someone friend (who knows more AS3) check it out? Does it really make sense? :P


var stoper_Medal: Timer = new Timer(2500, 1);
	stoper_Medal.start();
	stoper_Medal.addEventListener(TimerEvent.TIMER_COMPLETE, ready_start_Medal);

function ready_start_Medal(evt: TimerEvent) {

	var list_medals: Array = com.newgrounds.API.medals;
	for each(var medal in list_medals) {

		if (medal.name == "Mejson's first secret") {
			if (medal.unlocked) {
				summary_hero_secret.mejson_lock_1.gotoAndStop(2);
				summary_hero_secret.mejson_puzzle_1_text.gotoAndStop(2);
				summary_hero_secret.mejson_puzzle_1.gotoAndStop(2);
			} else {
				summary_hero_secret.mejson_lock_1.gotoAndStop(1);
				summary_hero_secret.mejson_puzzle_1_text.gotoAndStop(1);
				summary_hero_secret.mejson_puzzle_1.gotoAndStop(1);
			}
		}
	}
}

The above code is for one (sample) medal named: "Mejson's first secret".


Those who have not yet managed to download LOGO, and would like to invite you to this Poster: LOGO_POSTER


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


Regards,

Mejson


Tags:

4

Posted by Mejson - November 19th, 2020


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Welcome everyone!


It's high time for a new Poster! I'm currently working on the last set - heroes animation, but that's not what this Poster is about XD


I would like to inform you that I have completed all Puzzles - all 13 different Puzzles. You can arrange them now :) They each have 96 elements to arrange :P I wonder how many people will arrange them all :) Or maybe they won't feel like it? Does the author of this medal game see the statistics somewhere, how many people have unlocked these medals? A few people (even from the crew) said it was too much work and hardly anyone would like it, but I think it's a chalenging because these are secrets from the far future and it shouldn't be easy to discover... Because this information is from future (over a year), so it shoud be a bit tiring :P For me it takes 20 minutes to complete one puzzle. :) I'm glad that I managed to finish this Puzzle XD


Those who have not yet managed to download LOGO, and would like to invite you to this Poster: LOGO_POSTER


What do you think about it, @MariogD@Animetion24, and @Cyberdevil? I updated both the swf in the project and the exe file, so feel free to watch and opinion :)


Regards,

Mejson


Tags:

5

Posted by Mejson - November 15th, 2020


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Welcome everyone!


What's up, my folks? Good for me, recently I had 4 days of inspiration and continuously (after working remotely) I was creating Reduce 2 - Summary :P


Recently I was showing Reduce 2 - Summary and got some observation / feelings about this project. By the way, I greet you Paweł :P I found out that at some point my friend got lost... and he doesn't know what it is all about. xD


That's why I added a module that shows where you are. It is located slightly below the main logo - Reduce 2. I have the impression that this is a great addition that makes it easier to use this "game". Of course, it fits perfectly with the entire website - it does not disturb (when unnecessary).


Those who have not yet managed to download LOGO, and would like to invite you to this Poster: LOGO_POSTER


More News in the next Posters :P I'm doing pretty well. :) (Well... I wasn't making animation well in October XD).


What do you think about it, @MariogD@Animetion24, and @Cyberdevil? I updated both the swf in the project and the exe file, so feel free to watch and opinion :)


Regards,

Mejson


Tags:

4

Posted by Mejson - November 11th, 2020


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Welcome everyone!


Another Poster and exactly 5 days later (what a coincidence) XD


Here is the corrected LOGO, what could be improved / changed? Here is the list:

  • add a slight splash of blood (animated) - YES,
  • background cracks on this hand + ring break (stop-motion animation) - YES (background cracks),
  • align the letters on the circle - YES,
  • shake the entire screen (AS3) - NO (doesn't fit),
  • a bit of dust (animated) - YES.


And now surprise! Together with my crew, we came to the conclusion that we would be happy to share this LOGO for you! To make FLASH exist forever and ignite the old fire in everyone! So that nobody forgets that: "FLASH WILL NEVER DIE WHILE WE'RE ALIVE!" :)


Please, here are the downloads:

  • FLA file (LOGO project file, that allows you to add an animated logo to your projects): FLA_FILE
  • SWF file (LOGO exported file, possibly easier to use): SWF_FILE
  • PNG file (LOGO image file, which is a static image of the final look): PNG_FILE


The FLASH program version I'm using is (as crew mentioned, it won't work with older FLASH programs): ADOBE ANIMATE CC 2017.0.1 Release


What do you think about it, @MariogD@Animetion24, and @Cyberdevil? I updated both the swf in the project and the exe file, so feel free to watch and opinion :)


Regards,

Mejson


Tags:

4

Posted by Mejson - November 5th, 2020


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Welcome everyone!


This time a fairly fast XD update (less than 5 days later), so you can praise that I worked hard for two days :P Hehehehehe


As you noticed, this Poster is about an animated LOGO, which will be our symbol from now on - we are supporters of Flash and we will not let others close it :)


I updated both the swf in the project and the exe file, so feel free to watch and opinion :P I think I made them quite delicately - without excessive aggression. Although, thinking that I should still add some text?


Let's summarize what is left to do:


  • 12 heroes looks (animated),
  • 2 puzzles (draw and cut),
  • system of remembering unlocked medals.


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


Regards,

Mejson


Tags:

6

Posted by Mejson - October 31st, 2020


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Welcome everyone!


There hasn't been a new Poster in a month... I could say I had a lot of work and was busy, but the truth is, I had no inspiration and hardly no made this project. It's hard to be inspired when everything is closed and you can't meet virtually anyone... well, but don't worry. You have to fight and not give up! :P


How are you guys doing? Friends and folks from NG? Are you not giving up? Healthy?


Okay... here's a new Poster about: Hero > Look > Mejson. Character animation that lasts 1 minute (I found it appropriate).


Let's summarize what is left to do:


  • Logo (part II),
  • 12 heroes looks (animated),
  • 2 puzzles (draw and cut),
  • system of remembering unlocked medals.


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


Tags:

3

Posted by Mejson - October 1st, 2020


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Welcome everyone!


A slightly smaller update this time :) I had a lot of work at work XD (month-end).


I came up with and added the ability to change the quality of the project (at any time). I know it's not something extraordinary, but it's still cool in my opinion. :)


Additionally, I reduced the size of the main buttons (they were too large) and corrected / removed some bugs.


Let's summarize what is left to do:


  • Logo (part II),
  • 13 heroes looks (animated),
  • 4 puzzles (draw and cut),
  • system of remembering unlocked medals.


I admit that the hardest part is created puzzles because I have to come up with and draw: armor, sword and spear (for Keni), shoulder crossbow (for Mejson), spider-bow (for MariogD).


What do you think about it, @MariogD@Animetion24, and @Cyberdevil?


Tags:

4